Commit c18f93fb authored by pengjun's avatar pengjun Committed by vipwzw

pokerbull添加play交易执行

parent 285f6717
...@@ -28,6 +28,7 @@ func PokerBullCmd() *cobra.Command { ...@@ -28,6 +28,7 @@ func PokerBullCmd() *cobra.Command {
PokerBullContinueRawTxCmd(), PokerBullContinueRawTxCmd(),
PokerBullQuitRawTxCmd(), PokerBullQuitRawTxCmd(),
PokerBullQueryResultRawTxCmd(), PokerBullQueryResultRawTxCmd(),
PokerBullPlayRawTxCmd(),
) )
return cmd return cmd
...@@ -45,7 +46,7 @@ func PokerBullStartRawTxCmd() *cobra.Command { ...@@ -45,7 +46,7 @@ func PokerBullStartRawTxCmd() *cobra.Command {
} }
func addPokerbullStartFlags(cmd *cobra.Command) { func addPokerbullStartFlags(cmd *cobra.Command) {
cmd.Flags().Uint64P("value", "a", 0, "value") cmd.Flags().Uint64P("value", "v", 0, "value")
cmd.MarkFlagRequired("value") cmd.MarkFlagRequired("value")
cmd.Flags().Uint32P("playerCount", "p", 0, "player count") cmd.Flags().Uint32P("playerCount", "p", 0, "player count")
...@@ -121,7 +122,7 @@ func pokerbullQuit(cmd *cobra.Command, args []string) { ...@@ -121,7 +122,7 @@ func pokerbullQuit(cmd *cobra.Command, args []string) {
params := &rpctypes.CreateTxIn{ params := &rpctypes.CreateTxIn{
Execer: types.ExecName(pkt.PokerBullX), Execer: types.ExecName(pkt.PokerBullX),
ActionName: pkt.CreatequitTx, ActionName: pkt.CreateQuitTx,
Payload: []byte(fmt.Sprintf("{\"gameId\":\"%s\"}", gameID)), Payload: []byte(fmt.Sprintf("{\"gameId\":\"%s\"}", gameID)),
} }
...@@ -130,6 +131,54 @@ func pokerbullQuit(cmd *cobra.Command, args []string) { ...@@ -130,6 +131,54 @@ func pokerbullQuit(cmd *cobra.Command, args []string) {
ctx.RunWithoutMarshal() ctx.RunWithoutMarshal()
} }
// PokerBullPlayRawTxCmd 生成已匹配玩家游戏命令行
func PokerBullPlayRawTxCmd() *cobra.Command {
cmd := &cobra.Command{
Use: "play",
Short: "Play game",
Run: pokerbullPlay,
}
addPokerbullPlayFlags(cmd)
return cmd
}
func addPokerbullPlayFlags(cmd *cobra.Command) {
cmd.Flags().StringP("gameID", "g", "", "game ID")
cmd.MarkFlagRequired("gameID")
cmd.Flags().Uint32P("round", "r", 0, "round")
cmd.MarkFlagRequired("round")
cmd.Flags().Uint64P("value", "v", 0, "value")
cmd.MarkFlagRequired("value")
cmd.Flags().StringArrayP("address", "a", nil, "address")
cmd.MarkFlagRequired("address")
}
func pokerbullPlay(cmd *cobra.Command, args []string) {
rpcLaddr, _ := cmd.Flags().GetString("rpc_laddr")
gameID, _ := cmd.Flags().GetString("gameID")
round, _ := cmd.Flags().GetUint32("round")
value, _ := cmd.Flags().GetUint64("value")
address, _ := cmd.Flags().GetStringArray("address")
payload := &pkt.PBGamePlay{
GameId: gameID,
Value: int64(value)*types.Coin,
Round: int32(round),
}
payload.Address = make([]string, len(address))
copy(payload.Address, address)
params := &rpctypes.CreateTxIn{
Execer: types.ExecName(pkt.PokerBullX),
ActionName: pkt.CreatePlayTx,
Payload: types.MustPBToJSON(payload),
}
var res string
ctx := jsonrpc.NewRPCCtx(rpcLaddr, "Chain33.CreateTransaction", params, &res)
ctx.RunWithoutMarshal()
}
// PokerBullQueryResultRawTxCmd 查询命令行 // PokerBullQueryResultRawTxCmd 查询命令行
func PokerBullQueryResultRawTxCmd() *cobra.Command { func PokerBullQueryResultRawTxCmd() *cobra.Command {
cmd := &cobra.Command{ cmd := &cobra.Command{
......
...@@ -26,3 +26,9 @@ func (c *PokerBull) Exec_Quit(payload *pkt.PBGameQuit, tx *types.Transaction, in ...@@ -26,3 +26,9 @@ func (c *PokerBull) Exec_Quit(payload *pkt.PBGameQuit, tx *types.Transaction, in
action := NewAction(c, tx, index) action := NewAction(c, tx, index)
return action.GameQuit(payload) return action.GameQuit(payload)
} }
// Exec_Play 已匹配玩家直接开始游戏
func (c *PokerBull) Exec_Play(payload *pkt.PBGamePlay, tx *types.Transaction, index int) (*types.Receipt, error) {
action := NewAction(c, tx, index)
return action.GamePlay(payload)
}
...@@ -57,7 +57,7 @@ func (c *PokerBull) execLocal(receipt *types.ReceiptData) (*types.LocalDBSet, er ...@@ -57,7 +57,7 @@ func (c *PokerBull) execLocal(receipt *types.ReceiptData) (*types.LocalDBSet, er
dbSet := &types.LocalDBSet{} dbSet := &types.LocalDBSet{}
for i := 0; i < len(receipt.Logs); i++ { for i := 0; i < len(receipt.Logs); i++ {
item := receipt.Logs[i] item := receipt.Logs[i]
if item.Ty == pkt.TyLogPBGameStart || item.Ty == pkt.TyLogPBGameContinue || item.Ty == pkt.TyLogPBGameQuit { if item.Ty == pkt.TyLogPBGameStart || item.Ty == pkt.TyLogPBGameContinue || item.Ty == pkt.TyLogPBGameQuit || item.Ty == pkt.TyLogPBGamePlay {
var Gamelog pkt.ReceiptPBGame var Gamelog pkt.ReceiptPBGame
err := types.Decode(item.Log, &Gamelog) err := types.Decode(item.Log, &Gamelog)
if err != nil { if err != nil {
...@@ -84,3 +84,8 @@ func (c *PokerBull) ExecLocal_Continue(payload *pkt.PBGameContinue, tx *types.Tr ...@@ -84,3 +84,8 @@ func (c *PokerBull) ExecLocal_Continue(payload *pkt.PBGameContinue, tx *types.Tr
func (c *PokerBull) ExecLocal_Quit(payload *pkt.PBGameQuit, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error) { func (c *PokerBull) ExecLocal_Quit(payload *pkt.PBGameQuit, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error) {
return c.execLocal(receiptData) return c.execLocal(receiptData)
} }
// ExecLocal_Play 已匹配游戏交易local执行
func (c *PokerBull) ExecLocal_Play(payload *pkt.PBGamePlay, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error) {
return c.execLocal(receiptData)
}
\ No newline at end of file
...@@ -5,7 +5,6 @@ ...@@ -5,7 +5,6 @@
package executor package executor
import ( import (
"errors"
"fmt" "fmt"
"sort" "sort"
"strconv" "strconv"
...@@ -17,6 +16,7 @@ import ( ...@@ -17,6 +16,7 @@ import (
"github.com/33cn/chain33/types" "github.com/33cn/chain33/types"
pkt "github.com/33cn/plugin/plugin/dapp/pokerbull/types" pkt "github.com/33cn/plugin/plugin/dapp/pokerbull/types"
"time" "time"
"strings"
) )
// Action 斗牛action结构 // Action 斗牛action结构
...@@ -184,6 +184,8 @@ func (action *Action) GetReceiptLog(game *pkt.PokerBull) *types.ReceiptLog { ...@@ -184,6 +184,8 @@ func (action *Action) GetReceiptLog(game *pkt.PokerBull) *types.ReceiptLog {
log.Ty = pkt.TyLogPBGameContinue log.Ty = pkt.TyLogPBGameContinue
} else if game.Status == pkt.PBGameActionQuit { } else if game.Status == pkt.PBGameActionQuit {
log.Ty = pkt.TyLogPBGameQuit log.Ty = pkt.TyLogPBGameQuit
} else if game.Status == pkt.PBGameActionPlay {
log.Ty = pkt.TyLogPBGamePlay
} }
r.GameId = game.GameId r.GameId = game.GameId
...@@ -328,11 +330,11 @@ func (action *Action) settleDealerAccount(lastAddress string, game *pkt.PokerBul ...@@ -328,11 +330,11 @@ func (action *Action) settleDealerAccount(lastAddress string, game *pkt.PokerBul
result := action.calculateDealer(game) result := action.calculateDealer(game)
for _, hand := range result.Hands { for _, hand := range result.Hands {
// 最后一名玩家没有冻结 // 最后一名玩家没有冻结
if hand.Address != lastAddress { if lastAddress != "" && hand.Address != lastAddress {
receipt, err := action.coinsAccount.ExecActive(hand.Address, action.execaddr, game.GetValue()*PokerbullLeverageMax) receipt, err := action.coinsAccount.ExecActive(hand.Address, action.execaddr, game.GetValue()*PokerbullLeverageMax)
if err != nil { if err != nil {
logger.Error("GameSettleDealer.ExecActive", "addr", hand.Address, "execaddr", action.execaddr, "amount", game.GetValue(), logger.Error("GameSettleDealer.ExecActive", "GameID", game.GetGameId(), "addr", hand.Address,
"err", err) "execaddr", action.execaddr, "amount", game.GetValue(), "err", err)
return nil, nil, err return nil, nil, err
} }
logs = append(logs, receipt.Logs...) logs = append(logs, receipt.Logs...)
...@@ -347,16 +349,16 @@ func (action *Action) settleDealerAccount(lastAddress string, game *pkt.PokerBul ...@@ -347,16 +349,16 @@ func (action *Action) settleDealerAccount(lastAddress string, game *pkt.PokerBul
receipt, err = action.coinsAccount.ExecTransfer(result.Dealer, hand.Address, action.execaddr, game.GetValue()*int64(hand.Leverage)) receipt, err = action.coinsAccount.ExecTransfer(result.Dealer, hand.Address, action.execaddr, game.GetValue()*int64(hand.Leverage))
if err != nil { if err != nil {
action.coinsAccount.ExecFrozen(hand.Address, action.execaddr, game.GetValue()) // rollback action.coinsAccount.ExecFrozen(hand.Address, action.execaddr, game.GetValue()) // rollback
logger.Error("GameSettleDealer.ExecTransfer", "addr", hand.Address, "execaddr", action.execaddr, logger.Error("GameSettleDealer.ExecTransfer", "GameID", game.GetGameId(), "addr", hand.Address,
"amount", game.GetValue()*int64(hand.Leverage), "err", err) "execaddr", action.execaddr, "amount", game.GetValue()*int64(hand.Leverage), "err", err)
return nil, nil, err return nil, nil, err
} }
} else { } else {
receipt, err = action.coinsAccount.ExecTransfer(hand.Address, result.Dealer, action.execaddr, game.GetValue()*int64(result.DealerLeverage)) receipt, err = action.coinsAccount.ExecTransfer(hand.Address, result.Dealer, action.execaddr, game.GetValue()*int64(result.DealerLeverage))
if err != nil { if err != nil {
action.coinsAccount.ExecFrozen(hand.Address, action.execaddr, game.GetValue()) // rollback action.coinsAccount.ExecFrozen(hand.Address, action.execaddr, game.GetValue()) // rollback
logger.Error("GameSettleDealer.ExecTransfer", "addr", hand.Address, "execaddr", action.execaddr, logger.Error("GameSettleDealer.ExecTransfer", "GameID", game.GetGameId(), "addr", hand.Address,
"amount", game.GetValue()*int64(result.DealerLeverage), "err", err) "execaddr", action.execaddr, "amount", game.GetValue()*int64(result.DealerLeverage), "err", err)
return nil, nil, err return nil, nil, err
} }
} }
...@@ -376,11 +378,11 @@ func (action *Action) settleDefaultAccount(lastAddress string, game *pkt.PokerBu ...@@ -376,11 +378,11 @@ func (action *Action) settleDefaultAccount(lastAddress string, game *pkt.PokerBu
for _, player := range game.Players { for _, player := range game.Players {
// 最后一名玩家没有冻结 // 最后一名玩家没有冻结
if player.Address != lastAddress { if lastAddress != "" && player.Address != lastAddress {
receipt, err := action.coinsAccount.ExecActive(player.GetAddress(), action.execaddr, game.GetValue()*PokerbullLeverageMax) receipt, err := action.coinsAccount.ExecActive(player.GetAddress(), action.execaddr, game.GetValue()*PokerbullLeverageMax)
if err != nil { if err != nil {
logger.Error("GameSettleDefault.ExecActive", "addr", player.GetAddress(), "execaddr", action.execaddr, logger.Error("GameSettleDefault.ExecActive", "GameID", game.GetGameId(), "addr", player.GetAddress(),
"amount", game.GetValue()*PokerbullLeverageMax, "err", err) "execaddr", action.execaddr, "amount", game.GetValue()*PokerbullLeverageMax, "err", err)
return nil, nil, err return nil, nil, err
} }
logs = append(logs, receipt.Logs...) logs = append(logs, receipt.Logs...)
...@@ -392,8 +394,8 @@ func (action *Action) settleDefaultAccount(lastAddress string, game *pkt.PokerBu ...@@ -392,8 +394,8 @@ func (action *Action) settleDefaultAccount(lastAddress string, game *pkt.PokerBu
receipt, err := action.coinsAccount.ExecTransfer(player.Address, result.Winner, action.execaddr, game.GetValue() /**int64(result.Leverage)*/) //TODO Dealer:暂时不支持倍数 receipt, err := action.coinsAccount.ExecTransfer(player.Address, result.Winner, action.execaddr, game.GetValue() /**int64(result.Leverage)*/) //TODO Dealer:暂时不支持倍数
if err != nil { if err != nil {
action.coinsAccount.ExecFrozen(result.Winner, action.execaddr, game.GetValue()) // rollback action.coinsAccount.ExecFrozen(result.Winner, action.execaddr, game.GetValue()) // rollback
logger.Error("GameSettleDefault.ExecTransfer", "addr", result.Winner, "execaddr", action.execaddr, logger.Error("GameSettleDefault.ExecTransfer", "GameID", game.GetGameId(), "addr", result.Winner,
"amount", game.GetValue() /**int64(result.Leverage)*/, "err", err) //TODO Dealer:暂时不支持倍数 "execaddr", action.execaddr, "amount", game.GetValue() /**int64(result.Leverage)*/, "err", err) //TODO Dealer:暂时不支持倍数
return nil, nil, err return nil, nil, err
} }
logs = append(logs, receipt.Logs...) logs = append(logs, receipt.Logs...)
...@@ -439,8 +441,8 @@ func (action *Action) settleAccount(lastAddress string, game *pkt.PokerBull) ([] ...@@ -439,8 +441,8 @@ func (action *Action) settleAccount(lastAddress string, game *pkt.PokerBull) ([]
} }
func (action *Action) genTxRnd(txhash []byte) (int64, error) { func (action *Action) genTxRnd(txhash []byte) (int64, error) {
randbyte := make([]byte, 7) randbyte := make([]byte, 6)
for i := 0; i < 7; i++ { for i := 0; i < 6; i++ {
randbyte[i] = txhash[i] randbyte[i] = txhash[i]
} }
...@@ -453,15 +455,35 @@ func (action *Action) genTxRnd(txhash []byte) (int64, error) { ...@@ -453,15 +455,35 @@ func (action *Action) genTxRnd(txhash []byte) (int64, error) {
return randint, nil return randint, nil
} }
func (action *Action) checkDupPlayerAddress(id string, pbPlayers []*pkt.PBPlayer) error { func (action *Action) genTxRnds(txhash []byte, playnum int32) ([]int64, error) {
rands := make([]int64, playnum)
for i := 0; i < int(playnum); i++ {
randbyte := make([]byte, 6)
for j := 0; j < 6; j++ {
randbyte[j] = txhash[i*6+j]
}
randstr := common.ToHex(randbyte)
randint, err := strconv.ParseInt(randstr, 0, 64)
if err != nil {
return nil, err
}
rands[i] = randint
}
return rands, nil
}
func (action *Action) checkPlayerAddressExist(pbPlayers []*pkt.PBPlayer) bool {
for _, player := range pbPlayers { for _, player := range pbPlayers {
if action.fromaddr == player.Address { if action.fromaddr == player.Address {
logger.Error("Poker bull game start", "addr", action.fromaddr, "execaddr", action.execaddr, "Already in a game", id) return true
return errors.New("Address is already in a game")
} }
} }
return nil return false
} }
// 新建一局游戏 // 新建一局游戏
...@@ -476,8 +498,7 @@ func (action *Action) newGame(gameID string, start *pkt.PBGameStart) (*pkt.Poker ...@@ -476,8 +498,7 @@ func (action *Action) newGame(gameID string, start *pkt.PBGameStart) (*pkt.Poker
//TODO 庄家检查闲家数量倍数的资金 //TODO 庄家检查闲家数量倍数的资金
if pkt.DefaultStyle == pkt.PlayStyleDealer { if pkt.DefaultStyle == pkt.PlayStyleDealer {
if !action.CheckExecAccountBalance(action.fromaddr, start.GetValue()*PokerbullLeverageMax*int64(start.PlayerNum-1), 0) { if !action.CheckExecAccountBalance(action.fromaddr, start.GetValue()*PokerbullLeverageMax*int64(start.PlayerNum-1), 0) {
logger.Error("GameStart", "addr", action.fromaddr, "execaddr", action.execaddr, "id", logger.Error("GameStart", "GameID", gameID, "addr", action.fromaddr, "execaddr", action.execaddr, "err", types.ErrNoBalance)
gameID, "err", types.ErrNoBalance)
return nil, types.ErrNoBalance return nil, types.ErrNoBalance
} }
} }
...@@ -510,7 +531,8 @@ func (action *Action) selectGameFromIds(ids []string, value int64) *pkt.PokerBul ...@@ -510,7 +531,8 @@ func (action *Action) selectGameFromIds(ids []string, value int64) *pkt.PokerBul
id := ids[num] id := ids[num]
game, err := action.readGame(id) game, err := action.readGame(id)
if err != nil { if err != nil {
logger.Error("Poker bull game start", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed", id, "err", err) logger.Error("Poker bull game start", "GameID", id, "addr", action.fromaddr, "execaddr", action.execaddr,
"get game failed", "err", err)
continue continue
} }
...@@ -520,19 +542,22 @@ func (action *Action) selectGameFromIds(ids []string, value int64) *pkt.PokerBul ...@@ -520,19 +542,22 @@ func (action *Action) selectGameFromIds(ids []string, value int64) *pkt.PokerBul
} }
//不能自己和自己玩 //不能自己和自己玩
if action.checkDupPlayerAddress(id, game.Players) != nil { if action.checkPlayerAddressExist(game.Players) {
logger.Info(fmt.Sprintf("Player %s already exist in game %s", action.fromaddr, id))
continue continue
} }
//选择合适赌注的游戏 //选择合适赌注的游戏
if value == 0 && game.GetValue() != pkt.MinPlayValue { if value == 0 && game.GetValue() != pkt.MinPlayValue {
if !action.CheckExecAccountBalance(action.fromaddr, game.GetValue(), 0) { if !action.CheckExecAccountBalance(action.fromaddr, game.GetValue(), 0) {
logger.Error("GameStart", "addr", action.fromaddr, "execaddr", action.execaddr, "id", id, "err", types.ErrNoBalance) logger.Error("GameStart", "GameID", id, "addr", action.fromaddr, "execaddr", action.execaddr,
"err", types.ErrNoBalance)
continue continue
} }
} }
gameRet = game gameRet = game
logger.Info(fmt.Sprintf("Match a new game %s for player %s", id, action.fromaddr))
break break
} }
return gameRet return gameRet
...@@ -570,7 +595,7 @@ func (action *Action) GameStart(start *pkt.PBGameStart) (*types.Receipt, error) ...@@ -570,7 +595,7 @@ func (action *Action) GameStart(start *pkt.PBGameStart) (*types.Receipt, error)
gameID := common.ToHex(action.txhash) gameID := common.ToHex(action.txhash)
if !action.CheckExecAccountBalance(action.fromaddr, start.GetValue()*PokerbullLeverageMax, 0) { if !action.CheckExecAccountBalance(action.fromaddr, start.GetValue()*PokerbullLeverageMax, 0) {
logger.Error("GameStart", "addr", action.fromaddr, "execaddr", action.execaddr, "id", gameID, "err", types.ErrNoBalance) logger.Error("GameStart", "GameID", gameID, "addr", action.fromaddr, "execaddr", action.execaddr, "err", types.ErrNoBalance)
return nil, types.ErrNoBalance return nil, types.ErrNoBalance
} }
...@@ -600,7 +625,6 @@ func (action *Action) GameStart(start *pkt.PBGameStart) (*types.Receipt, error) ...@@ -600,7 +625,6 @@ func (action *Action) GameStart(start *pkt.PBGameStart) (*types.Receipt, error)
return nil, err return nil, err
} }
} }
logger.Info(fmt.Sprintf("Match a new game %s for player %s", game.GameId, action.fromaddr))
} }
//发牌随机数取txhash //发牌随机数取txhash
...@@ -636,7 +660,8 @@ func (action *Action) GameStart(start *pkt.PBGameStart) (*types.Receipt, error) ...@@ -636,7 +660,8 @@ func (action *Action) GameStart(start *pkt.PBGameStart) (*types.Receipt, error)
logger.Info(fmt.Sprintf("Game waiting: %s round: %d", game.GameId, game.Round)) logger.Info(fmt.Sprintf("Game waiting: %s round: %d", game.GameId, game.Round))
receipt, err := action.coinsAccount.ExecFrozen(action.fromaddr, action.execaddr, start.GetValue()*PokerbullLeverageMax) //冻结子账户资金, 最后一位玩家不需要冻结 receipt, err := action.coinsAccount.ExecFrozen(action.fromaddr, action.execaddr, start.GetValue()*PokerbullLeverageMax) //冻结子账户资金, 最后一位玩家不需要冻结
if err != nil { if err != nil {
logger.Error("GameCreate.ExecFrozen", "addr", action.fromaddr, "execaddr", action.execaddr, "amount", start.GetValue(), "err", err.Error()) logger.Error("GameCreate.ExecFrozen", "GameID", gameID, "addr", action.fromaddr, "execaddr", action.execaddr,
"amount", start.GetValue(), "err", err.Error())
return nil, err return nil, err
} }
logs = append(logs, receipt.Logs...) logs = append(logs, receipt.Logs...)
...@@ -675,14 +700,14 @@ func (action *Action) GameContinue(pbcontinue *pkt.PBGameContinue) (*types.Recei ...@@ -675,14 +700,14 @@ func (action *Action) GameContinue(pbcontinue *pkt.PBGameContinue) (*types.Recei
game, err := action.readGame(pbcontinue.GetGameId()) game, err := action.readGame(pbcontinue.GetGameId())
if err != nil { if err != nil {
logger.Error("GameContinue", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed, gameID", logger.Error("GameContinue", "GameID", pbcontinue.GetGameId(), "addr", action.fromaddr, "execaddr",
pbcontinue.GetGameId(), "err", err) action.execaddr, "get game failed", "err", err)
return nil, err return nil, err
} }
if game.Status != pkt.PBGameActionContinue { if game.Status != pkt.PBGameActionContinue {
logger.Error("GameContinue", "addr", action.fromaddr, "execaddr", action.execaddr, "Status error, gameID", logger.Error("GameContinue", "GameID", pbcontinue.GetGameId(), "addr", action.fromaddr, "execaddr",
pbcontinue.GetGameId()) action.execaddr, "Status error")
return nil, err return nil, err
} }
logger.Info(fmt.Sprintf("Continue pokerbull game %s from %s", game.GameId, action.fromaddr)) logger.Info(fmt.Sprintf("Continue pokerbull game %s from %s", game.GameId, action.fromaddr))
...@@ -693,21 +718,21 @@ func (action *Action) GameContinue(pbcontinue *pkt.PBGameContinue) (*types.Recei ...@@ -693,21 +718,21 @@ func (action *Action) GameContinue(pbcontinue *pkt.PBGameContinue) (*types.Recei
checkValue = checkValue * int64(game.PlayerNum-1) checkValue = checkValue * int64(game.PlayerNum-1)
} }
if !action.CheckExecAccountBalance(action.fromaddr, checkValue, 0) { if !action.CheckExecAccountBalance(action.fromaddr, checkValue, 0) {
logger.Error("GameContinue", "addr", action.fromaddr, "execaddr", action.execaddr, "id", logger.Error("GameContinue", "GameID", pbcontinue.GetGameId(), "addr", action.fromaddr, "execaddr",
pbcontinue.GetGameId(), "err", types.ErrNoBalance) action.execaddr, "err", types.ErrNoBalance)
return nil, types.ErrNoBalance return nil, types.ErrNoBalance
} }
// 寻找对应玩家 // 寻找对应玩家
pbplayer := getPlayerFromAddress(game.Players, action.fromaddr) pbplayer := getPlayerFromAddress(game.Players, action.fromaddr)
if pbplayer == nil { if pbplayer == nil {
logger.Error("GameContinue", "addr", action.fromaddr, "execaddr", action.execaddr, "get game player failed", logger.Error("GameContinue", "GameID", pbcontinue.GetGameId(), "addr", action.fromaddr, "execaddr",
pbcontinue.GetGameId(), "err", types.ErrNotFound) action.execaddr, "get game player failed", "err", types.ErrNotFound)
return nil, types.ErrNotFound return nil, types.ErrNotFound
} }
if pbplayer.Ready { if pbplayer.Ready {
logger.Error("GameContinue", "addr", action.fromaddr, "execaddr", action.execaddr, "player has been ready", logger.Error("GameContinue", "GameID", pbcontinue.GetGameId(), "addr", action.fromaddr, "execaddr",
pbcontinue.GetGameId(), "player", pbplayer.Address) action.execaddr, "player has been ready")
return nil, fmt.Errorf("player %s has been ready", pbplayer.Address) return nil, fmt.Errorf("player %s has been ready", pbplayer.Address)
} }
...@@ -733,14 +758,15 @@ func (action *Action) GameContinue(pbcontinue *pkt.PBGameContinue) (*types.Recei ...@@ -733,14 +758,15 @@ func (action *Action) GameContinue(pbcontinue *pkt.PBGameContinue) (*types.Recei
game.IsWaiting = false game.IsWaiting = false
game.PreStatus = pkt.PBGameActionContinue game.PreStatus = pkt.PBGameActionContinue
} else { } else {
logger.Info(fmt.Sprintf("Game waiting: %s round: %d", game.GameId)) logger.Info(fmt.Sprintf("Game waiting: %s round: %d", game.GameId, game.Round))
// 回合数加一次 // 回合数加一次
if !game.IsWaiting { if !game.IsWaiting {
game.Round++ game.Round++
} }
receipt, err := action.coinsAccount.ExecFrozen(action.fromaddr, action.execaddr, game.GetValue()*PokerbullLeverageMax) //冻结子账户资金,最后一位玩家不需要冻结 receipt, err := action.coinsAccount.ExecFrozen(action.fromaddr, action.execaddr, game.GetValue()*PokerbullLeverageMax) //冻结子账户资金,最后一位玩家不需要冻结
if err != nil { if err != nil {
logger.Error("GameCreate.ExecFrozen", "addr", action.fromaddr, "execaddr", action.execaddr, "amount", game.GetValue(), "err", err.Error()) logger.Error("GameCreate.ExecFrozen", "GameID", pbcontinue.GetGameId(), "addr", action.fromaddr,
"execaddr", action.execaddr, "amount", game.GetValue(), "err", err.Error())
return nil, err return nil, err
} }
logs = append(logs, receipt.Logs...) logs = append(logs, receipt.Logs...)
...@@ -760,21 +786,30 @@ func (action *Action) GameQuit(pbend *pkt.PBGameQuit) (*types.Receipt, error) { ...@@ -760,21 +786,30 @@ func (action *Action) GameQuit(pbend *pkt.PBGameQuit) (*types.Receipt, error) {
var logs []*types.ReceiptLog var logs []*types.ReceiptLog
var kv []*types.KeyValue var kv []*types.KeyValue
logger.Info(fmt.Sprintf("Quit pokerbull game %s", pbend.GameId))
game, err := action.readGame(pbend.GetGameId()) game, err := action.readGame(pbend.GetGameId())
if err != nil { if err != nil {
logger.Error("GameEnd", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed", logger.Error("GameEnd", "GameID", pbend.GetGameId(), "addr", action.fromaddr, "execaddr",
pbend.GetGameId(), "err", err) action.execaddr, "get game failed", "err", err)
return nil, err return nil, err
} }
if !action.checkPlayerAddressExist(game.Players) {
if action.fromaddr != pkt.PlatformSignAddress {
logger.Error("GameEnd", "GameID", pbend.GetGameId(), "addr", action.fromaddr, "execaddr",
action.execaddr, "err", "permission denied")
return nil, fmt.Errorf("permission denied")
}
}
// 如果游戏没有开始,激活冻结账户 // 如果游戏没有开始,激活冻结账户
if game.IsWaiting { if game.IsWaiting {
if game.Status == pkt.PBGameActionStart { if game.Status == pkt.PBGameActionStart {
for _, player := range game.Players { for _, player := range game.Players {
receipt, err := action.coinsAccount.ExecActive(player.Address, action.execaddr, game.GetValue()*PokerbullLeverageMax) receipt, err := action.coinsAccount.ExecActive(player.Address, action.execaddr, game.GetValue()*PokerbullLeverageMax)
if err != nil { if err != nil {
logger.Error("GameSettleDealer.ExecActive", "addr", player.Address, "execaddr", action.execaddr, "amount", game.GetValue(), logger.Error("GameSettleDealer.ExecActive", "GameID", pbend.GetGameId(), "addr", player.Address,
"err", err) "execaddr", action.execaddr, "amount", game.GetValue(), "err", err)
continue continue
} }
logs = append(logs, receipt.Logs...) logs = append(logs, receipt.Logs...)
...@@ -788,8 +823,8 @@ func (action *Action) GameQuit(pbend *pkt.PBGameQuit) (*types.Receipt, error) { ...@@ -788,8 +823,8 @@ func (action *Action) GameQuit(pbend *pkt.PBGameQuit) (*types.Receipt, error) {
receipt, err := action.coinsAccount.ExecActive(player.Address, action.execaddr, game.GetValue()*PokerbullLeverageMax) receipt, err := action.coinsAccount.ExecActive(player.Address, action.execaddr, game.GetValue()*PokerbullLeverageMax)
if err != nil { if err != nil {
logger.Error("GameSettleDealer.ExecActive", "addr", player.Address, "execaddr", action.execaddr, "amount", game.GetValue(), logger.Error("GameSettleDealer.ExecActive", "GameID", pbend.GetGameId(), "addr", player.Address,
"err", err) "execaddr", action.execaddr, "amount", game.GetValue(), "err", err)
continue continue
} }
logs = append(logs, receipt.Logs...) logs = append(logs, receipt.Logs...)
...@@ -811,6 +846,121 @@ func (action *Action) GameQuit(pbend *pkt.PBGameQuit) (*types.Receipt, error) { ...@@ -811,6 +846,121 @@ func (action *Action) GameQuit(pbend *pkt.PBGameQuit) (*types.Receipt, error) {
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
} }
// GamePlay 已匹配玩家直接游戏
func (action *Action) GamePlay(pbplay *pkt.PBGamePlay) (*types.Receipt, error) {
var logs []*types.ReceiptLog
var kv []*types.KeyValue
logger.Info(fmt.Sprintf("Play pokerbull game %s, player:%s", pbplay.GameId, strings.Join(pbplay.Address, ",")))
// 校验签名地址
if action.fromaddr != pkt.PlatformSignAddress {
logger.Error("Pokerbull game play","GameID", pbplay.GetGameId(), "round", pbplay.Round, "value",
pbplay.Value, "players", strings.Join(pbplay.Address, ","),"err", "permission denied")
return nil, fmt.Errorf("game signing address not support")
}
// 检查玩家人数
if len(pbplay.Address) < pkt.MinPlayerNum || len(pbplay.Address) > pkt.MaxPlayerNum {
logger.Error("Pokerbull game play","GameID", pbplay.GetGameId(), "round", pbplay.Round, "value",
pbplay.Value, "players", strings.Join(pbplay.Address, ","),"err", "invalid player number")
return nil, fmt.Errorf("Invalid player number")
}
// 检查玩家地址余额
for _, addr := range pbplay.Address {
if !action.CheckExecAccountBalance(addr, pbplay.GetValue()*PokerbullLeverageMax, 0) {
logger.Error("GamePlay", "addr", addr, "execaddr", action.execaddr, "id", pbplay.GetGameId(), "err", types.ErrNoBalance)
return nil, types.ErrNoBalance
}
}
// 游戏存在则校验游戏状态,不存在则创建游戏
game,_ := action.readGame(pbplay.GetGameId())
if game != nil {
if game.Status == pkt.PBGameActionQuit {
logger.Error("Pokerbull game play","GameID", pbplay.GetGameId(), "round", pbplay.Round, "value",
pbplay.Value, "players", strings.Join(pbplay.Address, ","),"err", "already game over")
return nil, fmt.Errorf("already game over")
}
if game.Round + 1 != pbplay.Round {
logger.Error("Pokerbull game play","GameID", pbplay.GetGameId(), "round", pbplay.Round, "value",
pbplay.Value, "players", strings.Join(pbplay.Address, ","),"err", "game round error")
return nil, fmt.Errorf("game round error")
}
if game.Value != pbplay.Value {
logger.Error("Pokerbull game play","GameID", pbplay.GetGameId(), "round", pbplay.Round, "value",
pbplay.Value, "players", strings.Join(pbplay.Address, ","),"err", "game value error")
return nil, fmt.Errorf("game value error")
}
// 获取发牌随机数
rands, err := action.genTxRnds(action.txhash, game.PlayerNum)
if err != nil {
logger.Error("Pokerbull game play", "GameID", pbplay.GetGameId(), "round", pbplay.Round, "value",
pbplay.Value, "players", strings.Join(pbplay.Address, ","), "err", err)
return nil, err
}
// 更新玩家信息
for i,player := range game.Players {
player.TxHash = rands[i]
player.MatchTime = time.Unix(action.blocktime, 0).Format("2006-01-02 15:04:05")
}
game.Round++
game.Status = pkt.PBGameActionContinue // 更新游戏状态
game.PreStatus = pkt.PBGameActionContinue
} else {
gameNew, err := action.newGame(pbplay.GameId, &pkt.PBGameStart{Value: pbplay.Value, PlayerNum: int32(len(pbplay.Address))})
if err != nil {
logger.Error("Pokerbull game play", "GameID", pbplay.GetGameId(), "round", pbplay.Round, "value",
pbplay.Value, "players", strings.Join(pbplay.Address, ","), "err", err)
return nil, err
}
game = gameNew
// 获取发牌随机数
rands, err := action.genTxRnds(action.txhash, game.PlayerNum)
if err != nil {
logger.Error("Pokerbull game play", "GameID", pbplay.GetGameId(), "round", pbplay.Round, "value",
pbplay.Value, "players", strings.Join(pbplay.Address, ","), "err", err)
return nil, err
}
// 创建玩家信息
for i, addr := range pbplay.Address {
player := &pkt.PBPlayer{
Address: addr,
TxHash: rands[i],
MatchTime: time.Unix(action.blocktime, 0).Format("2006-01-02 15:04:05"),
}
game.Players = append(game.Players, player)
}
game.Status = pkt.PBGameActionContinue // 更新游戏状态
game.PreStatus = pkt.PBGameActionStart
}
logger.Info(fmt.Sprintf("Game starting: %s round: %d", game.GameId, game.Round))
logsH, kvH, err := action.settleAccount("", game)
if err != nil {
return nil, err
}
logs = append(logs, logsH...)
kv = append(kv, kvH...)
game.PrevIndex = game.Index
game.Index = action.getIndex(game)
game.IsWaiting = false
receiptLog := action.GetReceiptLog(game)
logs = append(logs, receiptLog)
kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
}
// HandSlice 一手牌 // HandSlice 一手牌
type HandSlice []*pkt.PBHand type HandSlice []*pkt.PBHand
......
...@@ -60,10 +60,11 @@ message PBPoker { ...@@ -60,10 +60,11 @@ message PBPoker {
//游戏状态 //游戏状态
message PBGameAction { message PBGameAction {
oneof value { oneof value {
PBGameStart start = 1; PBGameStart start = 1;
PBGameContinue continue = 2; PBGameContinue continue = 2;
PBGameQuit quit = 3; PBGameQuit quit = 3;
PBGameQuery query = 4; PBGameQuery query = 4;
PBGamePlay play = 5;
} }
int32 ty = 10; int32 ty = 10;
} }
...@@ -89,6 +90,14 @@ message PBGameQuery { ...@@ -89,6 +90,14 @@ message PBGameQuery {
string gameId = 1; string gameId = 1;
} }
//已匹配玩家直接游戏
message PBGamePlay {
string gameId = 1; //游戏id
int32 round = 2; //当前游戏回合数
int64 value = 3; //当前游戏赌注
repeated string address = 4; //玩家地址
}
//根据状态和游戏人数查找 //根据状态和游戏人数查找
message QueryPBGameListByStatusAndPlayerNum { message QueryPBGameListByStatusAndPlayerNum {
int32 status = 1; int32 status = 1;
......
...@@ -97,7 +97,7 @@ func testQuitRawTxCmd(t *testing.T, jrpc *jsonclient.JSONClient) error { ...@@ -97,7 +97,7 @@ func testQuitRawTxCmd(t *testing.T, jrpc *jsonclient.JSONClient) error {
payload := &pty.PBGameQuit{GameId: "123"} payload := &pty.PBGameQuit{GameId: "123"}
params := &rpctypes.CreateTxIn{ params := &rpctypes.CreateTxIn{
Execer: types.ExecName(pty.PokerBullX), Execer: types.ExecName(pty.PokerBullX),
ActionName: pty.CreatequitTx, ActionName: pty.CreateQuitTx,
Payload: types.MustPBToJSON(payload), Payload: types.MustPBToJSON(payload),
} }
var res string var res string
......
...@@ -12,6 +12,7 @@ const ( ...@@ -12,6 +12,7 @@ const (
PBGameActionContinue PBGameActionContinue
PBGameActionQuit PBGameActionQuit
PBGameActionQuery PBGameActionQuery
PBGameActionPlay
) )
const ( const (
...@@ -30,6 +31,8 @@ const ( ...@@ -30,6 +31,8 @@ const (
TyLogPBGameQuit = 723 TyLogPBGameQuit = 723
// TyLogPBGameQuery log for query PBgame // TyLogPBGameQuery log for query PBgame
TyLogPBGameQuery = 724 TyLogPBGameQuery = 724
// TyLogPBGamePlay log for play PBgame
TyLogPBGamePlay = 725
) )
//包的名字可以通过配置文件来配置 //包的名字可以通过配置文件来配置
...@@ -56,8 +59,10 @@ const ( ...@@ -56,8 +59,10 @@ const (
CreateStartTx = "Start" CreateStartTx = "Start"
// CreateContinueTx 创建继续交易 // CreateContinueTx 创建继续交易
CreateContinueTx = "Continue" CreateContinueTx = "Continue"
// CreatequitTx 创建退出交易 // CreateQuitTx 创建退出交易
CreatequitTx = "Quit" CreateQuitTx = "Quit"
// CreatePlayTx 创建已匹配玩家交易
CreatePlayTx = "Play"
) )
const ( const (
...@@ -67,6 +72,8 @@ const ( ...@@ -67,6 +72,8 @@ const (
DefaultCount = int32(20) DefaultCount = int32(20)
// MaxPlayerNum 最大玩家数 // MaxPlayerNum 最大玩家数
MaxPlayerNum = 5 MaxPlayerNum = 5
// MinPlayerNum 最小玩家数
MinPlayerNum = 2
// MinPlayValue 最小赌注 // MinPlayValue 最小赌注
MinPlayValue = 10 * types.Coin MinPlayValue = 10 * types.Coin
// DefaultStyle 默认游戏类型 // DefaultStyle 默认游戏类型
...@@ -81,4 +88,6 @@ const ( ...@@ -81,4 +88,6 @@ const (
DeveloperFee = int64(0.005 * float64(types.Coin)) DeveloperFee = int64(0.005 * float64(types.Coin))
// WinnerReturn 赢家回报率 // WinnerReturn 赢家回报率
WinnerReturn = types.Coin - DeveloperFee WinnerReturn = types.Coin - DeveloperFee
// PlatformSignAddress 平台签名地址
PlatformSignAddress = "1Geb4ppNiAwMKKyrJgcis3JA57FkqsXvdR"
) )
...@@ -467,6 +467,7 @@ type PBGameAction struct { ...@@ -467,6 +467,7 @@ type PBGameAction struct {
// *PBGameAction_Continue // *PBGameAction_Continue
// *PBGameAction_Quit // *PBGameAction_Quit
// *PBGameAction_Query // *PBGameAction_Query
// *PBGameAction_Play
Value isPBGameAction_Value `protobuf_oneof:"value"` Value isPBGameAction_Value `protobuf_oneof:"value"`
Ty int32 `protobuf:"varint,10,opt,name=ty,proto3" json:"ty,omitempty"` Ty int32 `protobuf:"varint,10,opt,name=ty,proto3" json:"ty,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_NoUnkeyedLiteral struct{} `json:"-"`
...@@ -519,6 +520,10 @@ type PBGameAction_Query struct { ...@@ -519,6 +520,10 @@ type PBGameAction_Query struct {
Query *PBGameQuery `protobuf:"bytes,4,opt,name=query,proto3,oneof"` Query *PBGameQuery `protobuf:"bytes,4,opt,name=query,proto3,oneof"`
} }
type PBGameAction_Play struct {
Play *PBGamePlay `protobuf:"bytes,5,opt,name=play,proto3,oneof"`
}
func (*PBGameAction_Start) isPBGameAction_Value() {} func (*PBGameAction_Start) isPBGameAction_Value() {}
func (*PBGameAction_Continue) isPBGameAction_Value() {} func (*PBGameAction_Continue) isPBGameAction_Value() {}
...@@ -527,6 +532,8 @@ func (*PBGameAction_Quit) isPBGameAction_Value() {} ...@@ -527,6 +532,8 @@ func (*PBGameAction_Quit) isPBGameAction_Value() {}
func (*PBGameAction_Query) isPBGameAction_Value() {} func (*PBGameAction_Query) isPBGameAction_Value() {}
func (*PBGameAction_Play) isPBGameAction_Value() {}
func (m *PBGameAction) GetValue() isPBGameAction_Value { func (m *PBGameAction) GetValue() isPBGameAction_Value {
if m != nil { if m != nil {
return m.Value return m.Value
...@@ -562,6 +569,13 @@ func (m *PBGameAction) GetQuery() *PBGameQuery { ...@@ -562,6 +569,13 @@ func (m *PBGameAction) GetQuery() *PBGameQuery {
return nil return nil
} }
func (m *PBGameAction) GetPlay() *PBGamePlay {
if x, ok := m.GetValue().(*PBGameAction_Play); ok {
return x.Play
}
return nil
}
func (m *PBGameAction) GetTy() int32 { func (m *PBGameAction) GetTy() int32 {
if m != nil { if m != nil {
return m.Ty return m.Ty
...@@ -576,6 +590,7 @@ func (*PBGameAction) XXX_OneofFuncs() (func(msg proto.Message, b *proto.Buffer) ...@@ -576,6 +590,7 @@ func (*PBGameAction) XXX_OneofFuncs() (func(msg proto.Message, b *proto.Buffer)
(*PBGameAction_Continue)(nil), (*PBGameAction_Continue)(nil),
(*PBGameAction_Quit)(nil), (*PBGameAction_Quit)(nil),
(*PBGameAction_Query)(nil), (*PBGameAction_Query)(nil),
(*PBGameAction_Play)(nil),
} }
} }
...@@ -603,6 +618,11 @@ func _PBGameAction_OneofMarshaler(msg proto.Message, b *proto.Buffer) error { ...@@ -603,6 +618,11 @@ func _PBGameAction_OneofMarshaler(msg proto.Message, b *proto.Buffer) error {
if err := b.EncodeMessage(x.Query); err != nil { if err := b.EncodeMessage(x.Query); err != nil {
return err return err
} }
case *PBGameAction_Play:
b.EncodeVarint(5<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.Play); err != nil {
return err
}
case nil: case nil:
default: default:
return fmt.Errorf("PBGameAction.Value has unexpected type %T", x) return fmt.Errorf("PBGameAction.Value has unexpected type %T", x)
...@@ -645,6 +665,14 @@ func _PBGameAction_OneofUnmarshaler(msg proto.Message, tag, wire int, b *proto.B ...@@ -645,6 +665,14 @@ func _PBGameAction_OneofUnmarshaler(msg proto.Message, tag, wire int, b *proto.B
err := b.DecodeMessage(msg) err := b.DecodeMessage(msg)
m.Value = &PBGameAction_Query{msg} m.Value = &PBGameAction_Query{msg}
return true, err return true, err
case 5: // value.play
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(PBGamePlay)
err := b.DecodeMessage(msg)
m.Value = &PBGameAction_Play{msg}
return true, err
default: default:
return false, nil return false, nil
} }
...@@ -674,6 +702,11 @@ func _PBGameAction_OneofSizer(msg proto.Message) (n int) { ...@@ -674,6 +702,11 @@ func _PBGameAction_OneofSizer(msg proto.Message) (n int) {
n += 1 // tag and wire n += 1 // tag and wire
n += proto.SizeVarint(uint64(s)) n += proto.SizeVarint(uint64(s))
n += s n += s
case *PBGameAction_Play:
s := proto.Size(x.Play)
n += 1 // tag and wire
n += proto.SizeVarint(uint64(s))
n += s
case nil: case nil:
default: default:
panic(fmt.Sprintf("proto: unexpected type %T in oneof", x)) panic(fmt.Sprintf("proto: unexpected type %T in oneof", x))
...@@ -849,6 +882,70 @@ func (m *PBGameQuery) GetGameId() string { ...@@ -849,6 +882,70 @@ func (m *PBGameQuery) GetGameId() string {
return "" return ""
} }
//已匹配玩家直接游戏
type PBGamePlay struct {
GameId string `protobuf:"bytes,1,opt,name=gameId,proto3" json:"gameId,omitempty"`
Round int32 `protobuf:"varint,2,opt,name=round,proto3" json:"round,omitempty"`
Value int64 `protobuf:"varint,3,opt,name=value,proto3" json:"value,omitempty"`
Address []string `protobuf:"bytes,4,rep,name=address,proto3" json:"address,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *PBGamePlay) Reset() { *m = PBGamePlay{} }
func (m *PBGamePlay) String() string { return proto.CompactTextString(m) }
func (*PBGamePlay) ProtoMessage() {}
func (*PBGamePlay) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{10}
}
func (m *PBGamePlay) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_PBGamePlay.Unmarshal(m, b)
}
func (m *PBGamePlay) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_PBGamePlay.Marshal(b, m, deterministic)
}
func (m *PBGamePlay) XXX_Merge(src proto.Message) {
xxx_messageInfo_PBGamePlay.Merge(m, src)
}
func (m *PBGamePlay) XXX_Size() int {
return xxx_messageInfo_PBGamePlay.Size(m)
}
func (m *PBGamePlay) XXX_DiscardUnknown() {
xxx_messageInfo_PBGamePlay.DiscardUnknown(m)
}
var xxx_messageInfo_PBGamePlay proto.InternalMessageInfo
func (m *PBGamePlay) GetGameId() string {
if m != nil {
return m.GameId
}
return ""
}
func (m *PBGamePlay) GetRound() int32 {
if m != nil {
return m.Round
}
return 0
}
func (m *PBGamePlay) GetValue() int64 {
if m != nil {
return m.Value
}
return 0
}
func (m *PBGamePlay) GetAddress() []string {
if m != nil {
return m.Address
}
return nil
}
//根据状态和游戏人数查找 //根据状态和游戏人数查找
type QueryPBGameListByStatusAndPlayerNum struct { type QueryPBGameListByStatusAndPlayerNum struct {
Status int32 `protobuf:"varint,1,opt,name=status,proto3" json:"status,omitempty"` Status int32 `protobuf:"varint,1,opt,name=status,proto3" json:"status,omitempty"`
...@@ -863,7 +960,7 @@ func (m *QueryPBGameListByStatusAndPlayerNum) Reset() { *m = QueryPBGame ...@@ -863,7 +960,7 @@ func (m *QueryPBGameListByStatusAndPlayerNum) Reset() { *m = QueryPBGame
func (m *QueryPBGameListByStatusAndPlayerNum) String() string { return proto.CompactTextString(m) } func (m *QueryPBGameListByStatusAndPlayerNum) String() string { return proto.CompactTextString(m) }
func (*QueryPBGameListByStatusAndPlayerNum) ProtoMessage() {} func (*QueryPBGameListByStatusAndPlayerNum) ProtoMessage() {}
func (*QueryPBGameListByStatusAndPlayerNum) Descriptor() ([]byte, []int) { func (*QueryPBGameListByStatusAndPlayerNum) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{10} return fileDescriptor_8d22e4ee2313e311, []int{11}
} }
func (m *QueryPBGameListByStatusAndPlayerNum) XXX_Unmarshal(b []byte) error { func (m *QueryPBGameListByStatusAndPlayerNum) XXX_Unmarshal(b []byte) error {
...@@ -919,7 +1016,7 @@ func (m *PBGameRecord) Reset() { *m = PBGameRecord{} } ...@@ -919,7 +1016,7 @@ func (m *PBGameRecord) Reset() { *m = PBGameRecord{} }
func (m *PBGameRecord) String() string { return proto.CompactTextString(m) } func (m *PBGameRecord) String() string { return proto.CompactTextString(m) }
func (*PBGameRecord) ProtoMessage() {} func (*PBGameRecord) ProtoMessage() {}
func (*PBGameRecord) Descriptor() ([]byte, []int) { func (*PBGameRecord) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{11} return fileDescriptor_8d22e4ee2313e311, []int{12}
} }
func (m *PBGameRecord) XXX_Unmarshal(b []byte) error { func (m *PBGameRecord) XXX_Unmarshal(b []byte) error {
...@@ -973,7 +1070,7 @@ func (m *PBGameIndexRecord) Reset() { *m = PBGameIndexRecord{} } ...@@ -973,7 +1070,7 @@ func (m *PBGameIndexRecord) Reset() { *m = PBGameIndexRecord{} }
func (m *PBGameIndexRecord) String() string { return proto.CompactTextString(m) } func (m *PBGameIndexRecord) String() string { return proto.CompactTextString(m) }
func (*PBGameIndexRecord) ProtoMessage() {} func (*PBGameIndexRecord) ProtoMessage() {}
func (*PBGameIndexRecord) Descriptor() ([]byte, []int) { func (*PBGameIndexRecord) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{12} return fileDescriptor_8d22e4ee2313e311, []int{13}
} }
func (m *PBGameIndexRecord) XXX_Unmarshal(b []byte) error { func (m *PBGameIndexRecord) XXX_Unmarshal(b []byte) error {
...@@ -1019,7 +1116,7 @@ func (m *PBGameRecords) Reset() { *m = PBGameRecords{} } ...@@ -1019,7 +1116,7 @@ func (m *PBGameRecords) Reset() { *m = PBGameRecords{} }
func (m *PBGameRecords) String() string { return proto.CompactTextString(m) } func (m *PBGameRecords) String() string { return proto.CompactTextString(m) }
func (*PBGameRecords) ProtoMessage() {} func (*PBGameRecords) ProtoMessage() {}
func (*PBGameRecords) Descriptor() ([]byte, []int) { func (*PBGameRecords) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{13} return fileDescriptor_8d22e4ee2313e311, []int{14}
} }
func (m *PBGameRecords) XXX_Unmarshal(b []byte) error { func (m *PBGameRecords) XXX_Unmarshal(b []byte) error {
...@@ -1058,7 +1155,7 @@ func (m *PBGameIndexRecords) Reset() { *m = PBGameIndexRecords{} } ...@@ -1058,7 +1155,7 @@ func (m *PBGameIndexRecords) Reset() { *m = PBGameIndexRecords{} }
func (m *PBGameIndexRecords) String() string { return proto.CompactTextString(m) } func (m *PBGameIndexRecords) String() string { return proto.CompactTextString(m) }
func (*PBGameIndexRecords) ProtoMessage() {} func (*PBGameIndexRecords) ProtoMessage() {}
func (*PBGameIndexRecords) Descriptor() ([]byte, []int) { func (*PBGameIndexRecords) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{14} return fileDescriptor_8d22e4ee2313e311, []int{15}
} }
func (m *PBGameIndexRecords) XXX_Unmarshal(b []byte) error { func (m *PBGameIndexRecords) XXX_Unmarshal(b []byte) error {
...@@ -1100,7 +1197,7 @@ func (m *QueryPBGameInfo) Reset() { *m = QueryPBGameInfo{} } ...@@ -1100,7 +1197,7 @@ func (m *QueryPBGameInfo) Reset() { *m = QueryPBGameInfo{} }
func (m *QueryPBGameInfo) String() string { return proto.CompactTextString(m) } func (m *QueryPBGameInfo) String() string { return proto.CompactTextString(m) }
func (*QueryPBGameInfo) ProtoMessage() {} func (*QueryPBGameInfo) ProtoMessage() {}
func (*QueryPBGameInfo) Descriptor() ([]byte, []int) { func (*QueryPBGameInfo) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{15} return fileDescriptor_8d22e4ee2313e311, []int{16}
} }
func (m *QueryPBGameInfo) XXX_Unmarshal(b []byte) error { func (m *QueryPBGameInfo) XXX_Unmarshal(b []byte) error {
...@@ -1160,7 +1257,7 @@ func (m *ReplyPBGame) Reset() { *m = ReplyPBGame{} } ...@@ -1160,7 +1257,7 @@ func (m *ReplyPBGame) Reset() { *m = ReplyPBGame{} }
func (m *ReplyPBGame) String() string { return proto.CompactTextString(m) } func (m *ReplyPBGame) String() string { return proto.CompactTextString(m) }
func (*ReplyPBGame) ProtoMessage() {} func (*ReplyPBGame) ProtoMessage() {}
func (*ReplyPBGame) Descriptor() ([]byte, []int) { func (*ReplyPBGame) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{16} return fileDescriptor_8d22e4ee2313e311, []int{17}
} }
func (m *ReplyPBGame) XXX_Unmarshal(b []byte) error { func (m *ReplyPBGame) XXX_Unmarshal(b []byte) error {
...@@ -1199,7 +1296,7 @@ func (m *QueryPBGameInfos) Reset() { *m = QueryPBGameInfos{} } ...@@ -1199,7 +1296,7 @@ func (m *QueryPBGameInfos) Reset() { *m = QueryPBGameInfos{} }
func (m *QueryPBGameInfos) String() string { return proto.CompactTextString(m) } func (m *QueryPBGameInfos) String() string { return proto.CompactTextString(m) }
func (*QueryPBGameInfos) ProtoMessage() {} func (*QueryPBGameInfos) ProtoMessage() {}
func (*QueryPBGameInfos) Descriptor() ([]byte, []int) { func (*QueryPBGameInfos) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{17} return fileDescriptor_8d22e4ee2313e311, []int{18}
} }
func (m *QueryPBGameInfos) XXX_Unmarshal(b []byte) error { func (m *QueryPBGameInfos) XXX_Unmarshal(b []byte) error {
...@@ -1238,7 +1335,7 @@ func (m *ReplyPBGameList) Reset() { *m = ReplyPBGameList{} } ...@@ -1238,7 +1335,7 @@ func (m *ReplyPBGameList) Reset() { *m = ReplyPBGameList{} }
func (m *ReplyPBGameList) String() string { return proto.CompactTextString(m) } func (m *ReplyPBGameList) String() string { return proto.CompactTextString(m) }
func (*ReplyPBGameList) ProtoMessage() {} func (*ReplyPBGameList) ProtoMessage() {}
func (*ReplyPBGameList) Descriptor() ([]byte, []int) { func (*ReplyPBGameList) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{18} return fileDescriptor_8d22e4ee2313e311, []int{19}
} }
func (m *ReplyPBGameList) XXX_Unmarshal(b []byte) error { func (m *ReplyPBGameList) XXX_Unmarshal(b []byte) error {
...@@ -1279,7 +1376,7 @@ func (m *QueryPBGameByRound) Reset() { *m = QueryPBGameByRound{} } ...@@ -1279,7 +1376,7 @@ func (m *QueryPBGameByRound) Reset() { *m = QueryPBGameByRound{} }
func (m *QueryPBGameByRound) String() string { return proto.CompactTextString(m) } func (m *QueryPBGameByRound) String() string { return proto.CompactTextString(m) }
func (*QueryPBGameByRound) ProtoMessage() {} func (*QueryPBGameByRound) ProtoMessage() {}
func (*QueryPBGameByRound) Descriptor() ([]byte, []int) { func (*QueryPBGameByRound) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{19} return fileDescriptor_8d22e4ee2313e311, []int{20}
} }
func (m *QueryPBGameByRound) XXX_Unmarshal(b []byte) error { func (m *QueryPBGameByRound) XXX_Unmarshal(b []byte) error {
...@@ -1332,7 +1429,7 @@ func (m *ReplyPBGameByRound) Reset() { *m = ReplyPBGameByRound{} } ...@@ -1332,7 +1429,7 @@ func (m *ReplyPBGameByRound) Reset() { *m = ReplyPBGameByRound{} }
func (m *ReplyPBGameByRound) String() string { return proto.CompactTextString(m) } func (m *ReplyPBGameByRound) String() string { return proto.CompactTextString(m) }
func (*ReplyPBGameByRound) ProtoMessage() {} func (*ReplyPBGameByRound) ProtoMessage() {}
func (*ReplyPBGameByRound) Descriptor() ([]byte, []int) { func (*ReplyPBGameByRound) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{20} return fileDescriptor_8d22e4ee2313e311, []int{21}
} }
func (m *ReplyPBGameByRound) XXX_Unmarshal(b []byte) error { func (m *ReplyPBGameByRound) XXX_Unmarshal(b []byte) error {
...@@ -1423,7 +1520,7 @@ func (m *ReceiptPBGame) Reset() { *m = ReceiptPBGame{} } ...@@ -1423,7 +1520,7 @@ func (m *ReceiptPBGame) Reset() { *m = ReceiptPBGame{} }
func (m *ReceiptPBGame) String() string { return proto.CompactTextString(m) } func (m *ReceiptPBGame) String() string { return proto.CompactTextString(m) }
func (*ReceiptPBGame) ProtoMessage() {} func (*ReceiptPBGame) ProtoMessage() {}
func (*ReceiptPBGame) Descriptor() ([]byte, []int) { func (*ReceiptPBGame) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{21} return fileDescriptor_8d22e4ee2313e311, []int{22}
} }
func (m *ReceiptPBGame) XXX_Unmarshal(b []byte) error { func (m *ReceiptPBGame) XXX_Unmarshal(b []byte) error {
...@@ -1534,7 +1631,7 @@ func (m *PBStartTxReq) Reset() { *m = PBStartTxReq{} } ...@@ -1534,7 +1631,7 @@ func (m *PBStartTxReq) Reset() { *m = PBStartTxReq{} }
func (m *PBStartTxReq) String() string { return proto.CompactTextString(m) } func (m *PBStartTxReq) String() string { return proto.CompactTextString(m) }
func (*PBStartTxReq) ProtoMessage() {} func (*PBStartTxReq) ProtoMessage() {}
func (*PBStartTxReq) Descriptor() ([]byte, []int) { func (*PBStartTxReq) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{22} return fileDescriptor_8d22e4ee2313e311, []int{23}
} }
func (m *PBStartTxReq) XXX_Unmarshal(b []byte) error { func (m *PBStartTxReq) XXX_Unmarshal(b []byte) error {
...@@ -1588,7 +1685,7 @@ func (m *PBContinueTxReq) Reset() { *m = PBContinueTxReq{} } ...@@ -1588,7 +1685,7 @@ func (m *PBContinueTxReq) Reset() { *m = PBContinueTxReq{} }
func (m *PBContinueTxReq) String() string { return proto.CompactTextString(m) } func (m *PBContinueTxReq) String() string { return proto.CompactTextString(m) }
func (*PBContinueTxReq) ProtoMessage() {} func (*PBContinueTxReq) ProtoMessage() {}
func (*PBContinueTxReq) Descriptor() ([]byte, []int) { func (*PBContinueTxReq) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{23} return fileDescriptor_8d22e4ee2313e311, []int{24}
} }
func (m *PBContinueTxReq) XXX_Unmarshal(b []byte) error { func (m *PBContinueTxReq) XXX_Unmarshal(b []byte) error {
...@@ -1635,7 +1732,7 @@ func (m *PBQuitTxReq) Reset() { *m = PBQuitTxReq{} } ...@@ -1635,7 +1732,7 @@ func (m *PBQuitTxReq) Reset() { *m = PBQuitTxReq{} }
func (m *PBQuitTxReq) String() string { return proto.CompactTextString(m) } func (m *PBQuitTxReq) String() string { return proto.CompactTextString(m) }
func (*PBQuitTxReq) ProtoMessage() {} func (*PBQuitTxReq) ProtoMessage() {}
func (*PBQuitTxReq) Descriptor() ([]byte, []int) { func (*PBQuitTxReq) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{24} return fileDescriptor_8d22e4ee2313e311, []int{25}
} }
func (m *PBQuitTxReq) XXX_Unmarshal(b []byte) error { func (m *PBQuitTxReq) XXX_Unmarshal(b []byte) error {
...@@ -1682,7 +1779,7 @@ func (m *PBQueryReq) Reset() { *m = PBQueryReq{} } ...@@ -1682,7 +1779,7 @@ func (m *PBQueryReq) Reset() { *m = PBQueryReq{} }
func (m *PBQueryReq) String() string { return proto.CompactTextString(m) } func (m *PBQueryReq) String() string { return proto.CompactTextString(m) }
func (*PBQueryReq) ProtoMessage() {} func (*PBQueryReq) ProtoMessage() {}
func (*PBQueryReq) Descriptor() ([]byte, []int) { func (*PBQueryReq) Descriptor() ([]byte, []int) {
return fileDescriptor_8d22e4ee2313e311, []int{25} return fileDescriptor_8d22e4ee2313e311, []int{26}
} }
func (m *PBQueryReq) XXX_Unmarshal(b []byte) error { func (m *PBQueryReq) XXX_Unmarshal(b []byte) error {
...@@ -1728,6 +1825,7 @@ func init() { ...@@ -1728,6 +1825,7 @@ func init() {
proto.RegisterType((*PBGameContinue)(nil), "types.PBGameContinue") proto.RegisterType((*PBGameContinue)(nil), "types.PBGameContinue")
proto.RegisterType((*PBGameQuit)(nil), "types.PBGameQuit") proto.RegisterType((*PBGameQuit)(nil), "types.PBGameQuit")
proto.RegisterType((*PBGameQuery)(nil), "types.PBGameQuery") proto.RegisterType((*PBGameQuery)(nil), "types.PBGameQuery")
proto.RegisterType((*PBGamePlay)(nil), "types.PBGamePlay")
proto.RegisterType((*QueryPBGameListByStatusAndPlayerNum)(nil), "types.QueryPBGameListByStatusAndPlayerNum") proto.RegisterType((*QueryPBGameListByStatusAndPlayerNum)(nil), "types.QueryPBGameListByStatusAndPlayerNum")
proto.RegisterType((*PBGameRecord)(nil), "types.PBGameRecord") proto.RegisterType((*PBGameRecord)(nil), "types.PBGameRecord")
proto.RegisterType((*PBGameIndexRecord)(nil), "types.PBGameIndexRecord") proto.RegisterType((*PBGameIndexRecord)(nil), "types.PBGameIndexRecord")
...@@ -1749,71 +1847,73 @@ func init() { ...@@ -1749,71 +1847,73 @@ func init() {
func init() { proto.RegisterFile("pokerbull.proto", fileDescriptor_8d22e4ee2313e311) } func init() { proto.RegisterFile("pokerbull.proto", fileDescriptor_8d22e4ee2313e311) }
var fileDescriptor_8d22e4ee2313e311 = []byte{ var fileDescriptor_8d22e4ee2313e311 = []byte{
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} }
...@@ -46,6 +46,7 @@ func (t *PokerBullType) GetTypeMap() map[string]int32 { ...@@ -46,6 +46,7 @@ func (t *PokerBullType) GetTypeMap() map[string]int32 {
"Continue": PBGameActionContinue, "Continue": PBGameActionContinue,
"Quit": PBGameActionQuit, "Quit": PBGameActionQuit,
"Query": PBGameActionQuery, "Query": PBGameActionQuery,
"Play": PBGameActionPlay,
} }
} }
...@@ -56,5 +57,6 @@ func (t *PokerBullType) GetLogMap() map[int64]*types.LogInfo { ...@@ -56,5 +57,6 @@ func (t *PokerBullType) GetLogMap() map[int64]*types.LogInfo {
TyLogPBGameContinue: {Ty: reflect.TypeOf(ReceiptPBGame{}), Name: "TyLogPBGameContinue"}, TyLogPBGameContinue: {Ty: reflect.TypeOf(ReceiptPBGame{}), Name: "TyLogPBGameContinue"},
TyLogPBGameQuit: {Ty: reflect.TypeOf(ReceiptPBGame{}), Name: "TyLogPBGameQuit"}, TyLogPBGameQuit: {Ty: reflect.TypeOf(ReceiptPBGame{}), Name: "TyLogPBGameQuit"},
TyLogPBGameQuery: {Ty: reflect.TypeOf(ReceiptPBGame{}), Name: "TyLogPBGameQuery"}, TyLogPBGameQuery: {Ty: reflect.TypeOf(ReceiptPBGame{}), Name: "TyLogPBGameQuery"},
TyLogPBGamePlay: {Ty: reflect.TypeOf(ReceiptPBGame{}), Name: "TyLogPBGamePlay"},
} }
} }
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