// Code generated by protoc-gen-go. DO NOT EDIT. // source: blackwhite.proto /* Package types is a generated protocol buffer package. It is generated from these files: blackwhite.proto It has these top-level messages: AddressResult BlackwhiteRound BlackwhiteAction BlackwhiteCreate BlackwhitePlay BlackwhiteShow BlackwhiteTimeoutDone ReceiptBlackwhite ReceiptBlackwhiteStatus ReqBlackwhiteRoundInfo ReplyBlackwhiteRoundInfo ReqBlackwhiteRoundList ReplyBlackwhiteRoundList ReqLoopResult PerLoopResult ReplyLoopResults BlackwhiteRoundResult BlackwhiteCreateTxReq BlackwhitePlayTxReq BlackwhiteShowTxReq BlackwhiteTimeoutDoneTxReq */ package types import proto "github.com/golang/protobuf/proto" import fmt "fmt" import math "math" import types2 "gitlab.33.cn/chain33/chain33/types" import ( context "golang.org/x/net/context" grpc "google.golang.org/grpc" ) // Reference imports to suppress errors if they are not otherwise used. var _ = proto.Marshal var _ = fmt.Errorf var _ = math.Inf // This is a compile-time assertion to ensure that this generated file // is compatible with the proto package it is being compiled against. // A compilation error at this line likely means your copy of the // proto package needs to be updated. const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package type AddressResult struct { Addr string `protobuf:"bytes,1,opt,name=addr" json:"addr,omitempty"` Amount int64 `protobuf:"varint,2,opt,name=amount" json:"amount,omitempty"` HashValues [][]byte `protobuf:"bytes,3,rep,name=hashValues,proto3" json:"hashValues,omitempty"` ShowSecret string `protobuf:"bytes,4,opt,name=showSecret" json:"showSecret,omitempty"` } func (m *AddressResult) Reset() { *m = AddressResult{} } func (m *AddressResult) String() string { return proto.CompactTextString(m) } func (*AddressResult) ProtoMessage() {} func (*AddressResult) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0} } func (m *AddressResult) GetAddr() string { if m != nil { return m.Addr } return "" } func (m *AddressResult) GetAmount() int64 { if m != nil { return m.Amount } return 0 } func (m *AddressResult) GetHashValues() [][]byte { if m != nil { return m.HashValues } return nil } func (m *AddressResult) GetShowSecret() string { if m != nil { return m.ShowSecret } return "" } // order type BlackwhiteRound struct { // txhash GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"` // create -> play(timeout) -> show -> done Status int32 `protobuf:"varint,2,opt,name=status" json:"status,omitempty"` // 游戏押金可大于 PlayAmount int64 `protobuf:"varint,3,opt,name=playAmount" json:"playAmount,omitempty"` // 游戏人数 PlayerCount int32 `protobuf:"varint,4,opt,name=playerCount" json:"playerCount,omitempty"` // 当前游戏人数 CurPlayerCount int32 `protobuf:"varint,5,opt,name=curPlayerCount" json:"curPlayerCount,omitempty"` // 游戏需要比对次数 Loop int32 `protobuf:"varint,6,opt,name=loop" json:"loop,omitempty"` // 当前出示密钥人数 CurShowCount int32 `protobuf:"varint,7,opt,name=curShowCount" json:"curShowCount,omitempty"` // 创建游戏时间 CreateTime int64 `protobuf:"varint,8,opt,name=createTime" json:"createTime,omitempty"` // 出示密钥开始时间 ShowTime int64 `protobuf:"varint,9,opt,name=showTime" json:"showTime,omitempty"` // 超时时间 Timeout int64 `protobuf:"varint,10,opt,name=timeout" json:"timeout,omitempty"` // 创建游戏地址 CreateAddr string `protobuf:"bytes,11,opt,name=createAddr" json:"createAddr,omitempty"` // 游戏名称 GameName string `protobuf:"bytes,12,opt,name=gameName" json:"gameName,omitempty"` // 游戏加密结果 AddrResult []*AddressResult `protobuf:"bytes,13,rep,name=addrResult" json:"addrResult,omitempty"` // 游戏赢家 Winner []string `protobuf:"bytes,14,rep,name=winner" json:"winner,omitempty"` // block高度以及索引值 Index int64 `protobuf:"varint,15,opt,name=index" json:"index,omitempty"` } func (m *BlackwhiteRound) Reset() { *m = BlackwhiteRound{} } func (m *BlackwhiteRound) String() string { return proto.CompactTextString(m) } func (*BlackwhiteRound) ProtoMessage() {} func (*BlackwhiteRound) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{1} } func (m *BlackwhiteRound) GetGameID() string { if m != nil { return m.GameID } return "" } func (m *BlackwhiteRound) GetStatus() int32 { if m != nil { return m.Status } return 0 } func (m *BlackwhiteRound) GetPlayAmount() int64 { if m != nil { return m.PlayAmount } return 0 } func (m *BlackwhiteRound) GetPlayerCount() int32 { if m != nil { return m.PlayerCount } return 0 } func (m *BlackwhiteRound) GetCurPlayerCount() int32 { if m != nil { return m.CurPlayerCount } return 0 } func (m *BlackwhiteRound) GetLoop() int32 { if m != nil { return m.Loop } return 0 } func (m *BlackwhiteRound) GetCurShowCount() int32 { if m != nil { return m.CurShowCount } return 0 } func (m *BlackwhiteRound) GetCreateTime() int64 { if m != nil { return m.CreateTime } return 0 } func (m *BlackwhiteRound) GetShowTime() int64 { if m != nil { return m.ShowTime } return 0 } func (m *BlackwhiteRound) GetTimeout() int64 { if m != nil { return m.Timeout } return 0 } func (m *BlackwhiteRound) GetCreateAddr() string { if m != nil { return m.CreateAddr } return "" } func (m *BlackwhiteRound) GetGameName() string { if m != nil { return m.GameName } return "" } func (m *BlackwhiteRound) GetAddrResult() []*AddressResult { if m != nil { return m.AddrResult } return nil } func (m *BlackwhiteRound) GetWinner() []string { if m != nil { return m.Winner } return nil } func (m *BlackwhiteRound) GetIndex() int64 { if m != nil { return m.Index } return 0 } // actions type BlackwhiteAction struct { // Types that are valid to be assigned to Value: // *BlackwhiteAction_Create // *BlackwhiteAction_Play // *BlackwhiteAction_Show // *BlackwhiteAction_TimeoutDone Value isBlackwhiteAction_Value `protobuf_oneof:"value"` Ty int32 `protobuf:"varint,6,opt,name=ty" json:"ty,omitempty"` } func (m *BlackwhiteAction) Reset() { *m = BlackwhiteAction{} } func (m *BlackwhiteAction) String() string { return proto.CompactTextString(m) } func (*BlackwhiteAction) ProtoMessage() {} func (*BlackwhiteAction) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{2} } type isBlackwhiteAction_Value interface { isBlackwhiteAction_Value() } type BlackwhiteAction_Create struct { Create *BlackwhiteCreate `protobuf:"bytes,1,opt,name=create,oneof"` } type BlackwhiteAction_Play struct { Play *BlackwhitePlay `protobuf:"bytes,2,opt,name=play,oneof"` } type BlackwhiteAction_Show struct { Show *BlackwhiteShow `protobuf:"bytes,3,opt,name=show,oneof"` } type BlackwhiteAction_TimeoutDone struct { TimeoutDone *BlackwhiteTimeoutDone `protobuf:"bytes,4,opt,name=timeoutDone,oneof"` } func (*BlackwhiteAction_Create) isBlackwhiteAction_Value() {} func (*BlackwhiteAction_Play) isBlackwhiteAction_Value() {} func (*BlackwhiteAction_Show) isBlackwhiteAction_Value() {} func (*BlackwhiteAction_TimeoutDone) isBlackwhiteAction_Value() {} func (m *BlackwhiteAction) GetValue() isBlackwhiteAction_Value { if m != nil { return m.Value } return nil } func (m *BlackwhiteAction) GetCreate() *BlackwhiteCreate { if x, ok := m.GetValue().(*BlackwhiteAction_Create); ok { return x.Create } return nil } func (m *BlackwhiteAction) GetPlay() *BlackwhitePlay { if x, ok := m.GetValue().(*BlackwhiteAction_Play); ok { return x.Play } return nil } func (m *BlackwhiteAction) GetShow() *BlackwhiteShow { if x, ok := m.GetValue().(*BlackwhiteAction_Show); ok { return x.Show } return nil } func (m *BlackwhiteAction) GetTimeoutDone() *BlackwhiteTimeoutDone { if x, ok := m.GetValue().(*BlackwhiteAction_TimeoutDone); ok { return x.TimeoutDone } return nil } func (m *BlackwhiteAction) GetTy() int32 { if m != nil { return m.Ty } return 0 } // XXX_OneofFuncs is for the internal use of the proto package. func (*BlackwhiteAction) XXX_OneofFuncs() (func(msg proto.Message, b *proto.Buffer) error, func(msg proto.Message, tag, wire int, b *proto.Buffer) (bool, error), func(msg proto.Message) (n int), []interface{}) { return _BlackwhiteAction_OneofMarshaler, _BlackwhiteAction_OneofUnmarshaler, _BlackwhiteAction_OneofSizer, []interface{}{ (*BlackwhiteAction_Create)(nil), (*BlackwhiteAction_Play)(nil), (*BlackwhiteAction_Show)(nil), (*BlackwhiteAction_TimeoutDone)(nil), } } func _BlackwhiteAction_OneofMarshaler(msg proto.Message, b *proto.Buffer) error { m := msg.(*BlackwhiteAction) // value switch x := m.Value.(type) { case *BlackwhiteAction_Create: b.EncodeVarint(1<<3 | proto.WireBytes) if err := b.EncodeMessage(x.Create); err != nil { return err } case *BlackwhiteAction_Play: b.EncodeVarint(2<<3 | proto.WireBytes) if err := b.EncodeMessage(x.Play); err != nil { return err } case *BlackwhiteAction_Show: b.EncodeVarint(3<<3 | proto.WireBytes) if err := b.EncodeMessage(x.Show); err != nil { return err } case *BlackwhiteAction_TimeoutDone: b.EncodeVarint(4<<3 | proto.WireBytes) if err := b.EncodeMessage(x.TimeoutDone); err != nil { return err } case nil: default: return fmt.Errorf("BlackwhiteAction.Value has unexpected type %T", x) } return nil } func _BlackwhiteAction_OneofUnmarshaler(msg proto.Message, tag, wire int, b *proto.Buffer) (bool, error) { m := msg.(*BlackwhiteAction) switch tag { case 1: // value.create if wire != proto.WireBytes { return true, proto.ErrInternalBadWireType } msg := new(BlackwhiteCreate) err := b.DecodeMessage(msg) m.Value = &BlackwhiteAction_Create{msg} return true, err case 2: // value.play if wire != proto.WireBytes { return true, proto.ErrInternalBadWireType } msg := new(BlackwhitePlay) err := b.DecodeMessage(msg) m.Value = &BlackwhiteAction_Play{msg} return true, err case 3: // value.show if wire != proto.WireBytes { return true, proto.ErrInternalBadWireType } msg := new(BlackwhiteShow) err := b.DecodeMessage(msg) m.Value = &BlackwhiteAction_Show{msg} return true, err case 4: // value.timeoutDone if wire != proto.WireBytes { return true, proto.ErrInternalBadWireType } msg := new(BlackwhiteTimeoutDone) err := b.DecodeMessage(msg) m.Value = &BlackwhiteAction_TimeoutDone{msg} return true, err default: return false, nil } } func _BlackwhiteAction_OneofSizer(msg proto.Message) (n int) { m := msg.(*BlackwhiteAction) // value switch x := m.Value.(type) { case *BlackwhiteAction_Create: s := proto.Size(x.Create) n += proto.SizeVarint(1<<3 | proto.WireBytes) n += proto.SizeVarint(uint64(s)) n += s case *BlackwhiteAction_Play: s := proto.Size(x.Play) n += proto.SizeVarint(2<<3 | proto.WireBytes) n += proto.SizeVarint(uint64(s)) n += s case *BlackwhiteAction_Show: s := proto.Size(x.Show) n += proto.SizeVarint(3<<3 | proto.WireBytes) n += proto.SizeVarint(uint64(s)) n += s case *BlackwhiteAction_TimeoutDone: s := proto.Size(x.TimeoutDone) n += proto.SizeVarint(4<<3 | proto.WireBytes) n += proto.SizeVarint(uint64(s)) n += s case nil: default: panic(fmt.Sprintf("proto: unexpected type %T in oneof", x)) } return n } type BlackwhiteCreate struct { PlayAmount int64 `protobuf:"varint,1,opt,name=playAmount" json:"playAmount,omitempty"` PlayerCount int32 `protobuf:"varint,2,opt,name=playerCount" json:"playerCount,omitempty"` Timeout int64 `protobuf:"varint,3,opt,name=timeout" json:"timeout,omitempty"` GameName string `protobuf:"bytes,4,opt,name=gameName" json:"gameName,omitempty"` } func (m *BlackwhiteCreate) Reset() { *m = BlackwhiteCreate{} } func (m *BlackwhiteCreate) String() string { return proto.CompactTextString(m) } func (*BlackwhiteCreate) ProtoMessage() {} func (*BlackwhiteCreate) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{3} } func (m *BlackwhiteCreate) GetPlayAmount() int64 { if m != nil { return m.PlayAmount } return 0 } func (m *BlackwhiteCreate) GetPlayerCount() int32 { if m != nil { return m.PlayerCount } return 0 } func (m *BlackwhiteCreate) GetTimeout() int64 { if m != nil { return m.Timeout } return 0 } func (m *BlackwhiteCreate) GetGameName() string { if m != nil { return m.GameName } return "" } type BlackwhitePlay struct { GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"` Amount int64 `protobuf:"varint,2,opt,name=amount" json:"amount,omitempty"` HashValues [][]byte `protobuf:"bytes,3,rep,name=hashValues,proto3" json:"hashValues,omitempty"` } func (m *BlackwhitePlay) Reset() { *m = BlackwhitePlay{} } func (m *BlackwhitePlay) String() string { return proto.CompactTextString(m) } func (*BlackwhitePlay) ProtoMessage() {} func (*BlackwhitePlay) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{4} } func (m *BlackwhitePlay) GetGameID() string { if m != nil { return m.GameID } return "" } func (m *BlackwhitePlay) GetAmount() int64 { if m != nil { return m.Amount } return 0 } func (m *BlackwhitePlay) GetHashValues() [][]byte { if m != nil { return m.HashValues } return nil } type BlackwhiteShow struct { GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"` Secret string `protobuf:"bytes,2,opt,name=secret" json:"secret,omitempty"` } func (m *BlackwhiteShow) Reset() { *m = BlackwhiteShow{} } func (m *BlackwhiteShow) String() string { return proto.CompactTextString(m) } func (*BlackwhiteShow) ProtoMessage() {} func (*BlackwhiteShow) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{5} } func (m *BlackwhiteShow) GetGameID() string { if m != nil { return m.GameID } return "" } func (m *BlackwhiteShow) GetSecret() string { if m != nil { return m.Secret } return "" } type BlackwhiteTimeoutDone struct { GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"` } func (m *BlackwhiteTimeoutDone) Reset() { *m = BlackwhiteTimeoutDone{} } func (m *BlackwhiteTimeoutDone) String() string { return proto.CompactTextString(m) } func (*BlackwhiteTimeoutDone) ProtoMessage() {} func (*BlackwhiteTimeoutDone) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{6} } func (m *BlackwhiteTimeoutDone) GetGameID() string { if m != nil { return m.GameID } return "" } // logs type ReceiptBlackwhite struct { Round *BlackwhiteRound `protobuf:"bytes,1,opt,name=round" json:"round,omitempty"` } func (m *ReceiptBlackwhite) Reset() { *m = ReceiptBlackwhite{} } func (m *ReceiptBlackwhite) String() string { return proto.CompactTextString(m) } func (*ReceiptBlackwhite) ProtoMessage() {} func (*ReceiptBlackwhite) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{7} } func (m *ReceiptBlackwhite) GetRound() *BlackwhiteRound { if m != nil { return m.Round } return nil } type ReceiptBlackwhiteStatus struct { GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"` Status int32 `protobuf:"varint,2,opt,name=status" json:"status,omitempty"` // 记录上一次状态 PrevStatus int32 `protobuf:"varint,3,opt,name=prevStatus" json:"prevStatus,omitempty"` Addr string `protobuf:"bytes,4,opt,name=addr" json:"addr,omitempty"` Index int64 `protobuf:"varint,5,opt,name=index" json:"index,omitempty"` } func (m *ReceiptBlackwhiteStatus) Reset() { *m = ReceiptBlackwhiteStatus{} } func (m *ReceiptBlackwhiteStatus) String() string { return proto.CompactTextString(m) } func (*ReceiptBlackwhiteStatus) ProtoMessage() {} func (*ReceiptBlackwhiteStatus) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{8} } func (m *ReceiptBlackwhiteStatus) GetGameID() string { if m != nil { return m.GameID } return "" } func (m *ReceiptBlackwhiteStatus) GetStatus() int32 { if m != nil { return m.Status } return 0 } func (m *ReceiptBlackwhiteStatus) GetPrevStatus() int32 { if m != nil { return m.PrevStatus } return 0 } func (m *ReceiptBlackwhiteStatus) GetAddr() string { if m != nil { return m.Addr } return "" } func (m *ReceiptBlackwhiteStatus) GetIndex() int64 { if m != nil { return m.Index } return 0 } type ReqBlackwhiteRoundInfo struct { GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"` } func (m *ReqBlackwhiteRoundInfo) Reset() { *m = ReqBlackwhiteRoundInfo{} } func (m *ReqBlackwhiteRoundInfo) String() string { return proto.CompactTextString(m) } func (*ReqBlackwhiteRoundInfo) ProtoMessage() {} func (*ReqBlackwhiteRoundInfo) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{9} } func (m *ReqBlackwhiteRoundInfo) GetGameID() string { if m != nil { return m.GameID } return "" } type ReplyBlackwhiteRoundInfo struct { Round *BlackwhiteRoundResult `protobuf:"bytes,1,opt,name=round" json:"round,omitempty"` } func (m *ReplyBlackwhiteRoundInfo) Reset() { *m = ReplyBlackwhiteRoundInfo{} } func (m *ReplyBlackwhiteRoundInfo) String() string { return proto.CompactTextString(m) } func (*ReplyBlackwhiteRoundInfo) ProtoMessage() {} func (*ReplyBlackwhiteRoundInfo) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{10} } func (m *ReplyBlackwhiteRoundInfo) GetRound() *BlackwhiteRoundResult { if m != nil { return m.Round } return nil } type ReqBlackwhiteRoundList struct { // 优先根据status查询,status不可为空 Status int32 `protobuf:"varint,1,opt,name=status" json:"status,omitempty"` // 二级搜索,如果要查询一个地址下的所有game信息,可以根据status,分多次查询,这样规避存储数据时的臃余情况 Address string `protobuf:"bytes,2,opt,name=address" json:"address,omitempty"` Count int32 `protobuf:"varint,3,opt,name=count" json:"count,omitempty"` Direction int32 `protobuf:"varint,4,opt,name=direction" json:"direction,omitempty"` Index int64 `protobuf:"varint,5,opt,name=index" json:"index,omitempty"` } func (m *ReqBlackwhiteRoundList) Reset() { *m = ReqBlackwhiteRoundList{} } func (m *ReqBlackwhiteRoundList) String() string { return proto.CompactTextString(m) } func (*ReqBlackwhiteRoundList) ProtoMessage() {} func (*ReqBlackwhiteRoundList) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{11} } func (m *ReqBlackwhiteRoundList) GetStatus() int32 { if m != nil { return m.Status } return 0 } func (m *ReqBlackwhiteRoundList) GetAddress() string { if m != nil { return m.Address } return "" } func (m *ReqBlackwhiteRoundList) GetCount() int32 { if m != nil { return m.Count } return 0 } func (m *ReqBlackwhiteRoundList) GetDirection() int32 { if m != nil { return m.Direction } return 0 } func (m *ReqBlackwhiteRoundList) GetIndex() int64 { if m != nil { return m.Index } return 0 } type ReplyBlackwhiteRoundList struct { Round []*BlackwhiteRoundResult `protobuf:"bytes,1,rep,name=round" json:"round,omitempty"` } func (m *ReplyBlackwhiteRoundList) Reset() { *m = ReplyBlackwhiteRoundList{} } func (m *ReplyBlackwhiteRoundList) String() string { return proto.CompactTextString(m) } func (*ReplyBlackwhiteRoundList) ProtoMessage() {} func (*ReplyBlackwhiteRoundList) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{12} } func (m *ReplyBlackwhiteRoundList) GetRound() []*BlackwhiteRoundResult { if m != nil { return m.Round } return nil } type ReqLoopResult struct { GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"` LoopSeq int32 `protobuf:"varint,2,opt,name=loopSeq" json:"loopSeq,omitempty"` } func (m *ReqLoopResult) Reset() { *m = ReqLoopResult{} } func (m *ReqLoopResult) String() string { return proto.CompactTextString(m) } func (*ReqLoopResult) ProtoMessage() {} func (*ReqLoopResult) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{13} } func (m *ReqLoopResult) GetGameID() string { if m != nil { return m.GameID } return "" } func (m *ReqLoopResult) GetLoopSeq() int32 { if m != nil { return m.LoopSeq } return 0 } type PerLoopResult struct { Winers []string `protobuf:"bytes,1,rep,name=winers" json:"winers,omitempty"` Losers []string `protobuf:"bytes,2,rep,name=losers" json:"losers,omitempty"` } func (m *PerLoopResult) Reset() { *m = PerLoopResult{} } func (m *PerLoopResult) String() string { return proto.CompactTextString(m) } func (*PerLoopResult) ProtoMessage() {} func (*PerLoopResult) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{14} } func (m *PerLoopResult) GetWiners() []string { if m != nil { return m.Winers } return nil } func (m *PerLoopResult) GetLosers() []string { if m != nil { return m.Losers } return nil } type ReplyLoopResults struct { GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"` Results []*PerLoopResult `protobuf:"bytes,2,rep,name=results" json:"results,omitempty"` } func (m *ReplyLoopResults) Reset() { *m = ReplyLoopResults{} } func (m *ReplyLoopResults) String() string { return proto.CompactTextString(m) } func (*ReplyLoopResults) ProtoMessage() {} func (*ReplyLoopResults) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{15} } func (m *ReplyLoopResults) GetGameID() string { if m != nil { return m.GameID } return "" } func (m *ReplyLoopResults) GetResults() []*PerLoopResult { if m != nil { return m.Results } return nil } type BlackwhiteRoundResult struct { // txhash GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"` // create -> play(timeout) -> show -> done Status int32 `protobuf:"varint,2,opt,name=status" json:"status,omitempty"` // 游戏押金可大于 PlayAmount int64 `protobuf:"varint,3,opt,name=playAmount" json:"playAmount,omitempty"` // 游戏人数 PlayerCount int32 `protobuf:"varint,4,opt,name=playerCount" json:"playerCount,omitempty"` // 当前游戏人数 CurPlayerCount int32 `protobuf:"varint,5,opt,name=curPlayerCount" json:"curPlayerCount,omitempty"` // 游戏需要比对次数 Loop int32 `protobuf:"varint,6,opt,name=loop" json:"loop,omitempty"` // 当前出示密钥人数 CurShowCount int32 `protobuf:"varint,7,opt,name=curShowCount" json:"curShowCount,omitempty"` // 创建游戏时间 CreateTime int64 `protobuf:"varint,8,opt,name=createTime" json:"createTime,omitempty"` // 出示密钥开始时间 ShowTime int64 `protobuf:"varint,9,opt,name=showTime" json:"showTime,omitempty"` // 超时时间 Timeout int64 `protobuf:"varint,10,opt,name=timeout" json:"timeout,omitempty"` // 创建游戏地址 CreateAddr string `protobuf:"bytes,11,opt,name=createAddr" json:"createAddr,omitempty"` // 游戏名称 GameName string `protobuf:"bytes,12,opt,name=gameName" json:"gameName,omitempty"` // 游戏加密结果 AddrResult []*AddressResult `protobuf:"bytes,13,rep,name=addrResult" json:"addrResult,omitempty"` // 游戏赢家 Winner []string `protobuf:"bytes,14,rep,name=winner" json:"winner,omitempty"` // block高度以及索引值 Index int64 `protobuf:"varint,15,opt,name=index" json:"index,omitempty"` } func (m *BlackwhiteRoundResult) Reset() { *m = BlackwhiteRoundResult{} } func (m *BlackwhiteRoundResult) String() string { return proto.CompactTextString(m) } func (*BlackwhiteRoundResult) ProtoMessage() {} func (*BlackwhiteRoundResult) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{16} } func (m *BlackwhiteRoundResult) GetGameID() string { if m != nil { return m.GameID } return "" } func (m *BlackwhiteRoundResult) GetStatus() int32 { if m != nil { return m.Status } return 0 } func (m *BlackwhiteRoundResult) GetPlayAmount() int64 { if m != nil { return m.PlayAmount } return 0 } func (m *BlackwhiteRoundResult) GetPlayerCount() int32 { if m != nil { return m.PlayerCount } return 0 } func (m *BlackwhiteRoundResult) GetCurPlayerCount() int32 { if m != nil { return m.CurPlayerCount } return 0 } func (m *BlackwhiteRoundResult) GetLoop() int32 { if m != nil { return m.Loop } return 0 } func (m *BlackwhiteRoundResult) GetCurShowCount() int32 { if m != nil { return m.CurShowCount } return 0 } func (m *BlackwhiteRoundResult) GetCreateTime() int64 { if m != nil { return m.CreateTime } return 0 } func (m *BlackwhiteRoundResult) GetShowTime() int64 { if m != nil { return m.ShowTime } return 0 } func (m *BlackwhiteRoundResult) GetTimeout() int64 { if m != nil { return m.Timeout } return 0 } func (m *BlackwhiteRoundResult) GetCreateAddr() string { if m != nil { return m.CreateAddr } return "" } func (m *BlackwhiteRoundResult) GetGameName() string { if m != nil { return m.GameName } return "" } func (m *BlackwhiteRoundResult) GetAddrResult() []*AddressResult { if m != nil { return m.AddrResult } return nil } func (m *BlackwhiteRoundResult) GetWinner() []string { if m != nil { return m.Winner } return nil } func (m *BlackwhiteRoundResult) GetIndex() int64 { if m != nil { return m.Index } return 0 } type BlackwhiteCreateTxReq struct { PlayAmount int64 `protobuf:"varint,1,opt,name=PlayAmount" json:"PlayAmount,omitempty"` PlayerCount int32 `protobuf:"varint,2,opt,name=PlayerCount" json:"PlayerCount,omitempty"` Timeout int64 `protobuf:"varint,3,opt,name=Timeout" json:"Timeout,omitempty"` GameName string `protobuf:"bytes,4,opt,name=GameName" json:"GameName,omitempty"` Fee int64 `protobuf:"varint,5,opt,name=Fee" json:"Fee,omitempty"` } func (m *BlackwhiteCreateTxReq) Reset() { *m = BlackwhiteCreateTxReq{} } func (m *BlackwhiteCreateTxReq) String() string { return proto.CompactTextString(m) } func (*BlackwhiteCreateTxReq) ProtoMessage() {} func (*BlackwhiteCreateTxReq) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{17} } func (m *BlackwhiteCreateTxReq) GetPlayAmount() int64 { if m != nil { return m.PlayAmount } return 0 } func (m *BlackwhiteCreateTxReq) GetPlayerCount() int32 { if m != nil { return m.PlayerCount } return 0 } func (m *BlackwhiteCreateTxReq) GetTimeout() int64 { if m != nil { return m.Timeout } return 0 } func (m *BlackwhiteCreateTxReq) GetGameName() string { if m != nil { return m.GameName } return "" } func (m *BlackwhiteCreateTxReq) GetFee() int64 { if m != nil { return m.Fee } return 0 } type BlackwhitePlayTxReq struct { GameID string `protobuf:"bytes,1,opt,name=GameID" json:"GameID,omitempty"` Amount int64 `protobuf:"varint,2,opt,name=Amount" json:"Amount,omitempty"` HashValues [][]byte `protobuf:"bytes,3,rep,name=HashValues,proto3" json:"HashValues,omitempty"` Fee int64 `protobuf:"varint,4,opt,name=Fee" json:"Fee,omitempty"` } func (m *BlackwhitePlayTxReq) Reset() { *m = BlackwhitePlayTxReq{} } func (m *BlackwhitePlayTxReq) String() string { return proto.CompactTextString(m) } func (*BlackwhitePlayTxReq) ProtoMessage() {} func (*BlackwhitePlayTxReq) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{18} } func (m *BlackwhitePlayTxReq) GetGameID() string { if m != nil { return m.GameID } return "" } func (m *BlackwhitePlayTxReq) GetAmount() int64 { if m != nil { return m.Amount } return 0 } func (m *BlackwhitePlayTxReq) GetHashValues() [][]byte { if m != nil { return m.HashValues } return nil } func (m *BlackwhitePlayTxReq) GetFee() int64 { if m != nil { return m.Fee } return 0 } type BlackwhiteShowTxReq struct { GameID string `protobuf:"bytes,1,opt,name=GameID" json:"GameID,omitempty"` Secret string `protobuf:"bytes,2,opt,name=Secret" json:"Secret,omitempty"` Fee int64 `protobuf:"varint,3,opt,name=Fee" json:"Fee,omitempty"` } func (m *BlackwhiteShowTxReq) Reset() { *m = BlackwhiteShowTxReq{} } func (m *BlackwhiteShowTxReq) String() string { return proto.CompactTextString(m) } func (*BlackwhiteShowTxReq) ProtoMessage() {} func (*BlackwhiteShowTxReq) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{19} } func (m *BlackwhiteShowTxReq) GetGameID() string { if m != nil { return m.GameID } return "" } func (m *BlackwhiteShowTxReq) GetSecret() string { if m != nil { return m.Secret } return "" } func (m *BlackwhiteShowTxReq) GetFee() int64 { if m != nil { return m.Fee } return 0 } type BlackwhiteTimeoutDoneTxReq struct { GameID string `protobuf:"bytes,1,opt,name=GameID" json:"GameID,omitempty"` Fee int64 `protobuf:"varint,2,opt,name=Fee" json:"Fee,omitempty"` } func (m *BlackwhiteTimeoutDoneTxReq) Reset() { *m = BlackwhiteTimeoutDoneTxReq{} } func (m *BlackwhiteTimeoutDoneTxReq) String() string { return proto.CompactTextString(m) } func (*BlackwhiteTimeoutDoneTxReq) ProtoMessage() {} func (*BlackwhiteTimeoutDoneTxReq) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{20} } func (m *BlackwhiteTimeoutDoneTxReq) GetGameID() string { if m != nil { return m.GameID } return "" } func (m *BlackwhiteTimeoutDoneTxReq) GetFee() int64 { if m != nil { return m.Fee } return 0 } func init() { proto.RegisterType((*AddressResult)(nil), "types.AddressResult") proto.RegisterType((*BlackwhiteRound)(nil), "types.BlackwhiteRound") proto.RegisterType((*BlackwhiteAction)(nil), "types.BlackwhiteAction") proto.RegisterType((*BlackwhiteCreate)(nil), "types.BlackwhiteCreate") proto.RegisterType((*BlackwhitePlay)(nil), "types.BlackwhitePlay") proto.RegisterType((*BlackwhiteShow)(nil), "types.BlackwhiteShow") proto.RegisterType((*BlackwhiteTimeoutDone)(nil), "types.BlackwhiteTimeoutDone") proto.RegisterType((*ReceiptBlackwhite)(nil), "types.ReceiptBlackwhite") proto.RegisterType((*ReceiptBlackwhiteStatus)(nil), "types.ReceiptBlackwhiteStatus") proto.RegisterType((*ReqBlackwhiteRoundInfo)(nil), "types.ReqBlackwhiteRoundInfo") proto.RegisterType((*ReplyBlackwhiteRoundInfo)(nil), "types.ReplyBlackwhiteRoundInfo") proto.RegisterType((*ReqBlackwhiteRoundList)(nil), "types.ReqBlackwhiteRoundList") proto.RegisterType((*ReplyBlackwhiteRoundList)(nil), "types.ReplyBlackwhiteRoundList") proto.RegisterType((*ReqLoopResult)(nil), "types.ReqLoopResult") proto.RegisterType((*PerLoopResult)(nil), "types.perLoopResult") proto.RegisterType((*ReplyLoopResults)(nil), "types.ReplyLoopResults") proto.RegisterType((*BlackwhiteRoundResult)(nil), "types.BlackwhiteRoundResult") proto.RegisterType((*BlackwhiteCreateTxReq)(nil), "types.BlackwhiteCreateTxReq") proto.RegisterType((*BlackwhitePlayTxReq)(nil), "types.BlackwhitePlayTxReq") proto.RegisterType((*BlackwhiteShowTxReq)(nil), "types.BlackwhiteShowTxReq") proto.RegisterType((*BlackwhiteTimeoutDoneTxReq)(nil), "types.BlackwhiteTimeoutDoneTxReq") } // Reference imports to suppress errors if they are not otherwise used. var _ context.Context var _ grpc.ClientConn // This is a compile-time assertion to ensure that this generated file // is compatible with the grpc package it is being compiled against. const _ = grpc.SupportPackageIsVersion4 // Client API for Blackwhite service type BlackwhiteClient interface { // blackwhite 对外提供服务的接口 // 区块链接口 Create(ctx context.Context, in *BlackwhiteCreate, opts ...grpc.CallOption) (*types2.UnsignTx, error) // 获取最新的区块头 Show(ctx context.Context, in *BlackwhiteShow, opts ...grpc.CallOption) (*types2.UnsignTx, error) // 交易接口 Play(ctx context.Context, in *BlackwhitePlay, opts ...grpc.CallOption) (*types2.UnsignTx, error) TimeoutDone(ctx context.Context, in *BlackwhiteTimeoutDone, opts ...grpc.CallOption) (*types2.UnsignTx, error) } type blackwhiteClient struct { cc *grpc.ClientConn } func NewBlackwhiteClient(cc *grpc.ClientConn) BlackwhiteClient { return &blackwhiteClient{cc} } func (c *blackwhiteClient) Create(ctx context.Context, in *BlackwhiteCreate, opts ...grpc.CallOption) (*types2.UnsignTx, error) { out := new(types2.UnsignTx) err := grpc.Invoke(ctx, "/types.blackwhite/Create", in, out, c.cc, opts...) if err != nil { return nil, err } return out, nil } func (c *blackwhiteClient) Show(ctx context.Context, in *BlackwhiteShow, opts ...grpc.CallOption) (*types2.UnsignTx, error) { out := new(types2.UnsignTx) err := grpc.Invoke(ctx, "/types.blackwhite/Show", in, out, c.cc, opts...) if err != nil { return nil, err } return out, nil } func (c *blackwhiteClient) Play(ctx context.Context, in *BlackwhitePlay, opts ...grpc.CallOption) (*types2.UnsignTx, error) { out := new(types2.UnsignTx) err := grpc.Invoke(ctx, "/types.blackwhite/Play", in, out, c.cc, opts...) if err != nil { return nil, err } return out, nil } func (c *blackwhiteClient) TimeoutDone(ctx context.Context, in *BlackwhiteTimeoutDone, opts ...grpc.CallOption) (*types2.UnsignTx, error) { out := new(types2.UnsignTx) err := grpc.Invoke(ctx, "/types.blackwhite/TimeoutDone", in, out, c.cc, opts...) if err != nil { return nil, err } return out, nil } // Server API for Blackwhite service type BlackwhiteServer interface { // blackwhite 对外提供服务的接口 // 区块链接口 Create(context.Context, *BlackwhiteCreate) (*types2.UnsignTx, error) // 获取最新的区块头 Show(context.Context, *BlackwhiteShow) (*types2.UnsignTx, error) // 交易接口 Play(context.Context, *BlackwhitePlay) (*types2.UnsignTx, error) TimeoutDone(context.Context, *BlackwhiteTimeoutDone) (*types2.UnsignTx, error) } func RegisterBlackwhiteServer(s *grpc.Server, srv BlackwhiteServer) { s.RegisterService(&_Blackwhite_serviceDesc, srv) } func _Blackwhite_Create_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(BlackwhiteCreate) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(BlackwhiteServer).Create(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/types.blackwhite/Create", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(BlackwhiteServer).Create(ctx, req.(*BlackwhiteCreate)) } return interceptor(ctx, in, info, handler) } func _Blackwhite_Show_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(BlackwhiteShow) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(BlackwhiteServer).Show(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/types.blackwhite/Show", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(BlackwhiteServer).Show(ctx, req.(*BlackwhiteShow)) } return interceptor(ctx, in, info, handler) } func _Blackwhite_Play_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(BlackwhitePlay) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(BlackwhiteServer).Play(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/types.blackwhite/Play", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(BlackwhiteServer).Play(ctx, req.(*BlackwhitePlay)) } return interceptor(ctx, in, info, handler) } func _Blackwhite_TimeoutDone_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(BlackwhiteTimeoutDone) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(BlackwhiteServer).TimeoutDone(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/types.blackwhite/TimeoutDone", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(BlackwhiteServer).TimeoutDone(ctx, req.(*BlackwhiteTimeoutDone)) } return interceptor(ctx, in, info, handler) } var _Blackwhite_serviceDesc = grpc.ServiceDesc{ ServiceName: "types.blackwhite", HandlerType: (*BlackwhiteServer)(nil), Methods: []grpc.MethodDesc{ { MethodName: "Create", Handler: _Blackwhite_Create_Handler, }, { MethodName: "Show", Handler: _Blackwhite_Show_Handler, }, { MethodName: "Play", Handler: _Blackwhite_Play_Handler, }, { MethodName: "TimeoutDone", Handler: _Blackwhite_TimeoutDone_Handler, }, }, Streams: []grpc.StreamDesc{}, Metadata: "blackwhite.proto", } func init() { proto.RegisterFile("blackwhite.proto", fileDescriptor0) } var fileDescriptor0 = []byte{ // 961 bytes of a gzipped FileDescriptorProto 0x1f, 0x8b, 0x08, 0x00, 0x00, 0x00, 0x00, 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