Commit e7264555 authored by pengjun's avatar pengjun Committed by vipwzw

#302 fix linter error

parent bcc351de
......@@ -117,9 +117,9 @@ type RoundState struct {
// RoundStateMessage ...
func (rs *RoundState) RoundStateMessage() *tmtypes.NewRoundStepMsg {
return &tmtypes.NewRoundStepMsg{
Height: rs.Height,
Round: int32(rs.Round),
Step: int32(rs.Step),
Height: rs.Height,
Round: int32(rs.Round),
Step: int32(rs.Step),
SecondsSinceStartTime: int32(time.Since(rs.StartTime).Seconds()),
LastCommitRound: int32(rs.LastCommit.Round()),
}
......
......@@ -73,9 +73,9 @@ func ParseX509CertificateToSm2(x509Cert *x509.Certificate) *sm2.Certificate {
UnknownExtKeyUsage: x509Cert.UnknownExtKeyUsage,
BasicConstraintsValid: x509Cert.BasicConstraintsValid,
IsCA: x509Cert.IsCA,
MaxPathLen: x509Cert.MaxPathLen,
MaxPathLenZero: x509Cert.MaxPathLenZero,
IsCA: x509Cert.IsCA,
MaxPathLen: x509Cert.MaxPathLen,
MaxPathLenZero: x509Cert.MaxPathLenZero,
SubjectKeyId: x509Cert.SubjectKeyId,
AuthorityKeyId: x509Cert.AuthorityKeyId,
......@@ -136,9 +136,9 @@ func ParseSm2CertificateToX509(sm2Cert *sm2.Certificate) *x509.Certificate {
UnknownExtKeyUsage: sm2Cert.UnknownExtKeyUsage,
BasicConstraintsValid: sm2Cert.BasicConstraintsValid,
IsCA: sm2Cert.IsCA,
MaxPathLen: sm2Cert.MaxPathLen,
MaxPathLenZero: sm2Cert.MaxPathLenZero,
IsCA: sm2Cert.IsCA,
MaxPathLen: sm2Cert.MaxPathLen,
MaxPathLenZero: sm2Cert.MaxPathLenZero,
SubjectKeyId: sm2Cert.SubjectKeyId,
AuthorityKeyId: sm2Cert.AuthorityKeyId,
......
......@@ -645,9 +645,9 @@ func (action *Action) GameStart(start *pkt.PBGameStart) (*types.Receipt, error)
//加入当前玩家信息
game.Players = append(game.Players, &pkt.PBPlayer{
Address: action.fromaddr,
TxHash: txrng,
Ready: false,
Address: action.fromaddr,
TxHash: txrng,
Ready: false,
})
// 如果人数达标,则发牌计算斗牛结果
......@@ -968,8 +968,8 @@ func (action *Action) GamePlay(pbplay *pkt.PBGamePlay) (*types.Receipt, error) {
// 创建玩家信息
for i, addr := range pbplay.Address {
player := &pkt.PBPlayer{
Address: addr,
TxHash: rands[i],
Address: addr,
TxHash: rands[i],
}
game.Players = append(game.Players, player)
}
......
......@@ -5,8 +5,9 @@ package types
import (
fmt "fmt"
proto "github.com/golang/protobuf/proto"
math "math"
proto "github.com/golang/protobuf/proto"
)
// Reference imports to suppress errors if they are not otherwise used.
......
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