Commit bfcd1f05 authored by 张振华's avatar 张振华

table refactor

parent 3610acd2
...@@ -22,7 +22,7 @@ var opt_guess_user = &table.Option{ ...@@ -22,7 +22,7 @@ var opt_guess_user = &table.Option{
Index: []string{"addr", "startindex"}, Index: []string{"addr", "startindex"},
} }
//NewTable 新建表 //NewGuessUserTable 新建表
func NewGuessUserTable(kvdb db.KV) *table.Table { func NewGuessUserTable(kvdb db.KV) *table.Table {
rowmeta := NewGuessUserRow() rowmeta := NewGuessUserRow()
table, err := table.NewTable(rowmeta, kvdb, opt_guess_user) table, err := table.NewTable(rowmeta, kvdb, opt_guess_user)
...@@ -32,12 +32,12 @@ func NewGuessUserTable(kvdb db.KV) *table.Table { ...@@ -32,12 +32,12 @@ func NewGuessUserTable(kvdb db.KV) *table.Table {
return table return table
} }
//OracleRow table meta 结构 //GuessUserRow table meta 结构
type GuessUserRow struct { type GuessUserRow struct {
*UserBet *UserBet
} }
//NewOracleRow 新建一个meta 结构 //NewGuessUserRow 新建一个meta 结构
func NewGuessUserRow() *GuessUserRow { func NewGuessUserRow() *GuessUserRow {
return &GuessUserRow{UserBet: &UserBet{}} return &GuessUserRow{UserBet: &UserBet{}}
} }
...@@ -76,7 +76,7 @@ var opt_guess_game = &table.Option{ ...@@ -76,7 +76,7 @@ var opt_guess_game = &table.Option{
Index: []string{"gameid", "status", "admin", "admin_status", "category_status"}, Index: []string{"gameid", "status", "admin", "admin_status", "category_status"},
} }
//NewTable 新建表 //NewGuessGameTable 新建表
func NewGuessGameTable(kvdb db.KV) *table.Table { func NewGuessGameTable(kvdb db.KV) *table.Table {
rowmeta := NewGuessGameRow() rowmeta := NewGuessGameRow()
table, err := table.NewTable(rowmeta, kvdb, opt_guess_game) table, err := table.NewTable(rowmeta, kvdb, opt_guess_game)
...@@ -86,12 +86,12 @@ func NewGuessGameTable(kvdb db.KV) *table.Table { ...@@ -86,12 +86,12 @@ func NewGuessGameTable(kvdb db.KV) *table.Table {
return table return table
} }
//OracleRow table meta 结构 //GuessGameRow table meta 结构
type GuessGameRow struct { type GuessGameRow struct {
*GuessGame *GuessGame
} }
//NewOracleRow 新建一个meta 结构 //NewGuessGameRow 新建一个meta 结构
func NewGuessGameRow() *GuessGameRow { func NewGuessGameRow() *GuessGameRow {
return &GuessGameRow{GuessGame: &GuessGame{}} return &GuessGameRow{GuessGame: &GuessGame{}}
} }
......
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