Commit 13813d32 authored by 张振华's avatar 张振华

refactor

parent 836a1f1c
...@@ -266,10 +266,10 @@ func guessQuery(cmd *cobra.Command, args []string) { ...@@ -266,10 +266,10 @@ func guessQuery(cmd *cobra.Command, args []string) {
category, _ := cmd.Flags().GetString("category") category, _ := cmd.Flags().GetString("category")
primary, _ := cmd.Flags().GetString("primary") primary, _ := cmd.Flags().GetString("primary")
var primaryKey []byte //var primaryKey []byte
if len(primary) > 0 { //if len(primary) > 0 {
primaryKey = []byte(primary) // primaryKey = []byte(primary)
} //}
var params rpctypes.Query4Jrpc var params rpctypes.Query4Jrpc
params.Execer = gty.GuessX params.Execer = gty.GuessX
...@@ -309,7 +309,7 @@ func guessQuery(cmd *cobra.Command, args []string) { ...@@ -309,7 +309,7 @@ func guessQuery(cmd *cobra.Command, args []string) {
req := &gty.QueryGuessGameInfo{ req := &gty.QueryGuessGameInfo{
Addr: addr, Addr: addr,
Index: index, Index: index,
PrimaryKey: primaryKey, PrimaryKey: primary,
} }
params.FuncName = gty.FuncNameQueryGameByAddr params.FuncName = gty.FuncNameQueryGameByAddr
params.Payload = types.MustPBToJSON(req) params.Payload = types.MustPBToJSON(req)
...@@ -321,7 +321,7 @@ func guessQuery(cmd *cobra.Command, args []string) { ...@@ -321,7 +321,7 @@ func guessQuery(cmd *cobra.Command, args []string) {
req := &gty.QueryGuessGameInfo{ req := &gty.QueryGuessGameInfo{
Status: status, Status: status,
Index: index, Index: index,
PrimaryKey: primaryKey, PrimaryKey: primary,
} }
params.FuncName = gty.FuncNameQueryGameByStatus params.FuncName = gty.FuncNameQueryGameByStatus
params.Payload = types.MustPBToJSON(req) params.Payload = types.MustPBToJSON(req)
...@@ -333,7 +333,7 @@ func guessQuery(cmd *cobra.Command, args []string) { ...@@ -333,7 +333,7 @@ func guessQuery(cmd *cobra.Command, args []string) {
req := &gty.QueryGuessGameInfo{ req := &gty.QueryGuessGameInfo{
AdminAddr: adminAddr, AdminAddr: adminAddr,
Index: index, Index: index,
PrimaryKey: primaryKey, PrimaryKey: primary,
} }
params.FuncName = gty.FuncNameQueryGameByAdminAddr params.FuncName = gty.FuncNameQueryGameByAdminAddr
params.Payload = types.MustPBToJSON(req) params.Payload = types.MustPBToJSON(req)
...@@ -346,7 +346,7 @@ func guessQuery(cmd *cobra.Command, args []string) { ...@@ -346,7 +346,7 @@ func guessQuery(cmd *cobra.Command, args []string) {
Addr: addr, Addr: addr,
Status: status, Status: status,
Index: index, Index: index,
PrimaryKey: primaryKey, PrimaryKey: primary,
} }
params.FuncName = gty.FuncNameQueryGameByAddrStatus params.FuncName = gty.FuncNameQueryGameByAddrStatus
params.Payload = types.MustPBToJSON(req) params.Payload = types.MustPBToJSON(req)
...@@ -359,7 +359,7 @@ func guessQuery(cmd *cobra.Command, args []string) { ...@@ -359,7 +359,7 @@ func guessQuery(cmd *cobra.Command, args []string) {
AdminAddr: adminAddr, AdminAddr: adminAddr,
Status: status, Status: status,
Index: index, Index: index,
PrimaryKey: primaryKey, PrimaryKey: primary,
} }
params.FuncName = gty.FuncNameQueryGameByAdminStatus params.FuncName = gty.FuncNameQueryGameByAdminStatus
params.Payload = types.MustPBToJSON(req) params.Payload = types.MustPBToJSON(req)
...@@ -372,7 +372,7 @@ func guessQuery(cmd *cobra.Command, args []string) { ...@@ -372,7 +372,7 @@ func guessQuery(cmd *cobra.Command, args []string) {
Category: category, Category: category,
Status: status, Status: status,
Index: index, Index: index,
PrimaryKey: primaryKey, PrimaryKey: primary,
} }
params.FuncName = gty.FuncNameQueryGameByCategoryStatus params.FuncName = gty.FuncNameQueryGameByCategoryStatus
params.Payload = types.MustPBToJSON(req) params.Payload = types.MustPBToJSON(req)
......
...@@ -32,7 +32,7 @@ const ( ...@@ -32,7 +32,7 @@ const (
ListASC = int32(1) ListASC = int32(1)
//DefaultCount 默认一次获取的记录数 //DefaultCount 默认一次获取的记录数
DefaultCount = int32(20) DefaultCount = int32(6)
//DefaultCategory 默认分类 //DefaultCategory 默认分类
DefaultCategory = "default" DefaultCategory = "default"
...@@ -172,11 +172,9 @@ func queryUserTableData(query *table.Query, indexName string, prefix, primaryKey ...@@ -172,11 +172,9 @@ func queryUserTableData(query *table.Query, indexName string, prefix, primaryKey
records = append(records, &record) records = append(records, &record)
} }
var primary []byte var primary string
if len(rows) == int(DefaultCount) { if len(rows) == int(DefaultCount) {
primary = rows[len(rows)-1].Primary primary = string(rows[len(rows)-1].Primary)
} else {
primary = nil
} }
return &gty.GuessGameRecords{Records: records, PrimaryKey: primary}, nil return &gty.GuessGameRecords{Records: records, PrimaryKey: primary}, nil
...@@ -199,11 +197,9 @@ func queryGameTableData(query *table.Query, indexName string, prefix, primaryKey ...@@ -199,11 +197,9 @@ func queryGameTableData(query *table.Query, indexName string, prefix, primaryKey
records = append(records, &record) records = append(records, &record)
} }
var primary []byte var primary string
if len(rows) == int(DefaultCount) { if len(rows) == int(DefaultCount) {
primary = rows[len(rows)-1].Primary primary = string(rows[len(rows)-1].Primary)
} else {
primary = nil
} }
return &gty.GuessGameRecords{Records: records, PrimaryKey: primary}, nil return &gty.GuessGameRecords{Records: records, PrimaryKey: primary}, nil
...@@ -226,11 +222,9 @@ func queryJoinTableData(talbeJoin *table.JoinTable, indexName string, prefix, pr ...@@ -226,11 +222,9 @@ func queryJoinTableData(talbeJoin *table.JoinTable, indexName string, prefix, pr
records = append(records, &record) records = append(records, &record)
} }
var primary []byte var primary string
if len(rows) == int(DefaultCount) { if len(rows) == int(DefaultCount) {
primary = rows[len(rows)-1].Primary primary = fmt.Sprintf("%018d", rows[len(rows)-1].Data.(*table.JoinData).Left.(*gty.UserBet).Index)
} else {
primary = nil
} }
return &gty.GuessGameRecords{Records: records, PrimaryKey: primary}, nil return &gty.GuessGameRecords{Records: records, PrimaryKey: primary}, nil
...@@ -288,12 +282,14 @@ func (action *Action) getReceiptLog(game *gty.GuessGame, statusChange bool, bet ...@@ -288,12 +282,14 @@ func (action *Action) getReceiptLog(game *gty.GuessGame, statusChange bool, bet
func (action *Action) readGame(id string) (*gty.GuessGame, error) { func (action *Action) readGame(id string) (*gty.GuessGame, error) {
data, err := action.db.Get(Key(id)) data, err := action.db.Get(Key(id))
if err != nil { if err != nil {
logger.Error("readGame have err:", err.Error())
return nil, err return nil, err
} }
var game gty.GuessGame var game gty.GuessGame
//decode //decode
err = types.Decode(data, &game) err = types.Decode(data, &game)
if err != nil { if err != nil {
logger.Error("decode game have err:", err.Error())
return nil, err return nil, err
} }
return &game, nil return &game, nil
...@@ -402,8 +398,6 @@ func (action *Action) GameStart(start *gty.GuessGameStart) (*types.Receipt, erro ...@@ -402,8 +398,6 @@ func (action *Action) GameStart(start *gty.GuessGameStart) (*types.Receipt, erro
receiptLog := action.getReceiptLog(game, false, nil) receiptLog := action.getReceiptLog(game, false, nil)
logs = append(logs, receiptLog) logs = append(logs, receiptLog)
//对于写入statedb中的信息,去除下注信息,只记录主要信息,因为参与用户量大时在不同区块中反复记录这些数据会占用比较多的存储空间,意义不大
game.Plays = nil
kv = append(kv, action.saveGame(game)...) kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
...@@ -414,7 +408,7 @@ func (action *Action) GameBet(pbBet *gty.GuessGameBet) (*types.Receipt, error) { ...@@ -414,7 +408,7 @@ func (action *Action) GameBet(pbBet *gty.GuessGameBet) (*types.Receipt, error) {
var logs []*types.ReceiptLog var logs []*types.ReceiptLog
var kv []*types.KeyValue var kv []*types.KeyValue
game, err := queryGameInfo(action.localDB, []byte(pbBet.GetGameID())) game, err := action.readGame(pbBet.GetGameID())
if err != nil || game == nil { if err != nil || game == nil {
logger.Error("GameBet", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed", logger.Error("GameBet", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed",
pbBet.GetGameID(), "err", err) pbBet.GetGameID(), "err", err)
...@@ -498,8 +492,6 @@ func (action *Action) GameBet(pbBet *gty.GuessGameBet) (*types.Receipt, error) { ...@@ -498,8 +492,6 @@ func (action *Action) GameBet(pbBet *gty.GuessGameBet) (*types.Receipt, error) {
} }
logs = append(logs, receiptLog) logs = append(logs, receiptLog)
//对于写入statedb中的信息,去除下注信息,只记录主要信息,因为参与用户量大时在不同区块中反复记录这些数据会占用比较多的存储空间,意义不大
game.Plays = nil
kv = append(kv, action.saveGame(game)...) kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
...@@ -510,7 +502,7 @@ func (action *Action) GameStopBet(pbBet *gty.GuessGameStopBet) (*types.Receipt, ...@@ -510,7 +502,7 @@ func (action *Action) GameStopBet(pbBet *gty.GuessGameStopBet) (*types.Receipt,
var logs []*types.ReceiptLog var logs []*types.ReceiptLog
var kv []*types.KeyValue var kv []*types.KeyValue
game, err := queryGameInfo(action.localDB, []byte(pbBet.GetGameID())) game, err := action.readGame(pbBet.GetGameID())
if err != nil || game == nil { if err != nil || game == nil {
logger.Error("GameStopBet", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed", logger.Error("GameStopBet", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed",
pbBet.GetGameID(), "err", err) pbBet.GetGameID(), "err", err)
...@@ -538,8 +530,6 @@ func (action *Action) GameStopBet(pbBet *gty.GuessGameStopBet) (*types.Receipt, ...@@ -538,8 +530,6 @@ func (action *Action) GameStopBet(pbBet *gty.GuessGameStopBet) (*types.Receipt,
receiptLog = action.getReceiptLog(game, true, nil) receiptLog = action.getReceiptLog(game, true, nil)
logs = append(logs, receiptLog) logs = append(logs, receiptLog)
//对于写入statedb中的信息,去除下注信息,只记录主要信息,因为参与用户量大时在不同区块中反复记录这些数据会占用比较多的存储空间,意义不大
game.Plays = nil
kv = append(kv, action.saveGame(game)...) kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
...@@ -572,7 +562,7 @@ func (action *Action) GamePublish(publish *gty.GuessGamePublish) (*types.Receipt ...@@ -572,7 +562,7 @@ func (action *Action) GamePublish(publish *gty.GuessGamePublish) (*types.Receipt
var logs []*types.ReceiptLog var logs []*types.ReceiptLog
var kv []*types.KeyValue var kv []*types.KeyValue
game, err := queryGameInfo(action.localDB, []byte(publish.GetGameID())) game, err := action.readGame(publish.GetGameID())
if err != nil || game == nil { if err != nil || game == nil {
logger.Error("GamePublish", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed", logger.Error("GamePublish", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed",
publish.GetGameID(), "err", err) publish.GetGameID(), "err", err)
...@@ -706,8 +696,6 @@ func (action *Action) GamePublish(publish *gty.GuessGamePublish) (*types.Receipt ...@@ -706,8 +696,6 @@ func (action *Action) GamePublish(publish *gty.GuessGamePublish) (*types.Receipt
receiptLog = action.getReceiptLog(game, true, nil) receiptLog = action.getReceiptLog(game, true, nil)
logs = append(logs, receiptLog) logs = append(logs, receiptLog)
//对于写入statedb中的信息,去除下注信息,只记录主要信息,因为参与用户量大时在不同区块中反复记录这些数据会占用比较多的存储空间,意义不大
game.Plays = nil
kv = append(kv, action.saveGame(game)...) kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
...@@ -718,7 +706,7 @@ func (action *Action) GameAbort(pbend *gty.GuessGameAbort) (*types.Receipt, erro ...@@ -718,7 +706,7 @@ func (action *Action) GameAbort(pbend *gty.GuessGameAbort) (*types.Receipt, erro
var logs []*types.ReceiptLog var logs []*types.ReceiptLog
var kv []*types.KeyValue var kv []*types.KeyValue
game, err := queryGameInfo(action.localDB, []byte(pbend.GetGameID())) game, err := action.readGame(pbend.GetGameID())
if err != nil || game == nil { if err != nil || game == nil {
logger.Error("GameAbort", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed", logger.Error("GameAbort", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed",
pbend.GetGameID(), "err", err) pbend.GetGameID(), "err", err)
...@@ -774,8 +762,6 @@ func (action *Action) GameAbort(pbend *gty.GuessGameAbort) (*types.Receipt, erro ...@@ -774,8 +762,6 @@ func (action *Action) GameAbort(pbend *gty.GuessGameAbort) (*types.Receipt, erro
receiptLog := action.getReceiptLog(game, true, nil) receiptLog := action.getReceiptLog(game, true, nil)
logs = append(logs, receiptLog) logs = append(logs, receiptLog)
//对于写入statedb中的信息,去除下注信息,只记录主要信息,因为参与用户量大时在不同区块中反复记录这些数据会占用比较多的存储空间,意义不大
game.Plays = nil
kv = append(kv, action.saveGame(game)...) kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
} }
......
...@@ -32,7 +32,7 @@ func (g *Guess) Query_QueryGamesByAddr(in *gty.QueryGuessGameInfo) (types.Messag ...@@ -32,7 +32,7 @@ func (g *Guess) Query_QueryGamesByAddr(in *gty.QueryGuessGameInfo) (types.Messag
gameTable := gty.NewGuessUserTable(g.GetLocalDB()) gameTable := gty.NewGuessUserTable(g.GetLocalDB())
query := gameTable.GetQuery(g.GetLocalDB()) query := gameTable.GetQuery(g.GetLocalDB())
return queryUserTableData(query, "addr", []byte(in.Addr), in.PrimaryKey) return queryUserTableData(query, "addr", []byte(in.Addr), []byte(in.PrimaryKey))
} }
//Query_QueryGamesByStatus method //Query_QueryGamesByStatus method
...@@ -40,7 +40,7 @@ func (g *Guess) Query_QueryGamesByStatus(in *gty.QueryGuessGameInfo) (types.Mess ...@@ -40,7 +40,7 @@ func (g *Guess) Query_QueryGamesByStatus(in *gty.QueryGuessGameInfo) (types.Mess
gameTable := gty.NewGuessGameTable(g.GetLocalDB()) gameTable := gty.NewGuessGameTable(g.GetLocalDB())
query := gameTable.GetQuery(g.GetLocalDB()) query := gameTable.GetQuery(g.GetLocalDB())
return queryGameTableData(query, "status", []byte(fmt.Sprintf("%2d", in.Status)), in.PrimaryKey) return queryGameTableData(query, "status", []byte(fmt.Sprintf("%2d", in.Status)), []byte(in.PrimaryKey))
} }
//Query_QueryGamesByAdminAddr method //Query_QueryGamesByAdminAddr method
...@@ -48,7 +48,7 @@ func (g *Guess) Query_QueryGamesByAdminAddr(in *gty.QueryGuessGameInfo) (types.M ...@@ -48,7 +48,7 @@ func (g *Guess) Query_QueryGamesByAdminAddr(in *gty.QueryGuessGameInfo) (types.M
gameTable := gty.NewGuessGameTable(g.GetLocalDB()) gameTable := gty.NewGuessGameTable(g.GetLocalDB())
query := gameTable.GetQuery(g.GetLocalDB()) query := gameTable.GetQuery(g.GetLocalDB())
prefix := []byte(in.AdminAddr) prefix := []byte(in.AdminAddr)
return queryGameTableData(query, "admin", prefix, in.PrimaryKey) return queryGameTableData(query, "admin", prefix, []byte(in.PrimaryKey))
} }
//Query_QueryGamesByAddrStatus method //Query_QueryGamesByAddrStatus method
...@@ -62,7 +62,7 @@ func (g *Guess) Query_QueryGamesByAddrStatus(in *gty.QueryGuessGameInfo) (types. ...@@ -62,7 +62,7 @@ func (g *Guess) Query_QueryGamesByAddrStatus(in *gty.QueryGuessGameInfo) (types.
prefix := table.JoinKey([]byte(in.Addr), []byte(fmt.Sprintf("%2d", in.Status))) prefix := table.JoinKey([]byte(in.Addr), []byte(fmt.Sprintf("%2d", in.Status)))
return queryJoinTableData(tableJoin, "addr#status", prefix, in.PrimaryKey) return queryJoinTableData(tableJoin, "addr#status", prefix, []byte(in.PrimaryKey))
} }
//Query_QueryGamesByAdminStatus method //Query_QueryGamesByAdminStatus method
...@@ -71,7 +71,7 @@ func (g *Guess) Query_QueryGamesByAdminStatus(in *gty.QueryGuessGameInfo) (types ...@@ -71,7 +71,7 @@ func (g *Guess) Query_QueryGamesByAdminStatus(in *gty.QueryGuessGameInfo) (types
query := gameTable.GetQuery(g.GetLocalDB()) query := gameTable.GetQuery(g.GetLocalDB())
prefix := []byte(fmt.Sprintf("%s:%2d", in.AdminAddr, in.Status)) prefix := []byte(fmt.Sprintf("%s:%2d", in.AdminAddr, in.Status))
return queryGameTableData(query, "admin_status", prefix, in.PrimaryKey) return queryGameTableData(query, "admin_status", prefix, []byte(in.PrimaryKey))
} }
//Query_QueryGamesByCategoryStatus method //Query_QueryGamesByCategoryStatus method
...@@ -80,5 +80,5 @@ func (g *Guess) Query_QueryGamesByCategoryStatus(in *gty.QueryGuessGameInfo) (ty ...@@ -80,5 +80,5 @@ func (g *Guess) Query_QueryGamesByCategoryStatus(in *gty.QueryGuessGameInfo) (ty
query := gameTable.GetQuery(g.GetLocalDB()) query := gameTable.GetQuery(g.GetLocalDB())
prefix := []byte(fmt.Sprintf("%s:%2d", in.Category, in.Status)) prefix := []byte(fmt.Sprintf("%s:%2d", in.Category, in.Status))
return queryGameTableData(query, "category_status", prefix, in.PrimaryKey) return queryGameTableData(query, "category_status", prefix, []byte(in.PrimaryKey))
} }
...@@ -130,7 +130,7 @@ message QueryGuessGameInfo { ...@@ -130,7 +130,7 @@ message QueryGuessGameInfo {
int64 index = 4; int64 index = 4;
string adminAddr = 5; string adminAddr = 5;
string category = 6; string category = 6;
bytes primaryKey = 7; string primaryKey = 7;
} }
//ReplyGuessGameInfo 游戏信息查询响应消息 //ReplyGuessGameInfo 游戏信息查询响应消息
...@@ -229,7 +229,7 @@ message GuessGameRecord { ...@@ -229,7 +229,7 @@ message GuessGameRecord {
// GuessGameRecords game信息查询记录集 // GuessGameRecords game信息查询记录集
message GuessGameRecords { message GuessGameRecords {
repeated GuessGameRecord records = 1; repeated GuessGameRecord records = 1;
bytes primaryKey = 2; string primaryKey = 2;
} }
......
...@@ -6,11 +6,10 @@ package types ...@@ -6,11 +6,10 @@ package types
import ( import (
context "context" context "context"
fmt "fmt" fmt "fmt"
math "math"
types "github.com/33cn/chain33/types" types "github.com/33cn/chain33/types"
proto "github.com/golang/protobuf/proto" proto "github.com/golang/protobuf/proto"
grpc "google.golang.org/grpc" grpc "google.golang.org/grpc"
math "math"
) )
// Reference imports to suppress errors if they are not otherwise used. // Reference imports to suppress errors if they are not otherwise used.
...@@ -1159,7 +1158,7 @@ type QueryGuessGameInfo struct { ...@@ -1159,7 +1158,7 @@ type QueryGuessGameInfo struct {
Index int64 `protobuf:"varint,4,opt,name=index,proto3" json:"index,omitempty"` Index int64 `protobuf:"varint,4,opt,name=index,proto3" json:"index,omitempty"`
AdminAddr string `protobuf:"bytes,5,opt,name=adminAddr,proto3" json:"adminAddr,omitempty"` AdminAddr string `protobuf:"bytes,5,opt,name=adminAddr,proto3" json:"adminAddr,omitempty"`
Category string `protobuf:"bytes,6,opt,name=category,proto3" json:"category,omitempty"` Category string `protobuf:"bytes,6,opt,name=category,proto3" json:"category,omitempty"`
PrimaryKey []byte `protobuf:"bytes,7,opt,name=primaryKey,proto3" json:"primaryKey,omitempty"` PrimaryKey string `protobuf:"bytes,7,opt,name=primaryKey,proto3" json:"primaryKey,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"` XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"` XXX_sizecache int32 `json:"-"`
...@@ -1232,11 +1231,11 @@ func (m *QueryGuessGameInfo) GetCategory() string { ...@@ -1232,11 +1231,11 @@ func (m *QueryGuessGameInfo) GetCategory() string {
return "" return ""
} }
func (m *QueryGuessGameInfo) GetPrimaryKey() []byte { func (m *QueryGuessGameInfo) GetPrimaryKey() string {
if m != nil { if m != nil {
return m.PrimaryKey return m.PrimaryKey
} }
return nil return ""
} }
//ReplyGuessGameInfo 游戏信息查询响应消息 //ReplyGuessGameInfo 游戏信息查询响应消息
...@@ -1986,7 +1985,7 @@ func (m *GuessGameRecord) GetStartIndex() int64 { ...@@ -1986,7 +1985,7 @@ func (m *GuessGameRecord) GetStartIndex() int64 {
// GuessGameRecords game信息查询记录集 // GuessGameRecords game信息查询记录集
type GuessGameRecords struct { type GuessGameRecords struct {
Records []*GuessGameRecord `protobuf:"bytes,1,rep,name=records,proto3" json:"records,omitempty"` Records []*GuessGameRecord `protobuf:"bytes,1,rep,name=records,proto3" json:"records,omitempty"`
PrimaryKey []byte `protobuf:"bytes,2,opt,name=primaryKey,proto3" json:"primaryKey,omitempty"` PrimaryKey string `protobuf:"bytes,2,opt,name=primaryKey,proto3" json:"primaryKey,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"` XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"` XXX_sizecache int32 `json:"-"`
...@@ -2024,11 +2023,11 @@ func (m *GuessGameRecords) GetRecords() []*GuessGameRecord { ...@@ -2024,11 +2023,11 @@ func (m *GuessGameRecords) GetRecords() []*GuessGameRecord {
return nil return nil
} }
func (m *GuessGameRecords) GetPrimaryKey() []byte { func (m *GuessGameRecords) GetPrimaryKey() string {
if m != nil { if m != nil {
return m.PrimaryKey return m.PrimaryKey
} }
return nil return ""
} }
func init() { func init() {
...@@ -2121,7 +2120,7 @@ var fileDescriptor_7574406c5d3430e8 = []byte{ ...@@ -2121,7 +2120,7 @@ var fileDescriptor_7574406c5d3430e8 = []byte{
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...@@ -2147,8 +2146,8 @@ var fileDescriptor_7574406c5d3430e8 = []byte{ ...@@ -2147,8 +2146,8 @@ var fileDescriptor_7574406c5d3430e8 = []byte{
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} }
// Reference imports to suppress errors if they are not otherwise used. // Reference imports to suppress errors if they are not otherwise used.
......
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