Commit a811360e authored by 张振华's avatar 张振华

add pb.go file

parent e6a2881c
// Code generated by protoc-gen-go. DO NOT EDIT.
// source: guess.proto
/*
Package types is a generated protocol buffer package.
It is generated from these files:
guess.proto
It has these top-level messages:
GuessGame
GuessPlayer
GuessBet
GuessBetStat
GuessBetStatItem
GuessGameAction
GuessGameStart
GuessGameBet
GuessGameStopBet
GuessGameAbort
GuessGamePublish
GuessGameQuery
QueryGuessGameInfo
ReplyGuessGameInfo
QueryGuessGameInfos
ReplyGuessGameInfos
ReceiptGuessGame
UserBet
GuessStartTxReq
GuessBetTxReq
GuessStopBetTxReq
GuessAbortTxReq
GuessPublishTxReq
GuessGameRecord
GuessGameRecords
*/
package types
import proto "github.com/golang/protobuf/proto"
import fmt "fmt"
import math "math"
import types2 "github.com/33cn/chain33/types"
import (
context "golang.org/x/net/context"
grpc "google.golang.org/grpc"
)
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package
// GuessGame 竞猜游戏详情
type GuessGame struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
Status int32 `protobuf:"varint,2,opt,name=status" json:"status,omitempty"`
PreStatus int32 `protobuf:"varint,3,opt,name=preStatus" json:"preStatus,omitempty"`
StartTime int64 `protobuf:"varint,4,opt,name=startTime" json:"startTime,omitempty"`
StartHeight int64 `protobuf:"varint,5,opt,name=startHeight" json:"startHeight,omitempty"`
StartTxHash string `protobuf:"bytes,6,opt,name=startTxHash" json:"startTxHash,omitempty"`
StartIndex int64 `protobuf:"varint,7,opt,name=startIndex" json:"startIndex,omitempty"`
Topic string `protobuf:"bytes,8,opt,name=topic" json:"topic,omitempty"`
Category string `protobuf:"bytes,9,opt,name=category" json:"category,omitempty"`
Options string `protobuf:"bytes,10,opt,name=options" json:"options,omitempty"`
MaxBetHeight int64 `protobuf:"varint,11,opt,name=maxBetHeight" json:"maxBetHeight,omitempty"`
MaxBetsOneTime int64 `protobuf:"varint,12,opt,name=maxBetsOneTime" json:"maxBetsOneTime,omitempty"`
MaxBetsNumber int64 `protobuf:"varint,13,opt,name=maxBetsNumber" json:"maxBetsNumber,omitempty"`
DevFeeFactor int64 `protobuf:"varint,14,opt,name=devFeeFactor" json:"devFeeFactor,omitempty"`
DevFeeAddr string `protobuf:"bytes,15,opt,name=devFeeAddr" json:"devFeeAddr,omitempty"`
PlatFeeFactor int64 `protobuf:"varint,16,opt,name=platFeeFactor" json:"platFeeFactor,omitempty"`
PlatFeeAddr string `protobuf:"bytes,17,opt,name=platFeeAddr" json:"platFeeAddr,omitempty"`
ExpireHeight int64 `protobuf:"varint,18,opt,name=expireHeight" json:"expireHeight,omitempty"`
AdminAddr string `protobuf:"bytes,19,opt,name=adminAddr" json:"adminAddr,omitempty"`
BetsNumber int64 `protobuf:"varint,20,opt,name=betsNumber" json:"betsNumber,omitempty"`
Plays []*GuessPlayer `protobuf:"bytes,21,rep,name=plays" json:"plays,omitempty"`
Result string `protobuf:"bytes,22,opt,name=result" json:"result,omitempty"`
BetStat *GuessBetStat `protobuf:"bytes,23,opt,name=betStat" json:"betStat,omitempty"`
Index int64 `protobuf:"varint,24,opt,name=index" json:"index,omitempty"`
PreIndex int64 `protobuf:"varint,25,opt,name=preIndex" json:"preIndex,omitempty"`
DrivenByAdmin bool `protobuf:"varint,26,opt,name=drivenByAdmin" json:"drivenByAdmin,omitempty"`
}
func (m *GuessGame) Reset() { *m = GuessGame{} }
func (m *GuessGame) String() string { return proto.CompactTextString(m) }
func (*GuessGame) ProtoMessage() {}
func (*GuessGame) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0} }
func (m *GuessGame) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *GuessGame) GetStatus() int32 {
if m != nil {
return m.Status
}
return 0
}
func (m *GuessGame) GetPreStatus() int32 {
if m != nil {
return m.PreStatus
}
return 0
}
func (m *GuessGame) GetStartTime() int64 {
if m != nil {
return m.StartTime
}
return 0
}
func (m *GuessGame) GetStartHeight() int64 {
if m != nil {
return m.StartHeight
}
return 0
}
func (m *GuessGame) GetStartTxHash() string {
if m != nil {
return m.StartTxHash
}
return ""
}
func (m *GuessGame) GetStartIndex() int64 {
if m != nil {
return m.StartIndex
}
return 0
}
func (m *GuessGame) GetTopic() string {
if m != nil {
return m.Topic
}
return ""
}
func (m *GuessGame) GetCategory() string {
if m != nil {
return m.Category
}
return ""
}
func (m *GuessGame) GetOptions() string {
if m != nil {
return m.Options
}
return ""
}
func (m *GuessGame) GetMaxBetHeight() int64 {
if m != nil {
return m.MaxBetHeight
}
return 0
}
func (m *GuessGame) GetMaxBetsOneTime() int64 {
if m != nil {
return m.MaxBetsOneTime
}
return 0
}
func (m *GuessGame) GetMaxBetsNumber() int64 {
if m != nil {
return m.MaxBetsNumber
}
return 0
}
func (m *GuessGame) GetDevFeeFactor() int64 {
if m != nil {
return m.DevFeeFactor
}
return 0
}
func (m *GuessGame) GetDevFeeAddr() string {
if m != nil {
return m.DevFeeAddr
}
return ""
}
func (m *GuessGame) GetPlatFeeFactor() int64 {
if m != nil {
return m.PlatFeeFactor
}
return 0
}
func (m *GuessGame) GetPlatFeeAddr() string {
if m != nil {
return m.PlatFeeAddr
}
return ""
}
func (m *GuessGame) GetExpireHeight() int64 {
if m != nil {
return m.ExpireHeight
}
return 0
}
func (m *GuessGame) GetAdminAddr() string {
if m != nil {
return m.AdminAddr
}
return ""
}
func (m *GuessGame) GetBetsNumber() int64 {
if m != nil {
return m.BetsNumber
}
return 0
}
func (m *GuessGame) GetPlays() []*GuessPlayer {
if m != nil {
return m.Plays
}
return nil
}
func (m *GuessGame) GetResult() string {
if m != nil {
return m.Result
}
return ""
}
func (m *GuessGame) GetBetStat() *GuessBetStat {
if m != nil {
return m.BetStat
}
return nil
}
func (m *GuessGame) GetIndex() int64 {
if m != nil {
return m.Index
}
return 0
}
func (m *GuessGame) GetPreIndex() int64 {
if m != nil {
return m.PreIndex
}
return 0
}
func (m *GuessGame) GetDrivenByAdmin() bool {
if m != nil {
return m.DrivenByAdmin
}
return false
}
// GuessPlayer 竞猜玩家信息
type GuessPlayer struct {
Addr string `protobuf:"bytes,1,opt,name=addr" json:"addr,omitempty"`
Bet *GuessBet `protobuf:"bytes,2,opt,name=bet" json:"bet,omitempty"`
}
func (m *GuessPlayer) Reset() { *m = GuessPlayer{} }
func (m *GuessPlayer) String() string { return proto.CompactTextString(m) }
func (*GuessPlayer) ProtoMessage() {}
func (*GuessPlayer) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{1} }
func (m *GuessPlayer) GetAddr() string {
if m != nil {
return m.Addr
}
return ""
}
func (m *GuessPlayer) GetBet() *GuessBet {
if m != nil {
return m.Bet
}
return nil
}
// GuessBet 竞猜下注信息
type GuessBet struct {
Option string `protobuf:"bytes,1,opt,name=option" json:"option,omitempty"`
BetsNumber int64 `protobuf:"varint,2,opt,name=betsNumber" json:"betsNumber,omitempty"`
IsWinner bool `protobuf:"varint,3,opt,name=isWinner" json:"isWinner,omitempty"`
Profit int64 `protobuf:"varint,4,opt,name=profit" json:"profit,omitempty"`
Index int64 `protobuf:"varint,5,opt,name=index" json:"index,omitempty"`
PreIndex int64 `protobuf:"varint,6,opt,name=preIndex" json:"preIndex,omitempty"`
}
func (m *GuessBet) Reset() { *m = GuessBet{} }
func (m *GuessBet) String() string { return proto.CompactTextString(m) }
func (*GuessBet) ProtoMessage() {}
func (*GuessBet) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{2} }
func (m *GuessBet) GetOption() string {
if m != nil {
return m.Option
}
return ""
}
func (m *GuessBet) GetBetsNumber() int64 {
if m != nil {
return m.BetsNumber
}
return 0
}
func (m *GuessBet) GetIsWinner() bool {
if m != nil {
return m.IsWinner
}
return false
}
func (m *GuessBet) GetProfit() int64 {
if m != nil {
return m.Profit
}
return 0
}
func (m *GuessBet) GetIndex() int64 {
if m != nil {
return m.Index
}
return 0
}
func (m *GuessBet) GetPreIndex() int64 {
if m != nil {
return m.PreIndex
}
return 0
}
// GuessBetStat 竞猜下注统计信息
type GuessBetStat struct {
TotalBetTimes int64 `protobuf:"varint,1,opt,name=totalBetTimes" json:"totalBetTimes,omitempty"`
TotalBetsNumber int64 `protobuf:"varint,2,opt,name=totalBetsNumber" json:"totalBetsNumber,omitempty"`
Items []*GuessBetStatItem `protobuf:"bytes,3,rep,name=items" json:"items,omitempty"`
}
func (m *GuessBetStat) Reset() { *m = GuessBetStat{} }
func (m *GuessBetStat) String() string { return proto.CompactTextString(m) }
func (*GuessBetStat) ProtoMessage() {}
func (*GuessBetStat) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{3} }
func (m *GuessBetStat) GetTotalBetTimes() int64 {
if m != nil {
return m.TotalBetTimes
}
return 0
}
func (m *GuessBetStat) GetTotalBetsNumber() int64 {
if m != nil {
return m.TotalBetsNumber
}
return 0
}
func (m *GuessBetStat) GetItems() []*GuessBetStatItem {
if m != nil {
return m.Items
}
return nil
}
// GuessBetStat 竞猜下注子选项统计信息
type GuessBetStatItem struct {
Option string `protobuf:"bytes,1,opt,name=option" json:"option,omitempty"`
BetsNumber int64 `protobuf:"varint,2,opt,name=betsNumber" json:"betsNumber,omitempty"`
BetsTimes int64 `protobuf:"varint,3,opt,name=betsTimes" json:"betsTimes,omitempty"`
}
func (m *GuessBetStatItem) Reset() { *m = GuessBetStatItem{} }
func (m *GuessBetStatItem) String() string { return proto.CompactTextString(m) }
func (*GuessBetStatItem) ProtoMessage() {}
func (*GuessBetStatItem) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{4} }
func (m *GuessBetStatItem) GetOption() string {
if m != nil {
return m.Option
}
return ""
}
func (m *GuessBetStatItem) GetBetsNumber() int64 {
if m != nil {
return m.BetsNumber
}
return 0
}
func (m *GuessBetStatItem) GetBetsTimes() int64 {
if m != nil {
return m.BetsTimes
}
return 0
}
// GuessGameAction 竞猜游戏动作
type GuessGameAction struct {
// Types that are valid to be assigned to Value:
// *GuessGameAction_Start
// *GuessGameAction_Bet
// *GuessGameAction_StopBet
// *GuessGameAction_Abort
// *GuessGameAction_Publish
// *GuessGameAction_Query
Value isGuessGameAction_Value `protobuf_oneof:"value"`
Ty int32 `protobuf:"varint,7,opt,name=ty" json:"ty,omitempty"`
}
func (m *GuessGameAction) Reset() { *m = GuessGameAction{} }
func (m *GuessGameAction) String() string { return proto.CompactTextString(m) }
func (*GuessGameAction) ProtoMessage() {}
func (*GuessGameAction) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{5} }
type isGuessGameAction_Value interface {
isGuessGameAction_Value()
}
type GuessGameAction_Start struct {
Start *GuessGameStart `protobuf:"bytes,1,opt,name=start,oneof"`
}
type GuessGameAction_Bet struct {
Bet *GuessGameBet `protobuf:"bytes,2,opt,name=bet,oneof"`
}
type GuessGameAction_StopBet struct {
StopBet *GuessGameStopBet `protobuf:"bytes,3,opt,name=stopBet,oneof"`
}
type GuessGameAction_Abort struct {
Abort *GuessGameAbort `protobuf:"bytes,4,opt,name=abort,oneof"`
}
type GuessGameAction_Publish struct {
Publish *GuessGamePublish `protobuf:"bytes,5,opt,name=publish,oneof"`
}
type GuessGameAction_Query struct {
Query *GuessGameQuery `protobuf:"bytes,6,opt,name=query,oneof"`
}
func (*GuessGameAction_Start) isGuessGameAction_Value() {}
func (*GuessGameAction_Bet) isGuessGameAction_Value() {}
func (*GuessGameAction_StopBet) isGuessGameAction_Value() {}
func (*GuessGameAction_Abort) isGuessGameAction_Value() {}
func (*GuessGameAction_Publish) isGuessGameAction_Value() {}
func (*GuessGameAction_Query) isGuessGameAction_Value() {}
func (m *GuessGameAction) GetValue() isGuessGameAction_Value {
if m != nil {
return m.Value
}
return nil
}
func (m *GuessGameAction) GetStart() *GuessGameStart {
if x, ok := m.GetValue().(*GuessGameAction_Start); ok {
return x.Start
}
return nil
}
func (m *GuessGameAction) GetBet() *GuessGameBet {
if x, ok := m.GetValue().(*GuessGameAction_Bet); ok {
return x.Bet
}
return nil
}
func (m *GuessGameAction) GetStopBet() *GuessGameStopBet {
if x, ok := m.GetValue().(*GuessGameAction_StopBet); ok {
return x.StopBet
}
return nil
}
func (m *GuessGameAction) GetAbort() *GuessGameAbort {
if x, ok := m.GetValue().(*GuessGameAction_Abort); ok {
return x.Abort
}
return nil
}
func (m *GuessGameAction) GetPublish() *GuessGamePublish {
if x, ok := m.GetValue().(*GuessGameAction_Publish); ok {
return x.Publish
}
return nil
}
func (m *GuessGameAction) GetQuery() *GuessGameQuery {
if x, ok := m.GetValue().(*GuessGameAction_Query); ok {
return x.Query
}
return nil
}
func (m *GuessGameAction) GetTy() int32 {
if m != nil {
return m.Ty
}
return 0
}
// XXX_OneofFuncs is for the internal use of the proto package.
func (*GuessGameAction) XXX_OneofFuncs() (func(msg proto.Message, b *proto.Buffer) error, func(msg proto.Message, tag, wire int, b *proto.Buffer) (bool, error), func(msg proto.Message) (n int), []interface{}) {
return _GuessGameAction_OneofMarshaler, _GuessGameAction_OneofUnmarshaler, _GuessGameAction_OneofSizer, []interface{}{
(*GuessGameAction_Start)(nil),
(*GuessGameAction_Bet)(nil),
(*GuessGameAction_StopBet)(nil),
(*GuessGameAction_Abort)(nil),
(*GuessGameAction_Publish)(nil),
(*GuessGameAction_Query)(nil),
}
}
func _GuessGameAction_OneofMarshaler(msg proto.Message, b *proto.Buffer) error {
m := msg.(*GuessGameAction)
// value
switch x := m.Value.(type) {
case *GuessGameAction_Start:
b.EncodeVarint(1<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.Start); err != nil {
return err
}
case *GuessGameAction_Bet:
b.EncodeVarint(2<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.Bet); err != nil {
return err
}
case *GuessGameAction_StopBet:
b.EncodeVarint(3<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.StopBet); err != nil {
return err
}
case *GuessGameAction_Abort:
b.EncodeVarint(4<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.Abort); err != nil {
return err
}
case *GuessGameAction_Publish:
b.EncodeVarint(5<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.Publish); err != nil {
return err
}
case *GuessGameAction_Query:
b.EncodeVarint(6<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.Query); err != nil {
return err
}
case nil:
default:
return fmt.Errorf("GuessGameAction.Value has unexpected type %T", x)
}
return nil
}
func _GuessGameAction_OneofUnmarshaler(msg proto.Message, tag, wire int, b *proto.Buffer) (bool, error) {
m := msg.(*GuessGameAction)
switch tag {
case 1: // value.start
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(GuessGameStart)
err := b.DecodeMessage(msg)
m.Value = &GuessGameAction_Start{msg}
return true, err
case 2: // value.bet
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(GuessGameBet)
err := b.DecodeMessage(msg)
m.Value = &GuessGameAction_Bet{msg}
return true, err
case 3: // value.stopBet
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(GuessGameStopBet)
err := b.DecodeMessage(msg)
m.Value = &GuessGameAction_StopBet{msg}
return true, err
case 4: // value.abort
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(GuessGameAbort)
err := b.DecodeMessage(msg)
m.Value = &GuessGameAction_Abort{msg}
return true, err
case 5: // value.publish
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(GuessGamePublish)
err := b.DecodeMessage(msg)
m.Value = &GuessGameAction_Publish{msg}
return true, err
case 6: // value.query
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(GuessGameQuery)
err := b.DecodeMessage(msg)
m.Value = &GuessGameAction_Query{msg}
return true, err
default:
return false, nil
}
}
func _GuessGameAction_OneofSizer(msg proto.Message) (n int) {
m := msg.(*GuessGameAction)
// value
switch x := m.Value.(type) {
case *GuessGameAction_Start:
s := proto.Size(x.Start)
n += proto.SizeVarint(1<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *GuessGameAction_Bet:
s := proto.Size(x.Bet)
n += proto.SizeVarint(2<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *GuessGameAction_StopBet:
s := proto.Size(x.StopBet)
n += proto.SizeVarint(3<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *GuessGameAction_Abort:
s := proto.Size(x.Abort)
n += proto.SizeVarint(4<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *GuessGameAction_Publish:
s := proto.Size(x.Publish)
n += proto.SizeVarint(5<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *GuessGameAction_Query:
s := proto.Size(x.Query)
n += proto.SizeVarint(6<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case nil:
default:
panic(fmt.Sprintf("proto: unexpected type %T in oneof", x))
}
return n
}
// GuessGameStart 游戏创建
type GuessGameStart struct {
Topic string `protobuf:"bytes,1,opt,name=topic" json:"topic,omitempty"`
Options string `protobuf:"bytes,2,opt,name=options" json:"options,omitempty"`
Category string `protobuf:"bytes,3,opt,name=category" json:"category,omitempty"`
MaxBetHeight int64 `protobuf:"varint,4,opt,name=maxBetHeight" json:"maxBetHeight,omitempty"`
MaxBetsOneTime int64 `protobuf:"varint,5,opt,name=maxBetsOneTime" json:"maxBetsOneTime,omitempty"`
MaxBetsNumber int64 `protobuf:"varint,6,opt,name=maxBetsNumber" json:"maxBetsNumber,omitempty"`
DevFeeFactor int64 `protobuf:"varint,7,opt,name=devFeeFactor" json:"devFeeFactor,omitempty"`
DevFeeAddr string `protobuf:"bytes,8,opt,name=devFeeAddr" json:"devFeeAddr,omitempty"`
PlatFeeFactor int64 `protobuf:"varint,9,opt,name=platFeeFactor" json:"platFeeFactor,omitempty"`
PlatFeeAddr string `protobuf:"bytes,10,opt,name=platFeeAddr" json:"platFeeAddr,omitempty"`
ExpireHeight int64 `protobuf:"varint,11,opt,name=expireHeight" json:"expireHeight,omitempty"`
DrivenByAdmin bool `protobuf:"varint,12,opt,name=drivenByAdmin" json:"drivenByAdmin,omitempty"`
}
func (m *GuessGameStart) Reset() { *m = GuessGameStart{} }
func (m *GuessGameStart) String() string { return proto.CompactTextString(m) }
func (*GuessGameStart) ProtoMessage() {}
func (*GuessGameStart) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{6} }
func (m *GuessGameStart) GetTopic() string {
if m != nil {
return m.Topic
}
return ""
}
func (m *GuessGameStart) GetOptions() string {
if m != nil {
return m.Options
}
return ""
}
func (m *GuessGameStart) GetCategory() string {
if m != nil {
return m.Category
}
return ""
}
func (m *GuessGameStart) GetMaxBetHeight() int64 {
if m != nil {
return m.MaxBetHeight
}
return 0
}
func (m *GuessGameStart) GetMaxBetsOneTime() int64 {
if m != nil {
return m.MaxBetsOneTime
}
return 0
}
func (m *GuessGameStart) GetMaxBetsNumber() int64 {
if m != nil {
return m.MaxBetsNumber
}
return 0
}
func (m *GuessGameStart) GetDevFeeFactor() int64 {
if m != nil {
return m.DevFeeFactor
}
return 0
}
func (m *GuessGameStart) GetDevFeeAddr() string {
if m != nil {
return m.DevFeeAddr
}
return ""
}
func (m *GuessGameStart) GetPlatFeeFactor() int64 {
if m != nil {
return m.PlatFeeFactor
}
return 0
}
func (m *GuessGameStart) GetPlatFeeAddr() string {
if m != nil {
return m.PlatFeeAddr
}
return ""
}
func (m *GuessGameStart) GetExpireHeight() int64 {
if m != nil {
return m.ExpireHeight
}
return 0
}
func (m *GuessGameStart) GetDrivenByAdmin() bool {
if m != nil {
return m.DrivenByAdmin
}
return false
}
// GuessGameBet 参与游戏下注
type GuessGameBet struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
Option string `protobuf:"bytes,2,opt,name=option" json:"option,omitempty"`
BetsNum int64 `protobuf:"varint,3,opt,name=betsNum" json:"betsNum,omitempty"`
}
func (m *GuessGameBet) Reset() { *m = GuessGameBet{} }
func (m *GuessGameBet) String() string { return proto.CompactTextString(m) }
func (*GuessGameBet) ProtoMessage() {}
func (*GuessGameBet) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{7} }
func (m *GuessGameBet) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *GuessGameBet) GetOption() string {
if m != nil {
return m.Option
}
return ""
}
func (m *GuessGameBet) GetBetsNum() int64 {
if m != nil {
return m.BetsNum
}
return 0
}
// GuessGameStopBet 游戏停止下注
type GuessGameStopBet struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
}
func (m *GuessGameStopBet) Reset() { *m = GuessGameStopBet{} }
func (m *GuessGameStopBet) String() string { return proto.CompactTextString(m) }
func (*GuessGameStopBet) ProtoMessage() {}
func (*GuessGameStopBet) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{8} }
func (m *GuessGameStopBet) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
// GuessGameAbort 游戏异常终止,退还下注
type GuessGameAbort struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
}
func (m *GuessGameAbort) Reset() { *m = GuessGameAbort{} }
func (m *GuessGameAbort) String() string { return proto.CompactTextString(m) }
func (*GuessGameAbort) ProtoMessage() {}
func (*GuessGameAbort) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{9} }
func (m *GuessGameAbort) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
// GuessGamePublish 游戏结果揭晓
type GuessGamePublish struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
Result string `protobuf:"bytes,2,opt,name=result" json:"result,omitempty"`
}
func (m *GuessGamePublish) Reset() { *m = GuessGamePublish{} }
func (m *GuessGamePublish) String() string { return proto.CompactTextString(m) }
func (*GuessGamePublish) ProtoMessage() {}
func (*GuessGamePublish) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{10} }
func (m *GuessGamePublish) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *GuessGamePublish) GetResult() string {
if m != nil {
return m.Result
}
return ""
}
// GuessGameQuery 查询游戏结果
type GuessGameQuery struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
Ty uint32 `protobuf:"varint,2,opt,name=ty" json:"ty,omitempty"`
}
func (m *GuessGameQuery) Reset() { *m = GuessGameQuery{} }
func (m *GuessGameQuery) String() string { return proto.CompactTextString(m) }
func (*GuessGameQuery) ProtoMessage() {}
func (*GuessGameQuery) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{11} }
func (m *GuessGameQuery) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *GuessGameQuery) GetTy() uint32 {
if m != nil {
return m.Ty
}
return 0
}
// QueryGuessGameInfo 游戏信息查询消息
type QueryGuessGameInfo struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
Addr string `protobuf:"bytes,2,opt,name=addr" json:"addr,omitempty"`
Status int32 `protobuf:"varint,3,opt,name=status" json:"status,omitempty"`
Index int64 `protobuf:"varint,4,opt,name=index" json:"index,omitempty"`
AdminAddr string `protobuf:"bytes,5,opt,name=adminAddr" json:"adminAddr,omitempty"`
Category string `protobuf:"bytes,6,opt,name=category" json:"category,omitempty"`
PrimaryKey string `protobuf:"bytes,7,opt,name=primaryKey" json:"primaryKey,omitempty"`
}
func (m *QueryGuessGameInfo) Reset() { *m = QueryGuessGameInfo{} }
func (m *QueryGuessGameInfo) String() string { return proto.CompactTextString(m) }
func (*QueryGuessGameInfo) ProtoMessage() {}
func (*QueryGuessGameInfo) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{12} }
func (m *QueryGuessGameInfo) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *QueryGuessGameInfo) GetAddr() string {
if m != nil {
return m.Addr
}
return ""
}
func (m *QueryGuessGameInfo) GetStatus() int32 {
if m != nil {
return m.Status
}
return 0
}
func (m *QueryGuessGameInfo) GetIndex() int64 {
if m != nil {
return m.Index
}
return 0
}
func (m *QueryGuessGameInfo) GetAdminAddr() string {
if m != nil {
return m.AdminAddr
}
return ""
}
func (m *QueryGuessGameInfo) GetCategory() string {
if m != nil {
return m.Category
}
return ""
}
func (m *QueryGuessGameInfo) GetPrimaryKey() string {
if m != nil {
return m.PrimaryKey
}
return ""
}
// ReplyGuessGameInfo 游戏信息查询响应消息
type ReplyGuessGameInfo struct {
Game *GuessGame `protobuf:"bytes,1,opt,name=game" json:"game,omitempty"`
}
func (m *ReplyGuessGameInfo) Reset() { *m = ReplyGuessGameInfo{} }
func (m *ReplyGuessGameInfo) String() string { return proto.CompactTextString(m) }
func (*ReplyGuessGameInfo) ProtoMessage() {}
func (*ReplyGuessGameInfo) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{13} }
func (m *ReplyGuessGameInfo) GetGame() *GuessGame {
if m != nil {
return m.Game
}
return nil
}
// QueryGuessGameInfos 游戏信息列表查询消息
type QueryGuessGameInfos struct {
GameIDs []string `protobuf:"bytes,1,rep,name=gameIDs" json:"gameIDs,omitempty"`
}
func (m *QueryGuessGameInfos) Reset() { *m = QueryGuessGameInfos{} }
func (m *QueryGuessGameInfos) String() string { return proto.CompactTextString(m) }
func (*QueryGuessGameInfos) ProtoMessage() {}
func (*QueryGuessGameInfos) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{14} }
func (m *QueryGuessGameInfos) GetGameIDs() []string {
if m != nil {
return m.GameIDs
}
return nil
}
// ReplyGuessGameInfos 游戏信息列表查询响应消息
type ReplyGuessGameInfos struct {
Games []*GuessGame `protobuf:"bytes,1,rep,name=games" json:"games,omitempty"`
}
func (m *ReplyGuessGameInfos) Reset() { *m = ReplyGuessGameInfos{} }
func (m *ReplyGuessGameInfos) String() string { return proto.CompactTextString(m) }
func (*ReplyGuessGameInfos) ProtoMessage() {}
func (*ReplyGuessGameInfos) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{15} }
func (m *ReplyGuessGameInfos) GetGames() []*GuessGame {
if m != nil {
return m.Games
}
return nil
}
// ReceiptGuessGame 竞猜游戏收据信息
type ReceiptGuessGame struct {
StartIndex int64 `protobuf:"varint,1,opt,name=startIndex" json:"startIndex,omitempty"`
GameID string `protobuf:"bytes,2,opt,name=gameID" json:"gameID,omitempty"`
PreStatus int32 `protobuf:"varint,3,opt,name=preStatus" json:"preStatus,omitempty"`
Status int32 `protobuf:"varint,4,opt,name=status" json:"status,omitempty"`
Addr string `protobuf:"bytes,5,opt,name=addr" json:"addr,omitempty"`
AdminAddr string `protobuf:"bytes,6,opt,name=adminAddr" json:"adminAddr,omitempty"`
PreIndex int64 `protobuf:"varint,7,opt,name=preIndex" json:"preIndex,omitempty"`
Index int64 `protobuf:"varint,8,opt,name=index" json:"index,omitempty"`
Category string `protobuf:"bytes,9,opt,name=category" json:"category,omitempty"`
StatusChange bool `protobuf:"varint,10,opt,name=statusChange" json:"statusChange,omitempty"`
Bet bool `protobuf:"varint,11,opt,name=bet" json:"bet,omitempty"`
Option string `protobuf:"bytes,12,opt,name=option" json:"option,omitempty"`
BetsNumber int64 `protobuf:"varint,13,opt,name=betsNumber" json:"betsNumber,omitempty"`
Game *GuessGame `protobuf:"bytes,14,opt,name=game" json:"game,omitempty"`
}
func (m *ReceiptGuessGame) Reset() { *m = ReceiptGuessGame{} }
func (m *ReceiptGuessGame) String() string { return proto.CompactTextString(m) }
func (*ReceiptGuessGame) ProtoMessage() {}
func (*ReceiptGuessGame) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{16} }
func (m *ReceiptGuessGame) GetStartIndex() int64 {
if m != nil {
return m.StartIndex
}
return 0
}
func (m *ReceiptGuessGame) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *ReceiptGuessGame) GetPreStatus() int32 {
if m != nil {
return m.PreStatus
}
return 0
}
func (m *ReceiptGuessGame) GetStatus() int32 {
if m != nil {
return m.Status
}
return 0
}
func (m *ReceiptGuessGame) GetAddr() string {
if m != nil {
return m.Addr
}
return ""
}
func (m *ReceiptGuessGame) GetAdminAddr() string {
if m != nil {
return m.AdminAddr
}
return ""
}
func (m *ReceiptGuessGame) GetPreIndex() int64 {
if m != nil {
return m.PreIndex
}
return 0
}
func (m *ReceiptGuessGame) GetIndex() int64 {
if m != nil {
return m.Index
}
return 0
}
func (m *ReceiptGuessGame) GetCategory() string {
if m != nil {
return m.Category
}
return ""
}
func (m *ReceiptGuessGame) GetStatusChange() bool {
if m != nil {
return m.StatusChange
}
return false
}
func (m *ReceiptGuessGame) GetBet() bool {
if m != nil {
return m.Bet
}
return false
}
func (m *ReceiptGuessGame) GetOption() string {
if m != nil {
return m.Option
}
return ""
}
func (m *ReceiptGuessGame) GetBetsNumber() int64 {
if m != nil {
return m.BetsNumber
}
return 0
}
func (m *ReceiptGuessGame) GetGame() *GuessGame {
if m != nil {
return m.Game
}
return nil
}
// UserBet 用户下注信息
type UserBet struct {
StartIndex int64 `protobuf:"varint,1,opt,name=startIndex" json:"startIndex,omitempty"`
Index int64 `protobuf:"varint,2,opt,name=index" json:"index,omitempty"`
GameID string `protobuf:"bytes,3,opt,name=gameID" json:"gameID,omitempty"`
Addr string `protobuf:"bytes,4,opt,name=addr" json:"addr,omitempty"`
Option string `protobuf:"bytes,5,opt,name=option" json:"option,omitempty"`
BetsNumber int64 `protobuf:"varint,6,opt,name=betsNumber" json:"betsNumber,omitempty"`
}
func (m *UserBet) Reset() { *m = UserBet{} }
func (m *UserBet) String() string { return proto.CompactTextString(m) }
func (*UserBet) ProtoMessage() {}
func (*UserBet) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{17} }
func (m *UserBet) GetStartIndex() int64 {
if m != nil {
return m.StartIndex
}
return 0
}
func (m *UserBet) GetIndex() int64 {
if m != nil {
return m.Index
}
return 0
}
func (m *UserBet) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *UserBet) GetAddr() string {
if m != nil {
return m.Addr
}
return ""
}
func (m *UserBet) GetOption() string {
if m != nil {
return m.Option
}
return ""
}
func (m *UserBet) GetBetsNumber() int64 {
if m != nil {
return m.BetsNumber
}
return 0
}
// GuessStartTxReq 构造start交易的请求
type GuessStartTxReq struct {
Topic string `protobuf:"bytes,1,opt,name=topic" json:"topic,omitempty"`
Options string `protobuf:"bytes,2,opt,name=options" json:"options,omitempty"`
Category string `protobuf:"bytes,3,opt,name=category" json:"category,omitempty"`
MaxHeight int64 `protobuf:"varint,4,opt,name=maxHeight" json:"maxHeight,omitempty"`
MaxBetHeight int64 `protobuf:"varint,5,opt,name=maxBetHeight" json:"maxBetHeight,omitempty"`
MaxBetsOneTime int64 `protobuf:"varint,6,opt,name=maxBetsOneTime" json:"maxBetsOneTime,omitempty"`
MaxBetsNumber int64 `protobuf:"varint,7,opt,name=maxBetsNumber" json:"maxBetsNumber,omitempty"`
DevFeeFactor int64 `protobuf:"varint,8,opt,name=devFeeFactor" json:"devFeeFactor,omitempty"`
DevFeeAddr string `protobuf:"bytes,9,opt,name=devFeeAddr" json:"devFeeAddr,omitempty"`
PlatFeeFactor int64 `protobuf:"varint,10,opt,name=platFeeFactor" json:"platFeeFactor,omitempty"`
PlatFeeAddr string `protobuf:"bytes,11,opt,name=platFeeAddr" json:"platFeeAddr,omitempty"`
ExpireHeight int64 `protobuf:"varint,12,opt,name=expireHeight" json:"expireHeight,omitempty"`
Fee int64 `protobuf:"varint,13,opt,name=fee" json:"fee,omitempty"`
}
func (m *GuessStartTxReq) Reset() { *m = GuessStartTxReq{} }
func (m *GuessStartTxReq) String() string { return proto.CompactTextString(m) }
func (*GuessStartTxReq) ProtoMessage() {}
func (*GuessStartTxReq) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{18} }
func (m *GuessStartTxReq) GetTopic() string {
if m != nil {
return m.Topic
}
return ""
}
func (m *GuessStartTxReq) GetOptions() string {
if m != nil {
return m.Options
}
return ""
}
func (m *GuessStartTxReq) GetCategory() string {
if m != nil {
return m.Category
}
return ""
}
func (m *GuessStartTxReq) GetMaxHeight() int64 {
if m != nil {
return m.MaxHeight
}
return 0
}
func (m *GuessStartTxReq) GetMaxBetHeight() int64 {
if m != nil {
return m.MaxBetHeight
}
return 0
}
func (m *GuessStartTxReq) GetMaxBetsOneTime() int64 {
if m != nil {
return m.MaxBetsOneTime
}
return 0
}
func (m *GuessStartTxReq) GetMaxBetsNumber() int64 {
if m != nil {
return m.MaxBetsNumber
}
return 0
}
func (m *GuessStartTxReq) GetDevFeeFactor() int64 {
if m != nil {
return m.DevFeeFactor
}
return 0
}
func (m *GuessStartTxReq) GetDevFeeAddr() string {
if m != nil {
return m.DevFeeAddr
}
return ""
}
func (m *GuessStartTxReq) GetPlatFeeFactor() int64 {
if m != nil {
return m.PlatFeeFactor
}
return 0
}
func (m *GuessStartTxReq) GetPlatFeeAddr() string {
if m != nil {
return m.PlatFeeAddr
}
return ""
}
func (m *GuessStartTxReq) GetExpireHeight() int64 {
if m != nil {
return m.ExpireHeight
}
return 0
}
func (m *GuessStartTxReq) GetFee() int64 {
if m != nil {
return m.Fee
}
return 0
}
// GuessBetTxReq 构造bet交易的请求
type GuessBetTxReq struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
Option string `protobuf:"bytes,2,opt,name=option" json:"option,omitempty"`
Bets int64 `protobuf:"varint,3,opt,name=bets" json:"bets,omitempty"`
Fee int64 `protobuf:"varint,4,opt,name=fee" json:"fee,omitempty"`
}
func (m *GuessBetTxReq) Reset() { *m = GuessBetTxReq{} }
func (m *GuessBetTxReq) String() string { return proto.CompactTextString(m) }
func (*GuessBetTxReq) ProtoMessage() {}
func (*GuessBetTxReq) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{19} }
func (m *GuessBetTxReq) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *GuessBetTxReq) GetOption() string {
if m != nil {
return m.Option
}
return ""
}
func (m *GuessBetTxReq) GetBets() int64 {
if m != nil {
return m.Bets
}
return 0
}
func (m *GuessBetTxReq) GetFee() int64 {
if m != nil {
return m.Fee
}
return 0
}
// GuessStopBetTxReq 构造stopBet交易的请求
type GuessStopBetTxReq struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
Fee int64 `protobuf:"varint,2,opt,name=fee" json:"fee,omitempty"`
}
func (m *GuessStopBetTxReq) Reset() { *m = GuessStopBetTxReq{} }
func (m *GuessStopBetTxReq) String() string { return proto.CompactTextString(m) }
func (*GuessStopBetTxReq) ProtoMessage() {}
func (*GuessStopBetTxReq) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{20} }
func (m *GuessStopBetTxReq) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *GuessStopBetTxReq) GetFee() int64 {
if m != nil {
return m.Fee
}
return 0
}
// GuessAbortTxReq 构造abort交易的请求
type GuessAbortTxReq struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
Fee int64 `protobuf:"varint,2,opt,name=fee" json:"fee,omitempty"`
}
func (m *GuessAbortTxReq) Reset() { *m = GuessAbortTxReq{} }
func (m *GuessAbortTxReq) String() string { return proto.CompactTextString(m) }
func (*GuessAbortTxReq) ProtoMessage() {}
func (*GuessAbortTxReq) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{21} }
func (m *GuessAbortTxReq) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *GuessAbortTxReq) GetFee() int64 {
if m != nil {
return m.Fee
}
return 0
}
// GuessPublishTxReq 构造publish交易的请求
type GuessPublishTxReq struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
Result string `protobuf:"bytes,2,opt,name=result" json:"result,omitempty"`
Fee int64 `protobuf:"varint,3,opt,name=fee" json:"fee,omitempty"`
}
func (m *GuessPublishTxReq) Reset() { *m = GuessPublishTxReq{} }
func (m *GuessPublishTxReq) String() string { return proto.CompactTextString(m) }
func (*GuessPublishTxReq) ProtoMessage() {}
func (*GuessPublishTxReq) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{22} }
func (m *GuessPublishTxReq) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *GuessPublishTxReq) GetResult() string {
if m != nil {
return m.Result
}
return ""
}
func (m *GuessPublishTxReq) GetFee() int64 {
if m != nil {
return m.Fee
}
return 0
}
// GuessGameRecord game信息查询记录
type GuessGameRecord struct {
GameID string `protobuf:"bytes,1,opt,name=gameID" json:"gameID,omitempty"`
StartIndex int64 `protobuf:"varint,2,opt,name=startIndex" json:"startIndex,omitempty"`
}
func (m *GuessGameRecord) Reset() { *m = GuessGameRecord{} }
func (m *GuessGameRecord) String() string { return proto.CompactTextString(m) }
func (*GuessGameRecord) ProtoMessage() {}
func (*GuessGameRecord) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{23} }
func (m *GuessGameRecord) GetGameID() string {
if m != nil {
return m.GameID
}
return ""
}
func (m *GuessGameRecord) GetStartIndex() int64 {
if m != nil {
return m.StartIndex
}
return 0
}
// GuessGameRecords game信息查询记录集
type GuessGameRecords struct {
Records []*GuessGameRecord `protobuf:"bytes,1,rep,name=records" json:"records,omitempty"`
PrimaryKey string `protobuf:"bytes,2,opt,name=primaryKey" json:"primaryKey,omitempty"`
}
func (m *GuessGameRecords) Reset() { *m = GuessGameRecords{} }
func (m *GuessGameRecords) String() string { return proto.CompactTextString(m) }
func (*GuessGameRecords) ProtoMessage() {}
func (*GuessGameRecords) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{24} }
func (m *GuessGameRecords) GetRecords() []*GuessGameRecord {
if m != nil {
return m.Records
}
return nil
}
func (m *GuessGameRecords) GetPrimaryKey() string {
if m != nil {
return m.PrimaryKey
}
return ""
}
func init() {
proto.RegisterType((*GuessGame)(nil), "types.GuessGame")
proto.RegisterType((*GuessPlayer)(nil), "types.GuessPlayer")
proto.RegisterType((*GuessBet)(nil), "types.GuessBet")
proto.RegisterType((*GuessBetStat)(nil), "types.GuessBetStat")
proto.RegisterType((*GuessBetStatItem)(nil), "types.GuessBetStatItem")
proto.RegisterType((*GuessGameAction)(nil), "types.GuessGameAction")
proto.RegisterType((*GuessGameStart)(nil), "types.GuessGameStart")
proto.RegisterType((*GuessGameBet)(nil), "types.GuessGameBet")
proto.RegisterType((*GuessGameStopBet)(nil), "types.GuessGameStopBet")
proto.RegisterType((*GuessGameAbort)(nil), "types.GuessGameAbort")
proto.RegisterType((*GuessGamePublish)(nil), "types.GuessGamePublish")
proto.RegisterType((*GuessGameQuery)(nil), "types.GuessGameQuery")
proto.RegisterType((*QueryGuessGameInfo)(nil), "types.QueryGuessGameInfo")
proto.RegisterType((*ReplyGuessGameInfo)(nil), "types.ReplyGuessGameInfo")
proto.RegisterType((*QueryGuessGameInfos)(nil), "types.QueryGuessGameInfos")
proto.RegisterType((*ReplyGuessGameInfos)(nil), "types.ReplyGuessGameInfos")
proto.RegisterType((*ReceiptGuessGame)(nil), "types.ReceiptGuessGame")
proto.RegisterType((*UserBet)(nil), "types.UserBet")
proto.RegisterType((*GuessStartTxReq)(nil), "types.GuessStartTxReq")
proto.RegisterType((*GuessBetTxReq)(nil), "types.GuessBetTxReq")
proto.RegisterType((*GuessStopBetTxReq)(nil), "types.GuessStopBetTxReq")
proto.RegisterType((*GuessAbortTxReq)(nil), "types.GuessAbortTxReq")
proto.RegisterType((*GuessPublishTxReq)(nil), "types.GuessPublishTxReq")
proto.RegisterType((*GuessGameRecord)(nil), "types.GuessGameRecord")
proto.RegisterType((*GuessGameRecords)(nil), "types.GuessGameRecords")
}
// Reference imports to suppress errors if they are not otherwise used.
var _ context.Context
var _ grpc.ClientConn
// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
const _ = grpc.SupportPackageIsVersion4
// Client API for Guess service
type GuessClient interface {
// 游戏开始
GuessStart(ctx context.Context, in *GuessGameStart, opts ...grpc.CallOption) (*types2.UnsignTx, error)
// 游戏下注
GuessBet(ctx context.Context, in *GuessGameBet, opts ...grpc.CallOption) (*types2.UnsignTx, error)
// 游戏终止下注
GuessStopBet(ctx context.Context, in *GuessGameStopBet, opts ...grpc.CallOption) (*types2.UnsignTx, error)
// 游戏异常终止
GuessAbort(ctx context.Context, in *GuessGameAbort, opts ...grpc.CallOption) (*types2.UnsignTx, error)
// 游戏结束
GuessPublish(ctx context.Context, in *GuessGamePublish, opts ...grpc.CallOption) (*types2.UnsignTx, error)
}
type guessClient struct {
cc *grpc.ClientConn
}
func NewGuessClient(cc *grpc.ClientConn) GuessClient {
return &guessClient{cc}
}
func (c *guessClient) GuessStart(ctx context.Context, in *GuessGameStart, opts ...grpc.CallOption) (*types2.UnsignTx, error) {
out := new(types2.UnsignTx)
err := grpc.Invoke(ctx, "/types.guess/GuessStart", in, out, c.cc, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *guessClient) GuessBet(ctx context.Context, in *GuessGameBet, opts ...grpc.CallOption) (*types2.UnsignTx, error) {
out := new(types2.UnsignTx)
err := grpc.Invoke(ctx, "/types.guess/GuessBet", in, out, c.cc, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *guessClient) GuessStopBet(ctx context.Context, in *GuessGameStopBet, opts ...grpc.CallOption) (*types2.UnsignTx, error) {
out := new(types2.UnsignTx)
err := grpc.Invoke(ctx, "/types.guess/GuessStopBet", in, out, c.cc, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *guessClient) GuessAbort(ctx context.Context, in *GuessGameAbort, opts ...grpc.CallOption) (*types2.UnsignTx, error) {
out := new(types2.UnsignTx)
err := grpc.Invoke(ctx, "/types.guess/GuessAbort", in, out, c.cc, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *guessClient) GuessPublish(ctx context.Context, in *GuessGamePublish, opts ...grpc.CallOption) (*types2.UnsignTx, error) {
out := new(types2.UnsignTx)
err := grpc.Invoke(ctx, "/types.guess/GuessPublish", in, out, c.cc, opts...)
if err != nil {
return nil, err
}
return out, nil
}
// Server API for Guess service
type GuessServer interface {
// 游戏开始
GuessStart(context.Context, *GuessGameStart) (*types2.UnsignTx, error)
// 游戏下注
GuessBet(context.Context, *GuessGameBet) (*types2.UnsignTx, error)
// 游戏终止下注
GuessStopBet(context.Context, *GuessGameStopBet) (*types2.UnsignTx, error)
// 游戏异常终止
GuessAbort(context.Context, *GuessGameAbort) (*types2.UnsignTx, error)
// 游戏结束
GuessPublish(context.Context, *GuessGamePublish) (*types2.UnsignTx, error)
}
func RegisterGuessServer(s *grpc.Server, srv GuessServer) {
s.RegisterService(&_Guess_serviceDesc, srv)
}
func _Guess_GuessStart_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(GuessGameStart)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(GuessServer).GuessStart(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: "/types.guess/GuessStart",
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(GuessServer).GuessStart(ctx, req.(*GuessGameStart))
}
return interceptor(ctx, in, info, handler)
}
func _Guess_GuessBet_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(GuessGameBet)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(GuessServer).GuessBet(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: "/types.guess/GuessBet",
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(GuessServer).GuessBet(ctx, req.(*GuessGameBet))
}
return interceptor(ctx, in, info, handler)
}
func _Guess_GuessStopBet_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(GuessGameStopBet)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(GuessServer).GuessStopBet(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: "/types.guess/GuessStopBet",
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(GuessServer).GuessStopBet(ctx, req.(*GuessGameStopBet))
}
return interceptor(ctx, in, info, handler)
}
func _Guess_GuessAbort_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(GuessGameAbort)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(GuessServer).GuessAbort(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: "/types.guess/GuessAbort",
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(GuessServer).GuessAbort(ctx, req.(*GuessGameAbort))
}
return interceptor(ctx, in, info, handler)
}
func _Guess_GuessPublish_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(GuessGamePublish)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(GuessServer).GuessPublish(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: "/types.guess/GuessPublish",
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(GuessServer).GuessPublish(ctx, req.(*GuessGamePublish))
}
return interceptor(ctx, in, info, handler)
}
var _Guess_serviceDesc = grpc.ServiceDesc{
ServiceName: "types.guess",
HandlerType: (*GuessServer)(nil),
Methods: []grpc.MethodDesc{
{
MethodName: "GuessStart",
Handler: _Guess_GuessStart_Handler,
},
{
MethodName: "GuessBet",
Handler: _Guess_GuessBet_Handler,
},
{
MethodName: "GuessStopBet",
Handler: _Guess_GuessStopBet_Handler,
},
{
MethodName: "GuessAbort",
Handler: _Guess_GuessAbort_Handler,
},
{
MethodName: "GuessPublish",
Handler: _Guess_GuessPublish_Handler,
},
},
Streams: []grpc.StreamDesc{},
Metadata: "guess.proto",
}
func init() { proto.RegisterFile("guess.proto", fileDescriptor0) }
var fileDescriptor0 = []byte{
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}
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