Commit 27f989ef authored by yann300's avatar yann300

readd ; to Ballot

parent 1125fde1
'use strict' 'use strict'
var ballot = `pragma solidity ^0.4.0 var ballot = `pragma solidity ^0.4.0;
contract Ballot { contract Ballot {
struct Voter { struct Voter {
uint weight uint weight;
bool voted bool voted;
uint8 vote uint8 vote;
address delegate address delegate;
} }
struct Proposal { struct Proposal {
uint voteCount uint voteCount;
} }
address chairperson address chairperson;
mapping(address => Voter) voters mapping(address => Voter) voters;
Proposal[] proposals Proposal[] proposals;
/// Create a new ballot with $(_numProposals) different proposals. /// Create a new ballot with $(_numProposals) different proposals.
function Ballot(uint8 _numProposals) { function Ballot(uint8 _numProposals) {
chairperson = msg.sender chairperson = msg.sender;
voters[chairperson].weight = 1 voters[chairperson].weight = 1;
proposals.length = _numProposals proposals.length = _numProposals;
} }
/// Give $(voter) the right to vote on this ballot. /// Give $(voter) the right to vote on this ballot.
/// May only be called by $(chairperson). /// May only be called by $(chairperson).
function giveRightToVote(address voter) { function giveRightToVote(address voter) {
if (msg.sender != chairperson || voters[voter].voted) return if (msg.sender != chairperson || voters[voter].voted) return;
voters[voter].weight = 1 voters[voter].weight = 1;
} }
/// Delegate your vote to the voter $(to). /// Delegate your vote to the voter $(to).
function delegate(address to) { function delegate(address to) {
Voter sender = voters[msg.sender] // assigns reference Voter sender = voters[msg.sender]; // assigns reference
if (sender.voted) return if (sender.voted) return;
while (voters[to].delegate != address(0) && voters[to].delegate != msg.sender) while (voters[to].delegate != address(0) && voters[to].delegate != msg.sender)
to = voters[to].delegate to = voters[to].delegate;
if (to == msg.sender) return if (to == msg.sender) return;
sender.voted = true sender.voted = true;
sender.delegate = to sender.delegate = to;
Voter delegate = voters[to] Voter delegate = voters[to];
if (delegate.voted) if (delegate.voted)
proposals[delegate.vote].voteCount += sender.weight proposals[delegate.vote].voteCount += sender.weight;
else else
delegate.weight += sender.weight delegate.weight += sender.weight;
} }
/// Give a single vote to proposal $(proposal). /// Give a single vote to proposal $(proposal).
function vote(uint8 proposal) { function vote(uint8 proposal) {
Voter sender = voters[msg.sender] Voter sender = voters[msg.sender];
if (sender.voted || proposal >= proposals.length) return if (sender.voted || proposal >= proposals.length) return;
sender.voted = true sender.voted = true;
sender.vote = proposal sender.vote = proposal;
proposals[proposal].voteCount += sender.weight proposals[proposal].voteCount += sender.weight;
} }
function winningProposal() constant returns (uint8 winningProposal) { function winningProposal() constant returns (uint8 winningProposal) {
uint256 winningVoteCount = 0 uint256 winningVoteCount = 0;
for (uint8 proposal = 0; proposal < proposals.length; proposal++) for (uint8 proposal = 0; proposal < proposals.length; proposal++)
if (proposals[proposal].voteCount > winningVoteCount) { if (proposals[proposal].voteCount > winningVoteCount) {
winningVoteCount = proposals[proposal].voteCount winningVoteCount = proposals[proposal].voteCount;
winningProposal = proposal winningProposal = proposal;
} }
} }
}` }`
......
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