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link33
plugin
Commits
820571b3
Commit
820571b3
authored
Nov 11, 2018
by
madengji
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add clang format
parent
cdf51d68
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23 changed files
with
1253 additions
and
1073 deletions
+1253
-1073
.clang-format
.clang-format
+21
-0
.gitignore
.gitignore
+40
-11
Makefile
Makefile
+0
-1
blackwhite.proto
plugin/dapp/blackwhite/proto/blackwhite.proto
+137
-126
cert.proto
plugin/dapp/cert/proto/cert.proto
+20
-19
evmcontract.proto
plugin/dapp/evm/proto/evmcontract.proto
+71
-65
game.proto
plugin/dapp/game/proto/game.proto
+97
-85
hashlock.proto
plugin/dapp/hashlock/proto/hashlock.proto
+30
-29
lottery.proto
plugin/dapp/lottery/proto/lottery.proto
+134
-112
norm.proto
plugin/dapp/norm/proto/norm.proto
+14
-10
paracross.proto
plugin/dapp/paracross/proto/paracross.proto
+83
-72
pokerbull.proto
plugin/dapp/pokerbull/proto/pokerbull.proto
+99
-85
privacy.proto
plugin/dapp/privacy/proto/privacy.proto
+0
-0
relay.proto
plugin/dapp/relay/proto/relay.proto
+142
-133
retrieve.proto
plugin/dapp/retrieve/proto/retrieve.proto
+37
-36
ticket.proto
plugin/dapp/ticket/proto/ticket.proto
+84
-75
config.proto
...in/dapp/token/cmd/signatory-server/signatory/config.proto
+3
-3
token.proto
plugin/dapp/token/proto/token.proto
+88
-81
trade.proto
plugin/dapp/trade/proto/trade.proto
+0
-0
tendermint.proto
plugin/dapp/valnode/proto/tendermint.proto
+116
-106
valnode.proto
plugin/dapp/valnode/proto/valnode.proto
+17
-11
node.proto
plugin/store/mpt/db/node.proto
+19
-13
mpt.go
plugin/store/mpt/mpt.go
+1
-0
No files found.
.clang-format
0 → 100644
View file @
820571b3
Language: 'Proto'
BasedOnStyle: 'LLVM'
AccessModifierOffset: '-1'
AlignAfterOpenBracket: 'Align'
AlignConsecutiveAssignments: 'true'
AlignConsecutiveDeclarations: 'true'
AlignEscapedNewlinesLeft: 'true'
AlignOperands: 'true'
AlignTrailingComments: 'true'
AllowAllParametersOfDeclarationOnNextLine: 'true'
AllowShortBlocksOnASingleLine: 'true'
AllowShortCaseLabelsOnASingleLine: 'true'
ColumnLimit: '200'
IndentWidth: '4'
ContinuationIndentWidth: '4'
TabWidth: '4'
TabWidth: '4'
ReflowComments: 'true'
SortIncludes: 'true'
AllowShortFunctionsOnASingleLine: 'Empty'
AllowShortIfStatementsOnASingleLine: 'true'
.gitignore
View file @
820571b3
consensus/raft/tools/scripts/grpc33.log
consensus/raft/tools/scripts/logs/
*.orig
store/kvmvcc/1.png
store/kvmvcc/cpu.pprof
store/kvmvcc/kvmvcc.test
store/mpt/1.png
store/mpt/cpu.pprof
store/mpt/mpt.test
tool
.vscode
chain33
chain33-cli
tool
datadir*
*.log
*.exe
*.orig
*.bak
*.log.last
.idea
.vscode
build/chain33*
build/datadir
build/bityuan*
build/para
build/execblock
build/relayd
build/relayd.toml
build/*.log
build/fzm
build/guodun
build/main.sh
build/main*
build/para.sh
build/ci
build/tools/autotest/autotest
build/tools/autotest/*.toml
build/tools/autotest/chain33
build/tools/autotest/chain33-cli
.DS_Store
logs/
build/wallet
plugin/store/kvmvcc/1.png
plugin/store/kvmvcc/cpu.pprof
plugin/store/kvmvcc/kvmvcc.test
plugin/store/mpt/1.png
plugin/store/mpt/cpu.pprof
plugin/store/mpt/mpt.test
plugin/consensus/raft/tools/scripts/grpc33.log
plugin/consensus/raft/tools/scripts/logs/
Makefile
View file @
820571b3
...
...
@@ -221,7 +221,6 @@ auto_ci: clean fmt_proto fmt_shell protobuf
${
auto_fmt
}
git add
*
.go
*
.sh
*
.proto
git status
echo
"branch"
echo
$(branch)
files
=
$$
(
git status
-suno
)
;
if
[
-n
"
$$
files"
]
;
then
\
git add
*
.go
*
.sh
*
.proto
;
\
...
...
plugin/dapp/blackwhite/proto/blackwhite.proto
View file @
820571b3
...
...
@@ -5,186 +5,196 @@ import "transaction.proto";
package
types
;
message
AddressResult
{
string
addr
=
1
;
int64
amount
=
2
;
repeated
bytes
hashValues
=
3
;
string
showSecret
=
4
;
string
addr
=
1
;
int64
amount
=
2
;
repeated
bytes
hashValues
=
3
;
string
showSecret
=
4
;
}
// order
message
BlackwhiteRound
{
// txhash
string
gameID
=
1
;
// create -> play(timeout) -> show -> done
int32
status
=
2
;
// 游戏押金可大于
int64
playAmount
=
3
;
// 游戏人数
int32
playerCount
=
4
;
// 当前游戏人数
int32
curPlayerCount
=
5
;
// 游戏需要比对次数
int32
loop
=
6
;
// 当前出示密钥人数
int32
curShowCount
=
7
;
// 创建游戏时间
int64
createTime
=
8
;
// 出示密钥开始时间
int64
showTime
=
9
;
// 超时时间
int64
timeout
=
10
;
// 创建游戏地址
string
createAddr
=
11
;
// 游戏名称
string
gameName
=
12
;
// 游戏加密结果
repeated
AddressResult
addrResult
=
13
;
// 游戏赢家
repeated
string
winner
=
14
;
// block高度以及索引值
int64
index
=
15
;
// txhash
string
gameID
=
1
;
// create -> play(timeout) -> show -> done
int32
status
=
2
;
// 游戏押金可大于
int64
playAmount
=
3
;
// 游戏人数
int32
playerCount
=
4
;
// 当前游戏人数
int32
curPlayerCount
=
5
;
// 游戏需要比对次数
int32
loop
=
6
;
// 当前出示密钥人数
int32
curShowCount
=
7
;
// 创建游戏时间
int64
createTime
=
8
;
// 出示密钥开始时间
int64
showTime
=
9
;
// 超时时间
int64
timeout
=
10
;
// 创建游戏地址
string
createAddr
=
11
;
// 游戏名称
string
gameName
=
12
;
// 游戏加密结果
repeated
AddressResult
addrResult
=
13
;
// 游戏赢家
repeated
string
winner
=
14
;
// block高度以及索引值
int64
index
=
15
;
}
// actions
message
BlackwhiteAction
{
oneof
value
{
BlackwhiteCreate
create
=
1
;
BlackwhitePlay
play
=
2
;
BlackwhiteShow
show
=
3
;
BlackwhiteTimeoutDone
timeoutDone
=
4
;
}
int32
ty
=
6
;
oneof
value
{
BlackwhiteCreate
create
=
1
;
BlackwhitePlay
play
=
2
;
BlackwhiteShow
show
=
3
;
BlackwhiteTimeoutDone
timeoutDone
=
4
;
}
int32
ty
=
6
;
}
message
BlackwhiteCreate
{
int64
playAmount
=
1
;
int32
playerCount
=
2
;
int64
timeout
=
3
;
string
gameName
=
4
;
int64
playAmount
=
1
;
int32
playerCount
=
2
;
int64
timeout
=
3
;
string
gameName
=
4
;
}
message
BlackwhitePlay
{
string
gameID
=
1
;
int64
amount
=
2
;
repeated
bytes
hashValues
=
3
;
string
gameID
=
1
;
int64
amount
=
2
;
repeated
bytes
hashValues
=
3
;
}
message
BlackwhiteShow
{
string
gameID
=
1
;
string
secret
=
2
;
string
gameID
=
1
;
string
secret
=
2
;
}
message
BlackwhiteTimeoutDone
{
string
gameID
=
1
;
}
message
BlackwhiteTimeoutDone
{
string
gameID
=
1
;
}
// logs
message
ReceiptBlackwhite
{
BlackwhiteRound
round
=
1
;
}
message
ReceiptBlackwhite
{
BlackwhiteRound
round
=
1
;
}
message
ReceiptBlackwhiteStatus
{
string
gameID
=
1
;
int32
status
=
2
;
//记录上一次状态
int32
prevStatus
=
3
;
string
addr
=
4
;
int64
index
=
5
;
string
gameID
=
1
;
int32
status
=
2
;
//记录上一次状态
int32
prevStatus
=
3
;
string
addr
=
4
;
int64
index
=
5
;
}
message
ReqBlackwhiteRoundInfo
{
string
gameID
=
1
;
}
message
ReqBlackwhiteRoundInfo
{
string
gameID
=
1
;
}
message
ReplyBlackwhiteRoundInfo
{
BlackwhiteRoundResult
round
=
1
;
}
message
ReplyBlackwhiteRoundInfo
{
BlackwhiteRoundResult
round
=
1
;
}
message
ReqBlackwhiteRoundList
{
//优先根据status查询,status不可为空
int32
status
=
1
;
//二级搜索,如果要查询一个地址下的所有game信息,可以根据status,分多次查询,这样规避存储数据时的臃余情况
string
address
=
2
;
int32
count
=
3
;
int32
direction
=
4
;
int64
index
=
5
;
//优先根据status查询,status不可为空
int32
status
=
1
;
//二级搜索,如果要查询一个地址下的所有game信息,可以根据status,分多次查询,这样规避存储数据时的臃余情况
string
address
=
2
;
int32
count
=
3
;
int32
direction
=
4
;
int64
index
=
5
;
}
message
ReplyBlackwhiteRoundList
{
repeated
BlackwhiteRoundResult
round
=
1
;
}
message
ReplyBlackwhiteRoundList
{
repeated
BlackwhiteRoundResult
round
=
1
;
}
message
ReqLoopResult
{
string
gameID
=
1
;
int32
loopSeq
=
2
;
string
gameID
=
1
;
int32
loopSeq
=
2
;
}
message
perLoopResult
{
repeated
string
winers
=
1
;
repeated
string
losers
=
2
;
repeated
string
winers
=
1
;
repeated
string
losers
=
2
;
}
message
ReplyLoopResults
{
string
gameID
=
1
;
repeated
perLoopResult
results
=
2
;
string
gameID
=
1
;
repeated
perLoopResult
results
=
2
;
}
message
BlackwhiteRoundResult
{
// txhash
string
gameID
=
1
;
// create -> play(timeout) -> show -> done
int32
status
=
2
;
// 游戏押金可大于
int64
playAmount
=
3
;
// 游戏人数
int32
playerCount
=
4
;
// 当前游戏人数
int32
curPlayerCount
=
5
;
// 游戏需要比对次数
int32
loop
=
6
;
// 当前出示密钥人数
int32
curShowCount
=
7
;
// 创建游戏时间
int64
createTime
=
8
;
// 出示密钥开始时间
int64
showTime
=
9
;
// 超时时间
int64
timeout
=
10
;
// 创建游戏地址
string
createAddr
=
11
;
// 游戏名称
string
gameName
=
12
;
// 游戏加密结果
repeated
AddressResult
addrResult
=
13
;
// 游戏赢家
repeated
string
winner
=
14
;
// block高度以及索引值
int64
index
=
15
;
// txhash
string
gameID
=
1
;
// create -> play(timeout) -> show -> done
int32
status
=
2
;
// 游戏押金可大于
int64
playAmount
=
3
;
// 游戏人数
int32
playerCount
=
4
;
// 当前游戏人数
int32
curPlayerCount
=
5
;
// 游戏需要比对次数
int32
loop
=
6
;
// 当前出示密钥人数
int32
curShowCount
=
7
;
// 创建游戏时间
int64
createTime
=
8
;
// 出示密钥开始时间
int64
showTime
=
9
;
// 超时时间
int64
timeout
=
10
;
// 创建游戏地址
string
createAddr
=
11
;
// 游戏名称
string
gameName
=
12
;
// 游戏加密结果
repeated
AddressResult
addrResult
=
13
;
// 游戏赢家
repeated
string
winner
=
14
;
// block高度以及索引值
int64
index
=
15
;
}
message
BlackwhiteCreateTxReq
{
int64
PlayAmount
=
1
;
int32
PlayerCount
=
2
;
int64
Timeout
=
3
;
string
GameName
=
4
;
int64
Fee
=
5
;
int64
PlayAmount
=
1
;
int32
PlayerCount
=
2
;
int64
Timeout
=
3
;
string
GameName
=
4
;
int64
Fee
=
5
;
}
message
BlackwhitePlayTxReq
{
string
GameID
=
1
;
int64
Amount
=
2
;
repeated
bytes
HashValues
=
3
;
int64
Fee
=
4
;
string
GameID
=
1
;
int64
Amount
=
2
;
repeated
bytes
HashValues
=
3
;
int64
Fee
=
4
;
}
message
BlackwhiteShowTxReq
{
string
GameID
=
1
;
string
Secret
=
2
;
int64
Fee
=
3
;
string
GameID
=
1
;
string
Secret
=
2
;
int64
Fee
=
3
;
}
message
BlackwhiteTimeoutDoneTxReq
{
string
GameID
=
1
;
int64
Fee
=
2
;
string
GameID
=
1
;
int64
Fee
=
2
;
}
service
blackwhite
{
// blackwhite 对外提供服务的接口
//区块链接口
rpc
Create
(
BlackwhiteCreate
)
returns
(
UnsignTx
)
{}
//获取最新的区块头
rpc
Show
(
BlackwhiteShow
)
returns
(
UnsignTx
)
{}
//交易接口
rpc
Play
(
BlackwhitePlay
)
returns
(
UnsignTx
)
{}
rpc
TimeoutDone
(
BlackwhiteTimeoutDone
)
returns
(
UnsignTx
)
{}
// blackwhite 对外提供服务的接口
//区块链接口
rpc
Create
(
BlackwhiteCreate
)
returns
(
UnsignTx
)
{}
//获取最新的区块头
rpc
Show
(
BlackwhiteShow
)
returns
(
UnsignTx
)
{}
//交易接口
rpc
Play
(
BlackwhitePlay
)
returns
(
UnsignTx
)
{}
rpc
TimeoutDone
(
BlackwhiteTimeoutDone
)
returns
(
UnsignTx
)
{}
}
\ No newline at end of file
plugin/dapp/cert/proto/cert.proto
View file @
820571b3
...
...
@@ -3,38 +3,38 @@ syntax = "proto3";
package
types
;
message
Cert
{
bytes
certId
=
1
;
int64
createTime
=
2
;
string
key
=
3
;
bytes
value
=
4
;
bytes
certId
=
1
;
int64
createTime
=
2
;
string
key
=
3
;
bytes
value
=
4
;
}
message
CertAction
{
oneof
value
{
CertNew
new
=
1
;
CertUpdate
update
=
2
;
CertNormal
normal
=
3
;
}
int32
ty
=
4
;
oneof
value
{
CertNew
new
=
1
;
CertUpdate
update
=
2
;
CertNormal
normal
=
3
;
}
int32
ty
=
4
;
}
message
CertNew
{
string
key
=
1
;
bytes
value
=
2
;
string
key
=
1
;
bytes
value
=
2
;
}
message
CertUpdate
{
string
key
=
1
;
bytes
value
=
2
;
string
key
=
1
;
bytes
value
=
2
;
}
message
CertNormal
{
string
key
=
1
;
bytes
value
=
2
;
string
key
=
1
;
bytes
value
=
2
;
}
message
Authority
{
bool
enable
=
1
;
string
cryptoPath
=
2
;
string
signType
=
3
;
bool
enable
=
1
;
string
cryptoPath
=
2
;
string
signType
=
3
;
}
\ No newline at end of file
plugin/dapp/evm/proto/evmcontract.proto
View file @
820571b3
...
...
@@ -4,110 +4,116 @@ package types;
//合约对象信息
message
EVMContractObject
{
string
addr
=
1
;
EVMContractData
data
=
2
;
EVMContractState
state
=
3
;
string
addr
=
1
;
EVMContractData
data
=
2
;
EVMContractState
state
=
3
;
}
// 存放合约固定数据
message
EVMContractData
{
string
creator
=
1
;
string
name
=
2
;
string
alias
=
3
;
string
addr
=
4
;
bytes
code
=
5
;
bytes
codeHash
=
6
;
string
creator
=
1
;
string
name
=
2
;
string
alias
=
3
;
string
addr
=
4
;
bytes
code
=
5
;
bytes
codeHash
=
6
;
}
// 存放合约变化数据
message
EVMContractState
{
uint64
nonce
=
1
;
bool
suicided
=
2
;
bytes
storageHash
=
3
;
map
<
string
,
bytes
>
storage
=
4
;
uint64
nonce
=
1
;
bool
suicided
=
2
;
bytes
storageHash
=
3
;
map
<
string
,
bytes
>
storage
=
4
;
}
// 创建/调用合约的请求结构
message
EVMContractAction
{
// 转账金额
uint64
amount
=
1
;
// 消耗限制,默认为Transaction.Fee
uint64
gasLimit
=
2
;
// gas价格,默认为1
uint32
gasPrice
=
3
;
// 合约数据
bytes
code
=
4
;
// 合约别名,方便识别
string
alias
=
5
;
// 交易备注
string
note
=
6
;
// 转账金额
uint64
amount
=
1
;
// 消耗限制,默认为Transaction.Fee
uint64
gasLimit
=
2
;
// gas价格,默认为1
uint32
gasPrice
=
3
;
// 合约数据
bytes
code
=
4
;
// 合约别名,方便识别
string
alias
=
5
;
// 交易备注
string
note
=
6
;
}
// 合约创建/调用日志
message
ReceiptEVMContract
{
string
caller
=
1
;
string
contractName
=
2
;
string
contractAddr
=
3
;
uint64
usedGas
=
4
;
// 创建合约返回的代码
bytes
ret
=
5
;
string
caller
=
1
;
string
contractName
=
2
;
string
contractAddr
=
3
;
uint64
usedGas
=
4
;
// 创建合约返回的代码
bytes
ret
=
5
;
}
// 用于保存EVM只能合约中的状态数据变更
message
EVMStateChangeItem
{
string
key
=
1
;
bytes
preValue
=
2
;
bytes
currentValue
=
3
;
string
key
=
1
;
bytes
preValue
=
2
;
bytes
currentValue
=
3
;
}
// 存放合约固定数据
message
EVMContractDataCmd
{
string
creator
=
1
;
string
name
=
2
;
string
alias
=
3
;
string
addr
=
4
;
string
code
=
5
;
string
codeHash
=
6
;
string
creator
=
1
;
string
name
=
2
;
string
alias
=
3
;
string
addr
=
4
;
string
code
=
5
;
string
codeHash
=
6
;
}
// 存放合约变化数据
message
EVMContractStateCmd
{
uint64
nonce
=
1
;
bool
suicided
=
2
;
string
storageHash
=
3
;
map
<
string
,
string
>
storage
=
4
;
uint64
nonce
=
1
;
bool
suicided
=
2
;
string
storageHash
=
3
;
map
<
string
,
string
>
storage
=
4
;
}
// 合约创建/调用日志
message
ReceiptEVMContractCmd
{
string
caller
=
1
;
// 合约创建时才会返回此内容
string
contractName
=
2
;
string
contractAddr
=
3
;
uint64
usedGas
=
4
;
// 创建合约返回的代码
string
ret
=
5
;
string
caller
=
1
;
// 合约创建时才会返回此内容
string
contractName
=
2
;
string
contractAddr
=
3
;
uint64
usedGas
=
4
;
// 创建合约返回的代码
string
ret
=
5
;
}
message
CheckEVMAddrReq
{
string
addr
=
1
;
}
message
CheckEVMAddrReq
{
string
addr
=
1
;
}
message
CheckEVMAddrResp
{
bool
contract
=
1
;
string
contractAddr
=
2
;
string
contractName
=
3
;
string
aliasName
=
4
;
bool
contract
=
1
;
string
contractAddr
=
2
;
string
contractName
=
3
;
string
aliasName
=
4
;
}
message
EstimateEVMGasReq
{
string
to
=
1
;
bytes
code
=
2
;
string
caller
=
3
;
uint64
amount
=
4
;
string
to
=
1
;
bytes
code
=
2
;
string
caller
=
3
;
uint64
amount
=
4
;
}
message
EstimateEVMGasResp
{
uint64
gas
=
1
;
}
message
EstimateEVMGasResp
{
uint64
gas
=
1
;
}
message
EvmDebugReq
{
// 0 query, 1 set, -1 clear
int32
optype
=
1
;
// 0 query, 1 set, -1 clear
int32
optype
=
1
;
}
message
EvmDebugResp
{
string
debugStatus
=
1
;
}
\ No newline at end of file
message
EvmDebugResp
{
string
debugStatus
=
1
;
}
\ No newline at end of file
plugin/dapp/game/proto/game.proto
View file @
820571b3
...
...
@@ -3,121 +3,133 @@ syntax = "proto3";
package
types
;
message
Game
{
//默认是由创建这局游戏的txHash作为gameId
string
gameId
=
1
;
// create 1 -> Match 2 -> Cancel 3 -> Close 4
int32
status
=
2
;
//创建时间
int64
createTime
=
3
;
//匹配时间(何时参与对赌)
int64
matchTime
=
4
;
//状态close的时间(包括cancel)
int64
closetime
=
5
;
//赌注
int64
value
=
6
;
//发起者账号地址
string
createAddress
=
7
;
//对赌者账号地址
string
matchAddress
=
8
;
// hash 类型,预留字段
string
hashType
=
9
;
//庄家创建游戏时,庄家自己出拳结果加密后的hash值
bytes
hashValue
=
10
;
//用来公布庄家出拳结果的私钥
string
secret
=
11
;
// 1 平局,2 庄家获胜,3 matcher获胜,4
// 庄家开奖超时,matcher获胜,并获得本局所有赌资
int32
result
=
12
;
// matcher 出拳结果
int32
matcherGuess
=
13
;
// create txHash
string
createTxHash
=
14
;
// matche交易hash
string
matchTxHash
=
15
;
// close txhash
string
closeTxHash
=
16
;
// cancel txhash
string
cancelTxHash
=
17
;
int64
index
=
18
;
int64
prevIndex
=
19
;
int32
creatorGuess
=
20
;
//默认是由创建这局游戏的txHash作为gameId
string
gameId
=
1
;
// create 1 -> Match 2 -> Cancel 3 -> Close 4
int32
status
=
2
;
//创建时间
int64
createTime
=
3
;
//匹配时间(何时参与对赌)
int64
matchTime
=
4
;
//状态close的时间(包括cancel)
int64
closetime
=
5
;
//赌注
int64
value
=
6
;
//发起者账号地址
string
createAddress
=
7
;
//对赌者账号地址
string
matchAddress
=
8
;
// hash 类型,预留字段
string
hashType
=
9
;
//庄家创建游戏时,庄家自己出拳结果加密后的hash值
bytes
hashValue
=
10
;
//用来公布庄家出拳结果的私钥
string
secret
=
11
;
// 1 平局,2 庄家获胜,3 matcher获胜,4
// 庄家开奖超时,matcher获胜,并获得本局所有赌资
int32
result
=
12
;
// matcher 出拳结果
int32
matcherGuess
=
13
;
// create txHash
string
createTxHash
=
14
;
// matche交易hash
string
matchTxHash
=
15
;
// close txhash
string
closeTxHash
=
16
;
// cancel txhash
string
cancelTxHash
=
17
;
int64
index
=
18
;
int64
prevIndex
=
19
;
int32
creatorGuess
=
20
;
}
// message for execs.game
message
GameAction
{
oneof
value
{
GameCreate
create
=
1
;
GameCancel
cancel
=
2
;
GameClose
close
=
3
;
GameMatch
match
=
4
;
}
int32
ty
=
10
;
oneof
value
{
GameCreate
create
=
1
;
GameCancel
cancel
=
2
;
GameClose
close
=
3
;
GameMatch
match
=
4
;
}
int32
ty
=
10
;
}
message
GameMatch
{
string
gameId
=
1
;
int32
guess
=
2
;
string
gameId
=
1
;
int32
guess
=
2
;
}
message
GameCancel
{
string
gameId
=
1
;
}
message
GameCancel
{
string
gameId
=
1
;
}
message
GameClose
{
string
gameId
=
1
;
string
secret
=
2
;
string
gameId
=
1
;
string
secret
=
2
;
}
message
GameCreate
{
int64
value
=
1
;
//加密用的算法
string
hashType
=
2
;
//加密后的值
bytes
hashValue
=
3
;
int64
value
=
1
;
//加密用的算法
string
hashType
=
2
;
//加密后的值
bytes
hashValue
=
3
;
}
// queryByAddr 和 queryByStatus共用同一个结构体
message
QueryGameListByStatusAndAddr
{
//优先根据status查询,status不可为空
int32
status
=
1
;
//二级搜索,如果要查询一个地址下的所有game信息,可以根据status,分多次查询,这样规避存储数据时的臃余情况
string
address
=
2
;
// 索引值
int64
index
=
3
;
//单页返回多少条记录,默认返回20条,单次最多返回100条
int32
count
=
4
;
// 0降序,1升序,默认降序
int32
direction
=
5
;
//优先根据status查询,status不可为空
int32
status
=
1
;
//二级搜索,如果要查询一个地址下的所有game信息,可以根据status,分多次查询,这样规避存储数据时的臃余情况
string
address
=
2
;
// 索引值
int64
index
=
3
;
//单页返回多少条记录,默认返回20条,单次最多返回100条
int32
count
=
4
;
// 0降序,1升序,默认降序
int32
direction
=
5
;
}
// 统计数量
message
QueryGameListCount
{
//优先根据status查询,status不可为空
int32
status
=
1
;
//二级搜索,如果要查询一个地址下的所有game信息,可以根据status,分多次查询,这样规避存储数据时的臃余情况
string
address
=
2
;
//优先根据status查询,status不可为空
int32
status
=
1
;
//二级搜索,如果要查询一个地址下的所有game信息,可以根据status,分多次查询,这样规避存储数据时的臃余情况
string
address
=
2
;
}
// 索引value值
message
GameRecord
{
string
gameId
=
1
;
int64
index
=
2
;
string
gameId
=
1
;
int64
index
=
2
;
}
message
QueryGameInfo
{
string
gameId
=
1
;
}
message
QueryGameInfo
{
string
gameId
=
1
;
}
message
QueryGameInfos
{
repeated
string
gameIds
=
1
;
}
message
QueryGameInfos
{
repeated
string
gameIds
=
1
;
}
message
ReplyGameList
{
repeated
Game
games
=
1
;
}
message
ReplyGameList
{
repeated
Game
games
=
1
;
}
message
ReplyGameListCount
{
int64
count
=
1
;
}
message
ReplyGameListCount
{
int64
count
=
1
;
}
message
ReplyGame
{
Game
game
=
1
;
}
message
ReplyGame
{
Game
game
=
1
;
}
message
ReceiptGame
{
string
gameId
=
1
;
int32
status
=
2
;
//记录上一次状态
int32
prevStatus
=
3
;
string
addr
=
4
;
string
createAddr
=
5
;
string
matchAddr
=
6
;
int64
index
=
7
;
int64
prevIndex
=
8
;
string
gameId
=
1
;
int32
status
=
2
;
//记录上一次状态
int32
prevStatus
=
3
;
string
addr
=
4
;
string
createAddr
=
5
;
string
matchAddr
=
6
;
int64
index
=
7
;
int64
prevIndex
=
8
;
}
plugin/dapp/hashlock/proto/hashlock.proto
View file @
820571b3
...
...
@@ -2,52 +2,52 @@ syntax = "proto3";
package
types
;
message
Hashlock
{
bytes
hashlockId
=
1
;
int32
status
=
2
;
int64
CreateTime
=
3
;
string
toAddress
=
4
;
string
returnAddress
=
5
;
int64
amount
=
6
;
int64
frozentime
=
7
;
bytes
hashlockId
=
1
;
int32
status
=
2
;
int64
CreateTime
=
3
;
string
toAddress
=
4
;
string
returnAddress
=
5
;
int64
amount
=
6
;
int64
frozentime
=
7
;
}
message
HashlockLock
{
int64
amount
=
1
;
int64
time
=
2
;
bytes
hash
=
3
;
string
toAddress
=
4
;
string
returnAddress
=
5
;
int64
amount
=
1
;
int64
time
=
2
;
bytes
hash
=
3
;
string
toAddress
=
4
;
string
returnAddress
=
5
;
}
message
HashlockSend
{
bytes
secret
=
1
;
// bytes hash = 3;
bytes
secret
=
1
;
// bytes hash = 3;
}
message
Hashlockquery
{
int64
time
=
1
;
int32
status
=
2
;
int64
amount
=
3
;
int64
createTime
=
4
;
int64
currentTime
=
5
;
int64
time
=
1
;
int32
status
=
2
;
int64
amount
=
3
;
int64
createTime
=
4
;
int64
currentTime
=
5
;
}
message
HashRecv
{
bytes
HashlockId
=
1
;
Hashlockquery
Infomation
=
2
;
bytes
HashlockId
=
1
;
Hashlockquery
Infomation
=
2
;
}
message
HashlockUnlock
{
bytes
secret
=
1
;
// bytes hash = 3;
bytes
secret
=
1
;
// bytes hash = 3;
}
// message for hashlock
message
HashlockAction
{
oneof
value
{
HashlockLock
hlock
=
1
;
HashlockSend
hsend
=
2
;
HashlockUnlock
hunlock
=
3
;
}
int32
ty
=
4
;
oneof
value
{
HashlockLock
hlock
=
1
;
HashlockSend
hsend
=
2
;
HashlockUnlock
hunlock
=
3
;
}
int32
ty
=
4
;
}
\ No newline at end of file
plugin/dapp/lottery/proto/lottery.proto
View file @
820571b3
...
...
@@ -3,172 +3,194 @@ syntax = "proto3";
package
types
;
message
PurchaseRecord
{
int64
amount
=
1
;
int64
number
=
2
;
int64
index
=
3
;
int64
way
=
4
;
int64
amount
=
1
;
int64
number
=
2
;
int64
index
=
3
;
int64
way
=
4
;
}
message
PurchaseRecords
{
repeated
PurchaseRecord
record
=
1
;
int64
fundWin
=
2
;
int64
amountOneRound
=
3
;
repeated
PurchaseRecord
record
=
1
;
int64
fundWin
=
2
;
int64
amountOneRound
=
3
;
}
message
Lottery
{
string
lotteryId
=
1
;
int32
status
=
2
;
int64
createHeight
=
3
;
int64
fund
=
4
;
int64
purBlockNum
=
5
;
int64
drawBlockNum
=
6
;
int64
lastTransToPurState
=
7
;
int64
lastTransToDrawState
=
8
;
map
<
string
,
PurchaseRecords
>
records
=
9
;
int64
totalPurchasedTxNum
=
10
;
string
createAddr
=
11
;
int64
round
=
12
;
int64
luckyNumber
=
13
;
int64
createOnMain
=
14
;
int64
lastTransToPurStateOnMain
=
15
;
int64
lastTransToDrawStateOnMain
=
16
;
repeated
MissingRecord
missingRecords
=
17
;
}
message
MissingRecord
{
repeated
int32
times
=
1
;
}
string
lotteryId
=
1
;
int32
status
=
2
;
int64
createHeight
=
3
;
int64
fund
=
4
;
int64
purBlockNum
=
5
;
int64
drawBlockNum
=
6
;
int64
lastTransToPurState
=
7
;
int64
lastTransToDrawState
=
8
;
map
<
string
,
PurchaseRecords
>
records
=
9
;
int64
totalPurchasedTxNum
=
10
;
string
createAddr
=
11
;
int64
round
=
12
;
int64
luckyNumber
=
13
;
int64
createOnMain
=
14
;
int64
lastTransToPurStateOnMain
=
15
;
int64
lastTransToDrawStateOnMain
=
16
;
repeated
MissingRecord
missingRecords
=
17
;
}
message
MissingRecord
{
repeated
int32
times
=
1
;
}
message
LotteryAction
{
oneof
value
{
LotteryCreate
create
=
1
;
LotteryBuy
buy
=
2
;
LotteryDraw
draw
=
3
;
LotteryClose
close
=
4
;
}
int32
ty
=
10
;
oneof
value
{
LotteryCreate
create
=
1
;
LotteryBuy
buy
=
2
;
LotteryDraw
draw
=
3
;
LotteryClose
close
=
4
;
}
int32
ty
=
10
;
}
message
LotteryCreate
{
int64
purBlockNum
=
1
;
int64
drawBlockNum
=
2
;
int64
purBlockNum
=
1
;
int64
drawBlockNum
=
2
;
}
message
LotteryBuy
{
string
lotteryId
=
1
;
int64
amount
=
2
;
int64
number
=
3
;
int64
way
=
4
;
string
lotteryId
=
1
;
int64
amount
=
2
;
int64
number
=
3
;
int64
way
=
4
;
}
message
LotteryDraw
{
string
lotteryId
=
1
;
}
message
LotteryDraw
{
string
lotteryId
=
1
;
}
message
LotteryClose
{
string
lotteryId
=
1
;
}
message
LotteryClose
{
string
lotteryId
=
1
;
}
message
ReceiptLottery
{
string
lotteryId
=
1
;
int32
status
=
2
;
int32
prevStatus
=
3
;
string
addr
=
4
;
int64
round
=
5
;
int64
number
=
6
;
int64
amount
=
7
;
int64
luckyNumber
=
8
;
int64
time
=
9
;
string
txHash
=
10
;
LotteryUpdateBuyInfo
updateInfo
=
11
;
int64
way
=
12
;
int64
index
=
13
;
}
message
ReqLotteryInfo
{
string
lotteryId
=
1
;
}
string
lotteryId
=
1
;
int32
status
=
2
;
int32
prevStatus
=
3
;
string
addr
=
4
;
int64
round
=
5
;
int64
number
=
6
;
int64
amount
=
7
;
int64
luckyNumber
=
8
;
int64
time
=
9
;
string
txHash
=
10
;
LotteryUpdateBuyInfo
updateInfo
=
11
;
int64
way
=
12
;
int64
index
=
13
;
}
message
ReqLotteryInfo
{
string
lotteryId
=
1
;
}
message
ReqLotteryBuyInfo
{
string
lotteryId
=
1
;
string
addr
=
2
;
int64
round
=
3
;
string
lotteryId
=
1
;
string
addr
=
2
;
int64
round
=
3
;
}
message
ReqLotteryBuyHistory
{
string
lotteryId
=
1
;
string
addr
=
2
;
int64
round
=
3
;
int32
count
=
4
;
int32
direction
=
5
;
int64
index
=
6
;
string
lotteryId
=
1
;
string
addr
=
2
;
int64
round
=
3
;
int32
count
=
4
;
int32
direction
=
5
;
int64
index
=
6
;
}
message
ReqLotteryLuckyInfo
{
string
lotteryId
=
1
;
repeated
int64
round
=
2
;
string
lotteryId
=
1
;
repeated
int64
round
=
2
;
}
message
ReqLotteryLuckyHistory
{
string
lotteryId
=
1
;
int64
round
=
2
;
int32
count
=
3
;
int32
direction
=
4
;
string
lotteryId
=
1
;
int64
round
=
2
;
int32
count
=
3
;
int32
direction
=
4
;
}
message
ReplyLotteryNormalInfo
{
int64
createHeight
=
1
;
int64
purBlockNum
=
2
;
int64
drawBlockNum
=
3
;
string
createAddr
=
4
;
int64
createHeight
=
1
;
int64
purBlockNum
=
2
;
int64
drawBlockNum
=
3
;
string
createAddr
=
4
;
}
message
ReplyLotteryCurrentInfo
{
int32
status
=
1
;
int64
fund
=
2
;
int64
lastTransToPurState
=
3
;
int64
lastTransToDrawState
=
4
;
int64
totalPurchasedTxNum
=
5
;
int64
round
=
6
;
int64
luckyNumber
=
7
;
int64
lastTransToPurStateOnMain
=
8
;
int64
lastTransToDrawStateOnMain
=
9
;
int64
purBlockNum
=
10
;
int64
drawBlockNum
=
11
;
repeated
MissingRecord
missingRecords
=
12
;
int32
status
=
1
;
int64
fund
=
2
;
int64
lastTransToPurState
=
3
;
int64
lastTransToDrawState
=
4
;
int64
totalPurchasedTxNum
=
5
;
int64
round
=
6
;
int64
luckyNumber
=
7
;
int64
lastTransToPurStateOnMain
=
8
;
int64
lastTransToDrawStateOnMain
=
9
;
int64
purBlockNum
=
10
;
int64
drawBlockNum
=
11
;
repeated
MissingRecord
missingRecords
=
12
;
}
message
ReplyLotteryHistoryLuckyNumber
{
repeated
int64
luckyNumber
=
1
;
}
message
ReplyLotteryHistoryLuckyNumber
{
repeated
int64
luckyNumber
=
1
;
}
message
ReplyLotteryShowInfo
{
repeated
LotteryBuyRecord
records
=
1
;
}
message
ReplyLotteryShowInfo
{
repeated
LotteryBuyRecord
records
=
1
;
}
message
LotteryNumberRecord
{
int64
number
=
1
;
int64
amount
=
2
;
int64
number
=
1
;
int64
amount
=
2
;
}
// used for execlocal
message
LotteryBuyRecord
{
int64
number
=
1
;
int64
amount
=
2
;
int64
round
=
3
;
int64
type
=
4
;
int64
way
=
5
;
int64
index
=
6
;
int64
time
=
7
;
string
txHash
=
8
;
int64
number
=
1
;
int64
amount
=
2
;
int64
round
=
3
;
int64
type
=
4
;
int64
way
=
5
;
int64
index
=
6
;
int64
time
=
7
;
string
txHash
=
8
;
}
message
LotteryBuyRecords
{
repeated
LotteryBuyRecord
records
=
1
;
}
message
LotteryBuyRecords
{
repeated
LotteryBuyRecord
records
=
1
;
}
message
LotteryDrawRecord
{
int64
number
=
1
;
int64
round
=
2
;
int64
time
=
3
;
string
txHash
=
4
;
int64
number
=
1
;
int64
round
=
2
;
int64
time
=
3
;
string
txHash
=
4
;
}
message
LotteryDrawRecords
{
repeated
LotteryDrawRecord
records
=
1
;
}
message
LotteryDrawRecords
{
repeated
LotteryDrawRecord
records
=
1
;
}
message
LotteryUpdateRec
{
int64
index
=
1
;
int64
type
=
2
;
int64
index
=
1
;
int64
type
=
2
;
}
message
LotteryUpdateRecs
{
repeated
LotteryUpdateRec
records
=
1
;
}
message
LotteryUpdateRecs
{
repeated
LotteryUpdateRec
records
=
1
;
}
message
LotteryUpdateBuyInfo
{
map
<
string
,
LotteryUpdateRecs
>
buyInfo
=
1
;
}
message
LotteryUpdateBuyInfo
{
map
<
string
,
LotteryUpdateRecs
>
buyInfo
=
1
;
}
message
ReplyLotteryPurchaseAddr
{
repeated
string
address
=
1
;
}
message
ReplyLotteryPurchaseAddr
{
repeated
string
address
=
1
;
}
plugin/dapp/norm/proto/norm.proto
View file @
820571b3
...
...
@@ -2,20 +2,24 @@ syntax = "proto3";
package
types
;
message
Norm
{
bytes
normId
=
1
;
int64
createTime
=
2
;
string
key
=
3
;
bytes
value
=
4
;
bytes
normId
=
1
;
int64
createTime
=
2
;
string
key
=
3
;
bytes
value
=
4
;
}
message
NormAction
{
oneof
value
{
NormPut
nput
=
1
;
}
int32
ty
=
5
;
oneof
value
{
NormPut
nput
=
1
;
}
int32
ty
=
5
;
}
message
NormPut
{
string
key
=
1
;
bytes
value
=
2
;
string
key
=
1
;
bytes
value
=
2
;
}
message
NormGetKey
{
string
key
=
1
;
}
\ No newline at end of file
message
NormGetKey
{
string
key
=
1
;
}
\ No newline at end of file
plugin/dapp/paracross/proto/paracross.proto
View file @
820571b3
...
...
@@ -7,117 +7,127 @@ package types;
// stateDB
message
ParacrossStatusDetails
{
repeated
string
addrs
=
1
;
repeated
bytes
blockHash
=
2
;
repeated
string
addrs
=
1
;
repeated
bytes
blockHash
=
2
;
}
message
ParacrossHeightStatus
{
// ing, done
int32
status
=
1
;
string
title
=
2
;
int64
height
=
3
;
ParacrossStatusDetails
details
=
4
;
// ing, done
int32
status
=
1
;
string
title
=
2
;
int64
height
=
3
;
ParacrossStatusDetails
details
=
4
;
}
message
ParacrossStatus
{
string
title
=
1
;
int64
height
=
2
;
bytes
blockHash
=
3
;
string
title
=
1
;
int64
height
=
2
;
bytes
blockHash
=
3
;
}
// action
message
ParacrossNodeStatus
{
bytes
mainBlockHash
=
1
;
int64
mainBlockHeight
=
2
;
string
title
=
3
;
int64
height
=
4
;
bytes
preBlockHash
=
5
;
bytes
blockHash
=
6
;
bytes
preStateHash
=
7
;
bytes
stateHash
=
8
;
uint32
txCounts
=
9
;
bytes
txResult
=
10
;
repeated
bytes
txHashs
=
11
;
bytes
crossTxResult
=
12
;
repeated
bytes
crossTxHashs
=
13
;
bytes
mainBlockHash
=
1
;
int64
mainBlockHeight
=
2
;
string
title
=
3
;
int64
height
=
4
;
bytes
preBlockHash
=
5
;
bytes
blockHash
=
6
;
bytes
preStateHash
=
7
;
bytes
stateHash
=
8
;
uint32
txCounts
=
9
;
bytes
txResult
=
10
;
repeated
bytes
txHashs
=
11
;
bytes
crossTxResult
=
12
;
repeated
bytes
crossTxHashs
=
13
;
}
message
ParacrossCommitAction
{
ParacrossNodeStatus
status
=
1
;
}
message
ParacrossCommitAction
{
ParacrossNodeStatus
status
=
1
;
}
message
ParacrossMinerAction
{
ParacrossNodeStatus
status
=
1
;
}
message
ParacrossMinerAction
{
ParacrossNodeStatus
status
=
1
;
}
message
ParacrossAction
{
oneof
value
{
ParacrossCommitAction
commit
=
1
;
ParacrossMinerAction
miner
=
3
;
AssetsTransfer
assetTransfer
=
4
;
AssetsWithdraw
assetWithdraw
=
5
;
AssetsTransfer
transfer
=
6
;
AssetsWithdraw
withdraw
=
7
;
AssetsTransferToExec
transferToExec
=
8
;
}
int32
ty
=
2
;
oneof
value
{
ParacrossCommitAction
commit
=
1
;
ParacrossMinerAction
miner
=
3
;
AssetsTransfer
assetTransfer
=
4
;
AssetsWithdraw
assetWithdraw
=
5
;
AssetsTransfer
transfer
=
6
;
AssetsWithdraw
withdraw
=
7
;
AssetsTransferToExec
transferToExec
=
8
;
}
int32
ty
=
2
;
}
// logs
message
ReceiptParacrossCommit
{
string
addr
=
1
;
ParacrossNodeStatus
status
=
2
;
ParacrossHeightStatus
prev
=
3
;
ParacrossHeightStatus
current
=
4
;
string
addr
=
1
;
ParacrossNodeStatus
status
=
2
;
ParacrossHeightStatus
prev
=
3
;
ParacrossHeightStatus
current
=
4
;
}
message
ReceiptParacrossMiner
{
ParacrossNodeStatus
status
=
1
;
}
message
ReceiptParacrossMiner
{
ParacrossNodeStatus
status
=
1
;
}
message
ReceiptParacrossDone
{
int32
totalNodes
=
1
;
int32
totalCommit
=
2
;
int32
mostSameCommit
=
3
;
string
title
=
4
;
int64
height
=
5
;
bytes
stateHash
=
6
;
uint32
txCounts
=
7
;
bytes
txResult
=
8
;
int32
totalNodes
=
1
;
int32
totalCommit
=
2
;
int32
mostSameCommit
=
3
;
string
title
=
4
;
int64
height
=
5
;
bytes
stateHash
=
6
;
uint32
txCounts
=
7
;
bytes
txResult
=
8
;
}
message
ReceiptParacrossRecord
{
string
addr
=
1
;
ParacrossNodeStatus
status
=
2
;
string
addr
=
1
;
ParacrossNodeStatus
status
=
2
;
}
// LocalDB
// title-height-addr : txHash
message
ParacrossTx
{
string
txHash
=
1
;
}
message
ParacrossTx
{
string
txHash
=
1
;
}
// query
message
ReqParacrossTitleHeight
{
string
title
=
1
;
int64
height
=
2
;
string
title
=
1
;
int64
height
=
2
;
}
message
RespParacrossTitles
{
repeated
ReceiptParacrossDone
titles
=
1
;
}
message
RespParacrossTitles
{
repeated
ReceiptParacrossDone
titles
=
1
;
}
// 跨链转账相关
message
ParacrossAsset
{
// input
string
from
=
1
;
string
to
=
2
;
bool
isWithdraw
=
3
;
bytes
txHash
=
4
;
int64
amount
=
5
;
string
exec
=
6
;
string
symbol
=
7
;
// 主链部分
int64
height
=
10
;
// 平行链部分
int64
commitDoneHeight
=
21
;
int64
paraHeight
=
22
;
bool
success
=
23
;
// input
string
from
=
1
;
string
to
=
2
;
bool
isWithdraw
=
3
;
bytes
txHash
=
4
;
int64
amount
=
5
;
string
exec
=
6
;
string
symbol
=
7
;
// 主链部分
int64
height
=
10
;
// 平行链部分
int64
commitDoneHeight
=
21
;
int64
paraHeight
=
22
;
bool
success
=
23
;
}
service
paracross
{
rpc
GetTitle
(
ReqString
)
returns
(
ParacrossStatus
)
{}
rpc
ListTitles
(
ReqNil
)
returns
(
RespParacrossTitles
)
{}
rpc
GetTitleHeight
(
ReqParacrossTitleHeight
)
returns
(
ReceiptParacrossDone
)
{}
rpc
GetAssetTxResult
(
ReqHash
)
returns
(
ParacrossAsset
)
{}
rpc
GetTitle
(
ReqString
)
returns
(
ParacrossStatus
)
{}
rpc
ListTitles
(
ReqNil
)
returns
(
RespParacrossTitles
)
{}
rpc
GetTitleHeight
(
ReqParacrossTitleHeight
)
returns
(
ReceiptParacrossDone
)
{}
rpc
GetAssetTxResult
(
ReqHash
)
returns
(
ParacrossAsset
)
{}
}
\ No newline at end of file
plugin/dapp/pokerbull/proto/pokerbull.proto
View file @
820571b3
...
...
@@ -6,156 +6,170 @@ package types;
//斗牛游戏内容
message
PokerBull
{
string
gameId
=
1
;
//默认是由创建这局游戏的txHash作为gameId
int32
status
=
2
;
// Start 1 -> Continue 2 -> Quit 3
int64
startTime
=
3
;
//开始时间
string
startTxHash
=
4
;
//游戏启动交易hash
int64
value
=
5
;
//赌注
PBPoker
poker
=
6
;
//扑克牌
repeated
PBPlayer
players
=
7
;
//玩家历史牌和结果集
int32
playerNum
=
8
;
//玩家数
repeated
PBResult
results
=
9
;
//游戏结果集
int64
index
=
10
;
//索引
int64
prevIndex
=
11
;
//上级索引
int64
quitTime
=
12
;
//游戏结束时间
string
quitTxHash
=
13
;
//游戏结束交易hash
string
dealerAddr
=
14
;
//下局庄家地址
bool
isWaiting
=
15
;
//游戏是否处于等待状态
int32
preStatus
=
16
;
//上一index的状态
string
gameId
=
1
;
//默认是由创建这局游戏的txHash作为gameId
int32
status
=
2
;
// Start 1 -> Continue 2 -> Quit 3
int64
startTime
=
3
;
//开始时间
string
startTxHash
=
4
;
//游戏启动交易hash
int64
value
=
5
;
//赌注
PBPoker
poker
=
6
;
//扑克牌
repeated
PBPlayer
players
=
7
;
//玩家历史牌和结果集
int32
playerNum
=
8
;
//玩家数
repeated
PBResult
results
=
9
;
//游戏结果集
int64
index
=
10
;
//索引
int64
prevIndex
=
11
;
//上级索引
int64
quitTime
=
12
;
//游戏结束时间
string
quitTxHash
=
13
;
//游戏结束交易hash
string
dealerAddr
=
14
;
//下局庄家地址
bool
isWaiting
=
15
;
//游戏是否处于等待状态
int32
preStatus
=
16
;
//上一index的状态
}
//一把牌
message
PBHand
{
repeated
int32
cards
=
1
;
//一把牌,五张
int32
result
=
2
;
//斗牛结果 (没牛:0, 牛1-9:1-9, 牛牛:10)
string
address
=
3
;
//玩家地址
bool
isWin
=
4
;
//是否赢庄家
int32
leverage
=
5
;
//赌注倍数
repeated
int32
cards
=
1
;
//一把牌,五张
int32
result
=
2
;
//斗牛结果 (没牛:0, 牛1-9:1-9, 牛牛:10)
string
address
=
3
;
//玩家地址
bool
isWin
=
4
;
//是否赢庄家
int32
leverage
=
5
;
//赌注倍数
}
//玩家
message
PBPlayer
{
repeated
PBHand
hands
=
1
;
//历史发牌和斗牛结果
string
address
=
2
;
//玩家地址
int64
txHash
=
3
;
//发牌随机数因子txhash的整数格式
bool
ready
=
4
;
// continue状态下,是否ready
repeated
PBHand
hands
=
1
;
//历史发牌和斗牛结果
string
address
=
2
;
//玩家地址
int64
txHash
=
3
;
//发牌随机数因子txhash的整数格式
bool
ready
=
4
;
// continue状态下,是否ready
}
//本局游戏结果
message
PBResult
{
repeated
PBHand
hands
=
1
;
//本局所有玩家的牌和结果,按牛大小升序排序
string
winner
=
2
;
//赢家地址
int32
leverage
=
3
;
//赢得赌注倍数
string
dealer
=
4
;
//庄家
int32
dealerLeverage
=
5
;
//庄家赌注倍数
repeated
PBHand
hands
=
1
;
//本局所有玩家的牌和结果,按牛大小升序排序
string
winner
=
2
;
//赢家地址
int32
leverage
=
3
;
//赢得赌注倍数
string
dealer
=
4
;
//庄家
int32
dealerLeverage
=
5
;
//庄家赌注倍数
}
//扑克牌
message
PBPoker
{
repeated
int32
cards
=
1
;
// 52张牌
int32
pointer
=
2
;
//已发牌偏移
repeated
int32
cards
=
1
;
// 52张牌
int32
pointer
=
2
;
//已发牌偏移
}
//游戏状态
message
PBGameAction
{
oneof
value
{
PBGameStart
start
=
1
;
PBGameContinue
continue
=
2
;
PBGameQuit
quit
=
3
;
PBGameQuery
query
=
4
;
}
int32
ty
=
10
;
oneof
value
{
PBGameStart
start
=
1
;
PBGameContinue
continue
=
2
;
PBGameQuit
quit
=
3
;
PBGameQuery
query
=
4
;
}
int32
ty
=
10
;
}
//游戏启动
message
PBGameStart
{
int64
value
=
1
;
int32
playerNum
=
2
;
int64
value
=
1
;
int32
playerNum
=
2
;
}
//游戏继续
message
PBGameContinue
{
string
gameId
=
1
;
}
message
PBGameContinue
{
string
gameId
=
1
;
}
//游戏结束
message
PBGameQuit
{
string
gameId
=
1
;
}
message
PBGameQuit
{
string
gameId
=
1
;
}
//查询游戏结果
message
PBGameQuery
{
string
gameId
=
1
;
}
message
PBGameQuery
{
string
gameId
=
1
;
}
//根据状态和游戏人数查找
message
QueryPBGameListByStatusAndPlayerNum
{
int32
status
=
1
;
int32
playerNum
=
2
;
int64
index
=
3
;
int32
status
=
1
;
int32
playerNum
=
2
;
int64
index
=
3
;
}
// 索引value值
message
PBGameRecord
{
string
gameId
=
1
;
int32
status
=
2
;
int64
index
=
3
;
string
gameId
=
1
;
int32
status
=
2
;
int64
index
=
3
;
}
message
PBGameIndexRecord
{
string
gameId
=
1
;
int64
index
=
2
;
string
gameId
=
1
;
int64
index
=
2
;
}
message
PBGameRecords
{
repeated
PBGameRecord
records
=
1
;
}
message
PBGameRecords
{
repeated
PBGameRecord
records
=
1
;
}
message
QueryPBGameInfo
{
string
gameId
=
1
;
string
addr
=
2
;
int32
status
=
3
;
int64
index
=
4
;
string
gameId
=
1
;
string
addr
=
2
;
int32
status
=
3
;
int64
index
=
4
;
}
message
ReplyPBGame
{
PokerBull
game
=
1
;
}
message
ReplyPBGame
{
PokerBull
game
=
1
;
}
message
QueryPBGameInfos
{
repeated
string
gameIds
=
1
;
}
message
QueryPBGameInfos
{
repeated
string
gameIds
=
1
;
}
message
ReplyPBGameList
{
repeated
PokerBull
games
=
1
;
}
message
ReplyPBGameList
{
repeated
PokerBull
games
=
1
;
}
message
ReceiptPBGame
{
string
gameId
=
1
;
int32
status
=
2
;
string
addr
=
3
;
int64
index
=
4
;
int64
prevIndex
=
5
;
int32
playerNum
=
6
;
int64
value
=
7
;
bool
isWaiting
=
8
;
repeated
string
players
=
9
;
int32
preStatus
=
10
;
string
gameId
=
1
;
int32
status
=
2
;
string
addr
=
3
;
int64
index
=
4
;
int64
prevIndex
=
5
;
int32
playerNum
=
6
;
int64
value
=
7
;
bool
isWaiting
=
8
;
repeated
string
players
=
9
;
int32
preStatus
=
10
;
}
message
PBStartTxReq
{
int64
value
=
1
;
int32
playerNum
=
2
;
int64
fee
=
3
;
int64
value
=
1
;
int32
playerNum
=
2
;
int64
fee
=
3
;
}
message
PBContinueTxReq
{
string
gameId
=
1
;
int64
fee
=
2
;
string
gameId
=
1
;
int64
fee
=
2
;
}
message
PBQuitTxReq
{
string
gameId
=
1
;
int64
fee
=
2
;
string
gameId
=
1
;
int64
fee
=
2
;
}
message
PBQueryReq
{
string
gameId
=
1
;
int64
fee
=
2
;
string
gameId
=
1
;
int64
fee
=
2
;
}
// pokerbull 对外提供服务的接口
service
pokerbull
{
//游戏开始
rpc
Start
(
PBGameStart
)
returns
(
UnsignTx
)
{}
//游戏继续
rpc
Continue
(
PBGameContinue
)
returns
(
UnsignTx
)
{}
//游戏结束
rpc
Quit
(
PBGameQuit
)
returns
(
UnsignTx
)
{}
//游戏开始
rpc
Start
(
PBGameStart
)
returns
(
UnsignTx
)
{}
//游戏继续
rpc
Continue
(
PBGameContinue
)
returns
(
UnsignTx
)
{}
//游戏结束
rpc
Quit
(
PBGameQuit
)
returns
(
UnsignTx
)
{}
}
plugin/dapp/privacy/proto/privacy.proto
View file @
820571b3
This diff is collapsed.
Click to expand it.
plugin/dapp/relay/proto/relay.proto
View file @
820571b3
...
...
@@ -2,204 +2,212 @@ syntax = "proto3";
package
types
;
enum
RelayOrderStatus
{
init
=
0
;
pending
=
1
;
locking
=
2
;
confirming
=
3
;
finished
=
4
;
canceled
=
5
;
timeout
=
6
;
// TODO: may not needed?
init
=
0
;
pending
=
1
;
locking
=
2
;
confirming
=
3
;
finished
=
4
;
canceled
=
5
;
timeout
=
6
;
// TODO: may not needed?
}
message
RelayAction
{
oneof
value
{
RelayCreate
create
=
1
;
RelayAccept
accept
=
2
;
RelayRevoke
revoke
=
3
;
RelayConfirmTx
confirmTx
=
4
;
RelayVerify
verify
=
5
;
RelayVerifyCli
verifyCli
=
6
;
BtcHeaders
btcHeaders
=
7
;
}
int32
ty
=
10
;
oneof
value
{
RelayCreate
create
=
1
;
RelayAccept
accept
=
2
;
RelayRevoke
revoke
=
3
;
RelayConfirmTx
confirmTx
=
4
;
RelayVerify
verify
=
5
;
RelayVerifyCli
verifyCli
=
6
;
BtcHeaders
btcHeaders
=
7
;
}
int32
ty
=
10
;
}
message
RelayOrder
{
string
id
=
1
;
RelayOrderStatus
status
=
2
;
RelayOrderStatus
preStatus
=
3
;
uint64
amount
=
4
;
string
createrAddr
=
5
;
uint32
coinOperation
=
6
;
string
coin
=
7
;
uint64
coinAmount
=
8
;
string
coinAddr
=
9
;
string
coinTxHash
=
10
;
int64
createTime
=
11
;
string
acceptAddr
=
12
;
int64
acceptTime
=
13
;
int64
confirmTime
=
14
;
int64
finishTime
=
15
;
string
finishTxHash
=
16
;
int64
height
=
17
;
uint64
coinHeight
=
18
;
uint32
coinWaits
=
19
;
string
id
=
1
;
RelayOrderStatus
status
=
2
;
RelayOrderStatus
preStatus
=
3
;
uint64
amount
=
4
;
string
createrAddr
=
5
;
uint32
coinOperation
=
6
;
string
coin
=
7
;
uint64
coinAmount
=
8
;
string
coinAddr
=
9
;
string
coinTxHash
=
10
;
int64
createTime
=
11
;
string
acceptAddr
=
12
;
int64
acceptTime
=
13
;
int64
confirmTime
=
14
;
int64
finishTime
=
15
;
string
finishTxHash
=
16
;
int64
height
=
17
;
uint64
coinHeight
=
18
;
uint32
coinWaits
=
19
;
}
message
RelayCreate
{
uint32
operation
=
1
;
// 0: buy, 1: sell
string
coin
=
2
;
// outside coin BTC, ETH...
uint64
amount
=
3
;
string
addr
=
4
;
uint64
btyAmount
=
5
;
uint32
coinWaits
=
6
;
// the coin blocks to wait
uint32
operation
=
1
;
// 0: buy, 1: sell
string
coin
=
2
;
// outside coin BTC, ETH...
uint64
amount
=
3
;
string
addr
=
4
;
uint64
btyAmount
=
5
;
uint32
coinWaits
=
6
;
// the coin blocks to wait
}
message
RelayAccept
{
string
orderId
=
1
;
string
coinAddr
=
2
;
// for sell coin case needed
uint32
coinWaits
=
3
;
string
orderId
=
1
;
string
coinAddr
=
2
;
// for sell coin case needed
uint32
coinWaits
=
3
;
}
message
RelayRevoke
{
string
orderId
=
1
;
uint32
target
=
2
;
// 0:create , 1: accept
uint32
action
=
3
;
// 0: unlock, 1: cancel (only for creator)
string
orderId
=
1
;
uint32
target
=
2
;
// 0:create , 1: accept
uint32
action
=
3
;
// 0: unlock, 1: cancel (only for creator)
}
//客户只用交易hash提交, 验证需要的其他信息由relayd提供
message
RelayConfirmTx
{
string
orderId
=
1
;
string
txHash
=
2
;
string
orderId
=
1
;
string
txHash
=
2
;
}
// relayd提供验证信息
message
RelayVerify
{
string
orderId
=
1
;
BtcTransaction
tx
=
2
;
BtcSpv
spv
=
3
;
string
orderId
=
1
;
BtcTransaction
tx
=
2
;
BtcSpv
spv
=
3
;
}
message
RelayVerifyCli
{
string
orderId
=
1
;
string
rawTx
=
2
;
uint32
txIndex
=
3
;
string
merkBranch
=
4
;
string
blockHash
=
5
;
string
orderId
=
1
;
string
rawTx
=
2
;
uint32
txIndex
=
3
;
string
merkBranch
=
4
;
string
blockHash
=
5
;
}
message
BtcHeader
{
string
hash
=
1
;
uint64
confirmations
=
2
;
uint64
height
=
3
;
uint32
version
=
4
;
string
merkleRoot
=
5
;
int64
time
=
6
;
uint64
nonce
=
7
;
int64
bits
=
8
;
int64
difficulty
=
9
;
string
previousHash
=
10
;
string
nextHash
=
11
;
bool
isReset
=
12
;
// 0: nomal btc headers sync (default), 1: set the base
// head (may not from 1)
}
message
BtcHeaders
{
repeated
BtcHeader
btcHeader
=
1
;
}
string
hash
=
1
;
uint64
confirmations
=
2
;
uint64
height
=
3
;
uint32
version
=
4
;
string
merkleRoot
=
5
;
int64
time
=
6
;
uint64
nonce
=
7
;
int64
bits
=
8
;
int64
difficulty
=
9
;
string
previousHash
=
10
;
string
nextHash
=
11
;
bool
isReset
=
12
;
// 0: nomal btc headers sync (default), 1: set the base
// head (may not from 1)
}
message
BtcHeaders
{
repeated
BtcHeader
btcHeader
=
1
;
}
message
BtcTransaction
{
string
hash
=
1
;
// txhash
uint64
blockHeight
=
2
;
repeated
Vin
vin
=
3
;
repeated
Vout
vout
=
4
;
int64
time
=
5
;
uint64
confirmations
=
6
;
string
hash
=
1
;
// txhash
uint64
blockHeight
=
2
;
repeated
Vin
vin
=
3
;
repeated
Vout
vout
=
4
;
int64
time
=
5
;
uint64
confirmations
=
6
;
}
message
Vin
{
string
address
=
1
;
uint64
Value
=
2
;
string
address
=
1
;
uint64
Value
=
2
;
}
message
Vout
{
bool
coinbase
=
1
;
string
address
=
2
;
uint64
Value
=
3
;
bool
coinbase
=
1
;
string
address
=
2
;
uint64
Value
=
3
;
}
message
BtcSpv
{
string
hash
=
1
;
// txhash
int64
time
=
2
;
uint64
height
=
3
;
string
blockHash
=
4
;
uint32
txIndex
=
5
;
repeated
bytes
branchProof
=
6
;
string
hash
=
1
;
// txhash
int64
time
=
2
;
uint64
height
=
3
;
string
blockHash
=
4
;
uint32
txIndex
=
5
;
repeated
bytes
branchProof
=
6
;
}
message
RelayLastRcvBtcHeader
{
BtcHeader
Header
=
1
;
uint64
baseHeight
=
2
;
BtcHeader
Header
=
1
;
uint64
baseHeight
=
2
;
}
message
ReceiptRelayRcvBTCHeaders
{
repeated
BtcHeader
headers
=
1
;
uint64
lastHeight
=
2
;
// last height is the last btc Tx's last height
uint64
newHeight
=
3
;
uint64
lastBaseHeight
=
4
;
// last base height means ever base height
uint64
newBaseHeight
=
5
;
repeated
BtcHeader
headers
=
1
;
uint64
lastHeight
=
2
;
// last height is the last btc Tx's last height
uint64
newHeight
=
3
;
uint64
lastBaseHeight
=
4
;
// last base height means ever base height
uint64
newBaseHeight
=
5
;
}
message
ReceiptRelayLog
{
string
orderId
=
1
;
string
curStatus
=
2
;
string
preStatus
=
3
;
string
txAmount
=
4
;
string
createrAddr
=
5
;
string
coinOperation
=
6
;
string
coin
=
7
;
string
coinAmount
=
8
;
string
coinAddr
=
9
;
string
coinTxHash
=
10
;
int64
createTime
=
11
;
string
acceptAddr
=
12
;
int64
acceptTime
=
13
;
int64
confirmTime
=
14
;
int64
finishTime
=
15
;
string
finishTxHash
=
16
;
uint64
coinHeight
=
17
;
uint32
coinWaits
=
18
;
string
orderId
=
1
;
string
curStatus
=
2
;
string
preStatus
=
3
;
string
txAmount
=
4
;
string
createrAddr
=
5
;
string
coinOperation
=
6
;
string
coin
=
7
;
string
coinAmount
=
8
;
string
coinAddr
=
9
;
string
coinTxHash
=
10
;
int64
createTime
=
11
;
string
acceptAddr
=
12
;
int64
acceptTime
=
13
;
int64
confirmTime
=
14
;
int64
finishTime
=
15
;
string
finishTxHash
=
16
;
uint64
coinHeight
=
17
;
uint32
coinWaits
=
18
;
}
message
ReqRelayAddrCoins
{
string
addr
=
1
;
RelayOrderStatus
status
=
2
;
repeated
string
coins
=
3
;
int32
pageNumber
=
4
;
int32
pageSize
=
5
;
string
addr
=
1
;
RelayOrderStatus
status
=
2
;
repeated
string
coins
=
3
;
int32
pageNumber
=
4
;
int32
pageSize
=
5
;
}
message
ReplyRelayOrders
{
repeated
RelayOrder
relayorders
=
1
;
}
message
ReplyRelayOrders
{
repeated
RelayOrder
relayorders
=
1
;
}
message
QueryRelayOrderParam
{
RelayOrderStatus
status
=
1
;
string
orderId
=
2
;
RelayOrderStatus
status
=
1
;
string
orderId
=
2
;
}
message
QueryRelayOrderResult
{
repeated
RelayOrder
orders
=
1
;
}
message
QueryRelayOrderResult
{
repeated
RelayOrder
orders
=
1
;
}
message
ReqRelayBtcHeaderHeightList
{
int64
reqHeight
=
1
;
int32
counts
=
2
;
int32
direction
=
3
;
// 0: desc, 1: asc
int64
reqHeight
=
1
;
int32
counts
=
2
;
int32
direction
=
3
;
// 0: desc, 1: asc
}
message
ReplyRelayBtcHeadHeightList
{
repeated
int64
heights
=
1
;
}
message
ReplyRelayBtcHeadHeightList
{
repeated
int64
heights
=
1
;
}
message
ReqRelayQryBTCHeadHeight
{
int64
baseHeight
=
1
;
// from the baseHeight begin, if any
int64
baseHeight
=
1
;
// from the baseHeight begin, if any
}
message
ReplayRelayQryBTCHeadHeight
{
int64
curHeight
=
1
;
// current height in chain
int64
baseHeight
=
2
;
// base height means the the 1st head record in chain db
// (base height can be change)
int64
curHeight
=
1
;
// current height in chain
int64
baseHeight
=
2
;
// base height means the the 1st head record in chain db
// (base height can be change)
}
\ No newline at end of file
plugin/dapp/retrieve/proto/retrieve.proto
View file @
820571b3
...
...
@@ -6,70 +6,70 @@ package types;
// message for retrieve start
message
RetrievePara
{
string
defaultAddress
=
1
;
int32
status
=
2
;
int64
createTime
=
3
;
int64
prepareTime
=
4
;
int64
delayPeriod
=
5
;
string
defaultAddress
=
1
;
int32
status
=
2
;
int64
createTime
=
3
;
int64
prepareTime
=
4
;
int64
delayPeriod
=
5
;
}
message
Retrieve
{
// used as key
string
backupAddress
=
1
;
repeated
RetrievePara
retPara
=
2
;
// used as key
string
backupAddress
=
1
;
repeated
RetrievePara
retPara
=
2
;
}
message
RetrieveAction
{
oneof
value
{
PrepareRetrieve
prepare
=
1
;
PerformRetrieve
perform
=
2
;
BackupRetrieve
backup
=
3
;
CancelRetrieve
cancel
=
4
;
}
int32
ty
=
5
;
oneof
value
{
PrepareRetrieve
prepare
=
1
;
PerformRetrieve
perform
=
2
;
BackupRetrieve
backup
=
3
;
CancelRetrieve
cancel
=
4
;
}
int32
ty
=
5
;
}
message
BackupRetrieve
{
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
int64
delayPeriod
=
3
;
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
int64
delayPeriod
=
3
;
}
message
PrepareRetrieve
{
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
}
message
PerformRetrieve
{
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
}
message
CancelRetrieve
{
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
}
message
ReqRetrieveInfo
{
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
}
message
RetrieveQuery
{
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
int64
delayPeriod
=
3
;
int64
prepareTime
=
4
;
int64
remainTime
=
5
;
int32
status
=
6
;
string
backupAddress
=
1
;
string
defaultAddress
=
2
;
int64
delayPeriod
=
3
;
int64
prepareTime
=
4
;
int64
remainTime
=
5
;
int32
status
=
6
;
}
// retrieve 对外提供服务的接口
service
retrieve
{
rpc
Prepare
(
PrepareRetrieve
)
returns
(
UnsignTx
)
{}
rpc
Perform
(
PerformRetrieve
)
returns
(
UnsignTx
)
{}
rpc
Backup
(
BackupRetrieve
)
returns
(
UnsignTx
)
{}
rpc
Cancel
(
CancelRetrieve
)
returns
(
UnsignTx
)
{}
rpc
Prepare
(
PrepareRetrieve
)
returns
(
UnsignTx
)
{}
rpc
Perform
(
PerformRetrieve
)
returns
(
UnsignTx
)
{}
rpc
Backup
(
BackupRetrieve
)
returns
(
UnsignTx
)
{}
rpc
Cancel
(
CancelRetrieve
)
returns
(
UnsignTx
)
{}
}
//
message
for
retrieve
end
\ No newline at end of file
plugin/dapp/ticket/proto/ticket.proto
View file @
820571b3
...
...
@@ -4,123 +4,131 @@ package types;
import
"common.proto"
;
message
Ticket
{
string
ticketId
=
1
;
// 0 -> 未成熟 1 -> 可挖矿 2 -> 已挖成功 3-> 已关闭
int32
status
=
2
;
// genesis 创建的私钥比较特殊
bool
isGenesis
=
3
;
//创建时间
int64
createTime
=
4
;
//挖矿时间
int64
minerTime
=
5
;
//挖到的币的数目
int64
minerValue
=
8
;
string
minerAddress
=
6
;
// return wallet
string
returnAddress
=
7
;
string
ticketId
=
1
;
// 0 -> 未成熟 1 -> 可挖矿 2 -> 已挖成功 3-> 已关闭
int32
status
=
2
;
// genesis 创建的私钥比较特殊
bool
isGenesis
=
3
;
//创建时间
int64
createTime
=
4
;
//挖矿时间
int64
minerTime
=
5
;
//挖到的币的数目
int64
minerValue
=
8
;
string
minerAddress
=
6
;
// return wallet
string
returnAddress
=
7
;
}
// message for execs.ticket
message
TicketAction
{
oneof
value
{
TicketBind
tbind
=
5
;
TicketOpen
topen
=
1
;
TicketGenesis
genesis
=
2
;
TicketClose
tclose
=
3
;
TicketMiner
miner
=
4
;
}
int32
ty
=
10
;
oneof
value
{
TicketBind
tbind
=
5
;
TicketOpen
topen
=
1
;
TicketGenesis
genesis
=
2
;
TicketClose
tclose
=
3
;
TicketMiner
miner
=
4
;
}
int32
ty
=
10
;
}
message
TicketMiner
{
uint32
bits
=
1
;
int64
reward
=
2
;
string
ticketId
=
3
;
bytes
modify
=
4
;
//挖到区块时公开
bytes
privHash
=
5
;
uint32
bits
=
1
;
int64
reward
=
2
;
string
ticketId
=
3
;
bytes
modify
=
4
;
//挖到区块时公开
bytes
privHash
=
5
;
}
message
TicketMinerOld
{
uint32
bits
=
1
;
int64
reward
=
2
;
string
ticketId
=
3
;
bytes
modify
=
4
;
uint32
bits
=
1
;
int64
reward
=
2
;
string
ticketId
=
3
;
bytes
modify
=
4
;
}
message
MinerFlag
{
int32
flag
=
1
;
int64
reserve
=
2
;
int32
flag
=
1
;
int64
reserve
=
2
;
}
message
TicketBind
{
string
minerAddress
=
1
;
string
returnAddress
=
2
;
string
minerAddress
=
1
;
string
returnAddress
=
2
;
}
message
TicketOpen
{
//用户挖矿的ticket 地址
string
minerAddress
=
1
;
//购买ticket的数目
int32
count
=
2
;
//币实际存储的地址
string
returnAddress
=
3
;
//随机种子
int64
randSeed
=
4
;
//购买ticket时公开
repeated
bytes
pubHashes
=
5
;
//用户挖矿的ticket 地址
string
minerAddress
=
1
;
//购买ticket的数目
int32
count
=
2
;
//币实际存储的地址
string
returnAddress
=
3
;
//随机种子
int64
randSeed
=
4
;
//购买ticket时公开
repeated
bytes
pubHashes
=
5
;
}
message
TicketGenesis
{
string
minerAddress
=
1
;
string
returnAddress
=
2
;
int32
count
=
3
;
string
minerAddress
=
1
;
string
returnAddress
=
2
;
int32
count
=
3
;
}
message
TicketClose
{
repeated
string
ticketId
=
1
;
}
message
TicketClose
{
repeated
string
ticketId
=
1
;
}
message
TicketList
{
string
addr
=
1
;
int32
status
=
3
;
string
addr
=
1
;
int32
status
=
3
;
}
message
TicketInfos
{
repeated
string
ticketIds
=
1
;
}
message
TicketInfos
{
repeated
string
ticketIds
=
1
;
}
message
ReplyTicketList
{
repeated
Ticket
tickets
=
1
;
}
message
ReplyTicketList
{
repeated
Ticket
tickets
=
1
;
}
message
ReplyWalletTickets
{
repeated
Ticket
tickets
=
1
;
repeated
bytes
privkeys
=
2
;
repeated
Ticket
tickets
=
1
;
repeated
bytes
privkeys
=
2
;
}
message
ReceiptTicket
{
string
ticketId
=
1
;
int32
status
=
2
;
int32
prevStatus
=
3
;
string
addr
=
4
;
string
ticketId
=
1
;
int32
status
=
2
;
int32
prevStatus
=
3
;
string
addr
=
4
;
}
message
ReceiptTicketBind
{
string
oldMinerAddress
=
1
;
string
newMinerAddress
=
2
;
string
returnAddress
=
3
;
string
oldMinerAddress
=
1
;
string
newMinerAddress
=
2
;
string
returnAddress
=
3
;
}
message
ReqBindMiner
{
string
bindAddr
=
1
;
string
originAddr
=
2
;
int64
amount
=
3
;
bool
checkBalance
=
4
;
string
bindAddr
=
1
;
string
originAddr
=
2
;
int64
amount
=
3
;
bool
checkBalance
=
4
;
}
message
ReplyBindMiner
{
string
txHex
=
1
;
}
message
ReplyBindMiner
{
string
txHex
=
1
;
}
service
ticket
{
//创建绑定挖矿
rpc
CreateBindMiner
(
ReqBindMiner
)
returns
(
ReplyBindMiner
)
{}
//查询钱包票数
rpc
GetTicketCount
(
types.ReqNil
)
returns
(
Int64
)
{}
// Miner
//设置自动挖矿
rpc
SetAutoMining
(
MinerFlag
)
returns
(
Reply
)
{}
//创建绑定挖矿
rpc
CreateBindMiner
(
ReqBindMiner
)
returns
(
ReplyBindMiner
)
{}
//查询钱包票数
rpc
GetTicketCount
(
types.ReqNil
)
returns
(
Int64
)
{}
// Miner
//设置自动挖矿
rpc
SetAutoMining
(
MinerFlag
)
returns
(
Reply
)
{}
}
\ No newline at end of file
plugin/dapp/token/cmd/signatory-server/signatory/config.proto
View file @
820571b3
...
...
@@ -3,7 +3,7 @@ syntax = "proto3";
package
signatory
;
message
Config
{
repeated
string
whitelist
=
1
;
string
jrpcBindAddr
=
2
;
string
privkey
=
3
;
repeated
string
whitelist
=
1
;
string
jrpcBindAddr
=
2
;
string
privkey
=
3
;
}
plugin/dapp/token/proto/token.proto
View file @
820571b3
...
...
@@ -7,134 +7,140 @@ package types;
// action
message
TokenAction
{
oneof
value
{
TokenPreCreate
tokenPreCreate
=
1
;
TokenFinishCreate
tokenFinishCreate
=
2
;
TokenRevokeCreate
tokenRevokeCreate
=
3
;
AssetsTransfer
transfer
=
4
;
AssetsWithdraw
withdraw
=
5
;
AssetsGenesis
genesis
=
6
;
AssetsTransferToExec
transferToExec
=
8
;
}
int32
Ty
=
7
;
oneof
value
{
TokenPreCreate
tokenPreCreate
=
1
;
TokenFinishCreate
tokenFinishCreate
=
2
;
TokenRevokeCreate
tokenRevokeCreate
=
3
;
AssetsTransfer
transfer
=
4
;
AssetsWithdraw
withdraw
=
5
;
AssetsGenesis
genesis
=
6
;
AssetsTransferToExec
transferToExec
=
8
;
}
int32
Ty
=
7
;
}
//创建token,支持最大精确度是8位小数,即存入数据库的实际总额需要放大1e8倍
message
TokenPreCreate
{
string
name
=
1
;
string
symbol
=
2
;
string
introduction
=
3
;
int64
total
=
4
;
int64
price
=
5
;
string
owner
=
6
;
string
name
=
1
;
string
symbol
=
2
;
string
introduction
=
3
;
int64
total
=
4
;
int64
price
=
5
;
string
owner
=
6
;
}
message
TokenFinishCreate
{
string
symbol
=
1
;
string
owner
=
2
;
string
symbol
=
1
;
string
owner
=
2
;
}
message
TokenRevokeCreate
{
string
symbol
=
1
;
string
owner
=
2
;
string
symbol
=
1
;
string
owner
=
2
;
}
// state db
message
Token
{
string
name
=
1
;
string
symbol
=
2
;
string
introduction
=
3
;
int64
total
=
4
;
int64
price
=
5
;
string
owner
=
6
;
string
creator
=
7
;
int32
status
=
8
;
string
name
=
1
;
string
symbol
=
2
;
string
introduction
=
3
;
int64
total
=
4
;
int64
price
=
5
;
string
owner
=
6
;
string
creator
=
7
;
int32
status
=
8
;
}
// log
message
ReceiptToken
{
string
symbol
=
1
;
string
owner
=
2
;
int32
status
=
3
;
string
symbol
=
1
;
string
owner
=
2
;
int32
status
=
3
;
}
// local
message
LocalToken
{
string
name
=
1
;
string
symbol
=
2
;
string
introduction
=
3
;
int64
total
=
4
;
int64
price
=
5
;
string
owner
=
6
;
string
creator
=
7
;
int32
status
=
8
;
int64
createdHeight
=
9
;
int64
createdTime
=
10
;
int64
prepareCreateHeight
=
11
;
int64
prepareCreateTime
=
12
;
int32
precision
=
13
;
// 如果需要这个项可以单独做一个域存储
int64
totalTransferTimes
=
14
;
int64
revokedHeight
=
15
;
int64
revokedTime
=
16
;
string
name
=
1
;
string
symbol
=
2
;
string
introduction
=
3
;
int64
total
=
4
;
int64
price
=
5
;
string
owner
=
6
;
string
creator
=
7
;
int32
status
=
8
;
int64
createdHeight
=
9
;
int64
createdTime
=
10
;
int64
prepareCreateHeight
=
11
;
int64
prepareCreateTime
=
12
;
int32
precision
=
13
;
// 如果需要这个项可以单独做一个域存储
int64
totalTransferTimes
=
14
;
int64
revokedHeight
=
15
;
int64
revokedTime
=
16
;
}
// query
message
ReqTokens
{
bool
queryAll
=
1
;
int32
status
=
2
;
repeated
string
tokens
=
3
;
bool
symbolOnly
=
4
;
bool
queryAll
=
1
;
int32
status
=
2
;
repeated
string
tokens
=
3
;
bool
symbolOnly
=
4
;
}
message
ReplyTokens
{
repeated
LocalToken
tokens
=
1
;
}
message
ReplyTokens
{
repeated
LocalToken
tokens
=
1
;
}
message
TokenRecv
{
string
token
=
1
;
int64
recv
=
2
;
string
token
=
1
;
int64
recv
=
2
;
}
message
ReplyAddrRecvForTokens
{
repeated
TokenRecv
tokenRecvs
=
1
;
}
message
ReplyAddrRecvForTokens
{
repeated
TokenRecv
tokenRecvs
=
1
;
}
message
ReqTokenBalance
{
repeated
string
addresses
=
1
;
string
tokenSymbol
=
2
;
string
execer
=
3
;
repeated
string
addresses
=
1
;
string
tokenSymbol
=
2
;
string
execer
=
3
;
}
message
ReqAccountTokenAssets
{
string
address
=
1
;
string
execer
=
2
;
string
address
=
1
;
string
execer
=
2
;
}
message
TokenAsset
{
string
symbol
=
1
;
Account
account
=
2
;
string
symbol
=
1
;
Account
account
=
2
;
}
message
ReplyAccountTokenAssets
{
repeated
TokenAsset
tokenAssets
=
1
;
}
message
ReplyAccountTokenAssets
{
repeated
TokenAsset
tokenAssets
=
1
;
}
message
ReqAddrTokens
{
string
addr
=
1
;
int32
status
=
2
;
repeated
string
token
=
3
;
int32
direction
=
4
;
int32
count
=
5
;
string
fromKey
=
6
;
string
addr
=
1
;
int32
status
=
2
;
repeated
string
token
=
3
;
int32
direction
=
4
;
int32
count
=
5
;
string
fromKey
=
6
;
}
message
ReqTokenTx
{
string
symbol
=
1
;
//表示取所有/from/to/其他的hash列表
int32
flag
=
2
;
int32
count
=
3
;
int32
direction
=
4
;
int64
height
=
5
;
int64
index
=
6
;
string
addr
=
7
;
string
symbol
=
1
;
//表示取所有/from/to/其他的hash列表
int32
flag
=
2
;
int32
count
=
3
;
int32
direction
=
4
;
int64
height
=
5
;
int64
index
=
6
;
string
addr
=
7
;
}
service
token
{
// token 对外提供服务的接口
//区块链接口
rpc
GetTokenBalance
(
ReqTokenBalance
)
returns
(
Accounts
)
{}
// token 对外提供服务的接口
//区块链接口
rpc
GetTokenBalance
(
ReqTokenBalance
)
returns
(
Accounts
)
{}
}
\ No newline at end of file
plugin/dapp/trade/proto/trade.proto
View file @
820571b3
This diff is collapsed.
Click to expand it.
plugin/dapp/valnode/proto/tendermint.proto
View file @
820571b3
...
...
@@ -4,175 +4,185 @@ import "transaction.proto";
package
types
;
message
BlockID
{
bytes
Hash
=
1
;
}
message
BlockID
{
bytes
Hash
=
1
;
}
message
TendermintBitArray
{
int32
Bits
=
1
;
repeated
uint64
Elems
=
2
;
int32
Bits
=
1
;
repeated
uint64
Elems
=
2
;
}
message
Vote
{
bytes
ValidatorAddress
=
1
;
int32
ValidatorIndex
=
2
;
int64
Height
=
3
;
int32
Round
=
4
;
int64
Timestamp
=
5
;
uint32
Type
=
6
;
BlockID
BlockID
=
7
;
bytes
Signature
=
8
;
bytes
ValidatorAddress
=
1
;
int32
ValidatorIndex
=
2
;
int64
Height
=
3
;
int32
Round
=
4
;
int64
Timestamp
=
5
;
uint32
Type
=
6
;
BlockID
BlockID
=
7
;
bytes
Signature
=
8
;
}
message
TendermintCommit
{
BlockID
BlockID
=
1
;
repeated
Vote
Precommits
=
2
;
BlockID
BlockID
=
1
;
repeated
Vote
Precommits
=
2
;
}
message
TendermintBlockInfo
{
TendermintCommit
SeenCommit
=
1
;
TendermintCommit
LastCommit
=
2
;
State
State
=
3
;
Proposal
Proposal
=
4
;
TendermintBlock
block
=
5
;
TendermintCommit
SeenCommit
=
1
;
TendermintCommit
LastCommit
=
2
;
State
State
=
3
;
Proposal
Proposal
=
4
;
TendermintBlock
block
=
5
;
}
message
BlockSize
{
int32
MaxBytes
=
1
;
int32
MaxTxs
=
2
;
int64
MaxGas
=
3
;
int32
MaxBytes
=
1
;
int32
MaxTxs
=
2
;
int64
MaxGas
=
3
;
}
message
TxSize
{
int32
MaxBytes
=
1
;
int64
MaxGas
=
2
;
int32
MaxBytes
=
1
;
int64
MaxGas
=
2
;
}
message
BlockGossip
{
int32
BlockPartSizeBytes
=
1
;
}
message
BlockGossip
{
int32
BlockPartSizeBytes
=
1
;
}
message
EvidenceParams
{
int64
MaxAge
=
1
;
}
message
EvidenceParams
{
int64
MaxAge
=
1
;
}
message
ConsensusParams
{
BlockSize
BlockSize
=
1
;
TxSize
TxSize
=
2
;
BlockGossip
BlockGossip
=
3
;
EvidenceParams
EvidenceParams
=
4
;
BlockSize
BlockSize
=
1
;
TxSize
TxSize
=
2
;
BlockGossip
BlockGossip
=
3
;
EvidenceParams
EvidenceParams
=
4
;
}
message
Validator
{
bytes
Address
=
1
;
bytes
PubKey
=
2
;
int64
VotingPower
=
3
;
int64
Accum
=
4
;
bytes
Address
=
1
;
bytes
PubKey
=
2
;
int64
VotingPower
=
3
;
int64
Accum
=
4
;
}
message
ValidatorSet
{
repeated
Validator
Validators
=
1
;
Validator
Proposer
=
2
;
repeated
Validator
Validators
=
1
;
Validator
Proposer
=
2
;
}
message
State
{
string
ChainID
=
1
;
int64
LastBlockHeight
=
2
;
int64
LastBlockTotalTx
=
3
;
BlockID
LastBlockID
=
4
;
int64
LastBlockTime
=
5
;
ValidatorSet
Validators
=
6
;
ValidatorSet
LastValidators
=
7
;
int64
LastHeightValidatorsChanged
=
8
;
ConsensusParams
ConsensusParams
=
9
;
int64
LastHeightConsensusParamsChanged
=
10
;
bytes
LastResultsHash
=
11
;
bytes
AppHash
=
12
;
string
ChainID
=
1
;
int64
LastBlockHeight
=
2
;
int64
LastBlockTotalTx
=
3
;
BlockID
LastBlockID
=
4
;
int64
LastBlockTime
=
5
;
ValidatorSet
Validators
=
6
;
ValidatorSet
LastValidators
=
7
;
int64
LastHeightValidatorsChanged
=
8
;
ConsensusParams
ConsensusParams
=
9
;
int64
LastHeightConsensusParamsChanged
=
10
;
bytes
LastResultsHash
=
11
;
bytes
AppHash
=
12
;
}
message
DuplicateVoteEvidence
{
string
pubKey
=
1
;
Vote
voteA
=
2
;
Vote
voteB
=
3
;
string
pubKey
=
1
;
Vote
voteA
=
2
;
Vote
voteB
=
3
;
}
message
EvidenceEnvelope
{
string
typeName
=
1
;
bytes
data
=
2
;
string
typeName
=
1
;
bytes
data
=
2
;
}
message
EvidenceData
{
repeated
EvidenceEnvelope
evidence
=
1
;
}
message
EvidenceData
{
repeated
EvidenceEnvelope
evidence
=
1
;
}
message
TendermintBlockHeader
{
string
chainID
=
1
;
int64
height
=
2
;
int64
round
=
3
;
int64
time
=
4
;
int64
numTxs
=
5
;
BlockID
lastBlockID
=
6
;
int64
totalTxs
=
7
;
bytes
lastCommitHash
=
8
;
bytes
validatorsHash
=
9
;
bytes
consensusHash
=
10
;
bytes
appHash
=
11
;
bytes
lastResultsHash
=
12
;
bytes
evidenceHash
=
13
;
string
chainID
=
1
;
int64
height
=
2
;
int64
round
=
3
;
int64
time
=
4
;
int64
numTxs
=
5
;
BlockID
lastBlockID
=
6
;
int64
totalTxs
=
7
;
bytes
lastCommitHash
=
8
;
bytes
validatorsHash
=
9
;
bytes
consensusHash
=
10
;
bytes
appHash
=
11
;
bytes
lastResultsHash
=
12
;
bytes
evidenceHash
=
13
;
}
message
TendermintBlock
{
TendermintBlockHeader
header
=
1
;
repeated
Transaction
txs
=
2
;
EvidenceData
evidence
=
3
;
TendermintCommit
lastCommit
=
4
;
bytes
proposerAddr
=
5
;
TendermintBlockHeader
header
=
1
;
repeated
Transaction
txs
=
2
;
EvidenceData
evidence
=
3
;
TendermintCommit
lastCommit
=
4
;
bytes
proposerAddr
=
5
;
}
message
Proposal
{
int64
height
=
1
;
int32
round
=
2
;
int64
timestamp
=
3
;
int32
POLRound
=
4
;
BlockID
POLBlockID
=
5
;
bytes
signature
=
6
;
bytes
blockhash
=
7
;
int64
height
=
1
;
int32
round
=
2
;
int64
timestamp
=
3
;
int32
POLRound
=
4
;
BlockID
POLBlockID
=
5
;
bytes
signature
=
6
;
bytes
blockhash
=
7
;
}
message
NewRoundStepMsg
{
int64
height
=
1
;
int32
round
=
2
;
int32
step
=
3
;
int32
secondsSinceStartTime
=
4
;
int32
lastCommitRound
=
5
;
int64
height
=
1
;
int32
round
=
2
;
int32
step
=
3
;
int32
secondsSinceStartTime
=
4
;
int32
lastCommitRound
=
5
;
}
message
CommitStepMsg
{
int64
height
=
1
;
}
message
CommitStepMsg
{
int64
height
=
1
;
}
message
ProposalPOLMsg
{
int64
height
=
1
;
int32
proposalPOLRound
=
2
;
TendermintBitArray
proposalPOL
=
3
;
int64
height
=
1
;
int32
proposalPOLRound
=
2
;
TendermintBitArray
proposalPOL
=
3
;
}
message
HasVoteMsg
{
int64
height
=
1
;
int32
round
=
2
;
int32
type
=
3
;
int32
index
=
4
;
int64
height
=
1
;
int32
round
=
2
;
int32
type
=
3
;
int32
index
=
4
;
}
message
VoteSetMaj23Msg
{
int64
height
=
1
;
int32
round
=
2
;
int32
type
=
3
;
BlockID
blockID
=
4
;
int64
height
=
1
;
int32
round
=
2
;
int32
type
=
3
;
BlockID
blockID
=
4
;
}
message
VoteSetBitsMsg
{
int64
height
=
1
;
int32
round
=
2
;
int32
type
=
3
;
BlockID
blockID
=
4
;
TendermintBitArray
votes
=
5
;
int64
height
=
1
;
int32
round
=
2
;
int32
type
=
3
;
BlockID
blockID
=
4
;
TendermintBitArray
votes
=
5
;
}
message
Heartbeat
{
bytes
validatorAddress
=
1
;
int32
validatorIndex
=
2
;
int64
height
=
3
;
int32
round
=
4
;
int32
sequence
=
5
;
bytes
signature
=
6
;
bytes
validatorAddress
=
1
;
int32
validatorIndex
=
2
;
int64
height
=
3
;
int32
round
=
4
;
int32
sequence
=
5
;
bytes
signature
=
6
;
}
plugin/dapp/valnode/proto/valnode.proto
View file @
820571b3
...
...
@@ -4,20 +4,26 @@ package types;
import
"tendermint.proto"
;
message
ValNode
{
bytes
pubKey
=
1
;
int64
power
=
2
;
bytes
pubKey
=
1
;
int64
power
=
2
;
}
message
ValNodes
{
repeated
ValNode
nodes
=
1
;
}
message
ValNodes
{
repeated
ValNode
nodes
=
1
;
}
message
ValNodeAction
{
oneof
value
{
ValNode
node
=
1
;
TendermintBlockInfo
blockInfo
=
2
;
}
int32
Ty
=
3
;
oneof
value
{
ValNode
node
=
1
;
TendermintBlockInfo
blockInfo
=
2
;
}
int32
Ty
=
3
;
}
message
ReqNodeInfo
{
int64
height
=
1
;
}
message
ReqNodeInfo
{
int64
height
=
1
;
}
message
ReqBlockInfo
{
int64
height
=
1
;
}
\ No newline at end of file
message
ReqBlockInfo
{
int64
height
=
1
;
}
\ No newline at end of file
plugin/store/mpt/db/node.proto
View file @
820571b3
...
...
@@ -3,23 +3,29 @@ syntax = "proto3";
package
mpt
;
message
Node
{
oneof
value
{
FullNode
full
=
2
;
ShortNode
short
=
3
;
HashNode
hash
=
4
;
ValueNode
val
=
5
;
}
int32
Ty
=
1
;
int32
index
=
6
;
oneof
value
{
FullNode
full
=
2
;
ShortNode
short
=
3
;
HashNode
hash
=
4
;
ValueNode
val
=
5
;
}
int32
Ty
=
1
;
int32
index
=
6
;
}
message
FullNode
{
repeated
Node
nodes
=
1
;
}
message
FullNode
{
repeated
Node
nodes
=
1
;
}
message
ShortNode
{
bytes
key
=
1
;
Node
val
=
2
;
bytes
key
=
1
;
Node
val
=
2
;
}
message
HashNode
{
bytes
hash
=
1
;
}
message
HashNode
{
bytes
hash
=
1
;
}
message
ValueNode
{
bytes
value
=
1
;
}
message
ValueNode
{
bytes
value
=
1
;
}
plugin/store/mpt/mpt.go
View file @
820571b3
package
mpt
import
(
lru
"github.com/hashicorp/golang-lru"
"gitlab.33.cn/chain33/chain33/common"
clog
"gitlab.33.cn/chain33/chain33/common/log"
log
"gitlab.33.cn/chain33/chain33/common/log/log15"
...
...
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