Commit 7e15e892 authored by 张振华's avatar 张振华

refacgtor

parent 0dff82d1
...@@ -281,7 +281,7 @@ func guessQuery(cmd *cobra.Command, args []string) { ...@@ -281,7 +281,7 @@ func guessQuery(cmd *cobra.Command, args []string) {
req := &pkt.QueryGuessGameInfos{ req := &pkt.QueryGuessGameInfos{
GameIDs: gameIds, GameIDs: gameIds,
} }
params.FuncName = pkt.FuncNameQueryGamesByIds params.FuncName = pkt.FuncNameQueryGamesByIDs
params.Payload = types.MustPBToJSON(req) params.Payload = types.MustPBToJSON(req)
var res pkt.ReplyGuessGameInfos var res pkt.ReplyGuessGameInfos
ctx := jsonrpc.NewRPCCtx(rpcLaddr, "Chain33.Query", params, &res) ctx := jsonrpc.NewRPCCtx(rpcLaddr, "Chain33.Query", params, &res)
...@@ -291,7 +291,7 @@ func guessQuery(cmd *cobra.Command, args []string) { ...@@ -291,7 +291,7 @@ func guessQuery(cmd *cobra.Command, args []string) {
req := &pkt.QueryGuessGameInfo{ req := &pkt.QueryGuessGameInfo{
GameID: gameID, GameID: gameID,
} }
params.FuncName = pkt.FuncNameQueryGameById params.FuncName = pkt.FuncNameQueryGameByID
params.Payload = types.MustPBToJSON(req) params.Payload = types.MustPBToJSON(req)
var res pkt.ReplyGuessGameInfo var res pkt.ReplyGuessGameInfo
ctx := jsonrpc.NewRPCCtx(rpcLaddr, "Chain33.Query", params, &res) ctx := jsonrpc.NewRPCCtx(rpcLaddr, "Chain33.Query", params, &res)
......
...@@ -9,13 +9,13 @@ import ( ...@@ -9,13 +9,13 @@ import (
pkt "github.com/33cn/plugin/plugin/dapp/guess/types" pkt "github.com/33cn/plugin/plugin/dapp/guess/types"
) )
//Query_QueryGamesByIds method //Query_QueryGamesByIDs method
func (g *Guess) Query_QueryGamesByIds(in *pkt.QueryGuessGameInfos) (types.Message, error) { func (g *Guess) Query_QueryGamesByIDs(in *pkt.QueryGuessGameInfos) (types.Message, error) {
return Infos(g.GetStateDB(), in) return Infos(g.GetStateDB(), in)
} }
//Query_QueryGameById method //Query_QueryGameByID method
func (g *Guess) Query_QueryGameById(in *pkt.QueryGuessGameInfo) (types.Message, error) { func (g *Guess) Query_QueryGameByID(in *pkt.QueryGuessGameInfo) (types.Message, error) {
game, err := readGame(g.GetStateDB(), in.GetGameID()) game, err := readGame(g.GetStateDB(), in.GetGameID())
if err != nil { if err != nil {
return nil, err return nil, err
......
...@@ -45,11 +45,11 @@ var ( ...@@ -45,11 +45,11 @@ var (
) )
const ( const (
//FuncNameQueryGamesByIds func name //FuncNameQueryGamesByIDs func name
FuncNameQueryGamesByIds = "QueryGamesByIds" FuncNameQueryGamesByIDs = "QueryGamesByIDs"
//FuncNameQueryGameById func name //FuncNameQueryGameByID func name
FuncNameQueryGameById = "QueryGameById" FuncNameQueryGameByID = "QueryGameByID"
//FuncNameQueryGameByAddr func name //FuncNameQueryGameByAddr func name
FuncNameQueryGameByAddr = "QueryGamesByAddr" FuncNameQueryGameByAddr = "QueryGamesByAddr"
......
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